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ADMINS
1901
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/technology by /u/indig0sixalpha on 2025-01-19 04:02:01+00:00.

1902
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/technology by /u/lurker_bee on 2025-01-18 23:57:24+00:00.

1903
 
 

I was asking my wife rhetorically really because of the theme music on many of the modern ones I have been watching. Now she brought up a good point which is that maybe its part of the localization. Do primarily to my eyes getting worse I now watched them dubbed (although dubbs are much better now than in the 90's). Now previously I don't think they really changed the music but now im not 100% sure. Anyone actually watch the japanese broadcasts and know if they localize to that degree? If not does anyone know if hip hop became popular in japan or korea or such?

1904
-17
submitted 22 hours ago* (last edited 22 hours ago) by cyrano@lemmy.dbzer0.com to c/technology@lemmy.world
 
 

New meme trump coin has been added by coinbase More info on this https://www.youtube.com/watch?v=8zjBj194el8

1905
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Cross posted from: https://beehaw.org/post/18071164

The Taiwan Coast Guard Administration (CGA) yesterday said that a mechanism has been established to facilitate interdepartmental efforts to allow the detention of ships suspected of engaging in acts of sabotage in coastal waters.

The introduction of the new procedure followed an incident at sea earlier this month, when Chunghwa Telecom reported that one of its major undersea fiberoptic cables had allegedly been damaged by a vessel off Keelung.

At a legislative hearing yesterday, Democratic Progressive Party Legislator Lin Chu-yin (林楚茵) said that the Cameroon-flagged Shunxing-39 cargo ship, which is Chinese-owned, had not been detained and had sailed to Busan, South Korea.

Consequently, Taiwan now has to use diplomatic channels and ask for South Korea’s assistance in investigating the Jan. 3 incident, Lin said.

[...]

1907
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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/games by /u/TomorrowHeadStudio on 2025-01-19 08:12:16+00:00.


WILL: Follow The Light is a first-person single-player adventure game where you’ll take the role of Will, the lighthouse keeper. You will have to sail across the harsh northern latitudes, solve puzzles rooted in real life, and traverse treacherous, snowy trails with a dog sled to find your son.

Steam link

⚓️ Core gameplay: Your yacht is your main companion on your journey. It’s more than just a vessel.

Solve various realistic puzzles, using an authentic weather station and lifelike navigation system.

Always follow the light of the beacon. It is your source of hope.

Trailer: YouTube

1909
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/games by /u/segagamer on 2025-01-19 07:28:55+00:00.

1910
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/games by /u/MVRKHNTR on 2025-01-19 05:39:37+00:00.

1911
 
 
This is an automated archive made by the Lemmit Bot.

The original was posted on /r/games by /u/PalwaJoko on 2025-01-19 04:42:26+00:00.


Back in the day I played a lot of Guild Wars 1. It was one of my favorite games and since that game's golden years, there have been very few games that felt like the captured the "magic" of what made that game unique. And recently I've started thinking about Gw1 from a design standpoint. Asking myself what made it feel so unique and why is it when you ask "What games are like Gw1?", You get answers struggling to answer the question. . But there's been one major thing that made me refocus on this game recently.

The rise of "solo players" in multiplayer games.

This demographic has always been apart of the gaming ecosystem. But it really feels like in the past 7 or 8 years, especially in the mmorpg genre, this demographic has become quite large. If not the majority in a few cases. These are players who would end up preferring to spend a majority of their gaming time solo. Either through true solo content or parallel play content. That's not to say they never do group content, but most of their time is spent solo.

With this in mind, it got me thinking. Guild Wars 1 was a game that appealed to this demographic perfectly after the release of NPC allies for your group. You had a game design where players could interact with one another in hub cities, do pvp, trade, have an economy, socialize. But a large portion of the PvE encounters could be done with just the player + a full group of NPC allies (called henchmen). They could also do these encounters in a full group of players if they wished, or a hybrid of it.

A RPG Deck Builder in disguise?

But the game wasn't easy, at the time (not sure how it would compare to the average gamer's skillset these days + how quickly guides are released min/maxing encounters). A lot of players it was challenging. But it was also engaging in the sense that the game almost became like a deck builder. Through the fun way of finding abilities for your class, dual class system, gearing, and henchmen loadout; players were given a lot of tools to tune their loadout to the encounter/pve combat they were trying to overcome. It was surprisingly fun and super engaging for solo players. Again, almost becoming like a deck builder in a way.

Seeing this behavior in other games

These days when I see a game pop up that has similar flexibility and customization in an RPG game; you'll see player behavior that leans towards what Gw1 offered many years ago. I was playing a game called fractured online that is a top down indie mmorpg. The game has fallen on rough times, but one of the common praises I've seen from people who played the game was its skill and encounter system. You had to "obtain" abilities by fighting mobs, you had a flexible skill system, and variety of gearing loadouts. What you saw was that players were trying to figure out how best to optimize their characters for solo play. What abilities to run to counter resists, what attributes, best gear, etc. The game felt a bit like a deck builder, yet again, in this sense. Grouping with other players was there (and I think was meant to be the primary way of playing). But a sizable portion of the community still tried their hardest to stick to solo play. Another recent "group focused" mmorpg, pantheon, I have also been playing. You see similar behavior where a seemingly sizable portion of the community is solo preferred. And I've done some data analysis on the player populations and typically, the more "solo friendly" a class is; the higher population it will be compared to its counterparts of the same role.

A unfilled gap for 13 years

Since the studio moved on from Gw1 to Gw2, the gap that Gw1 filled has been left mainly vacant. Only being somewhat filled by a remaining diehard community for Gw1 replaying the same content on the servers that are still live. I think there was even a dev interview in recent years where the dev expressed they wish they had supported gw1 for longer instead of moving completely to gw2. Since they're so different in design. The only games that I feel like come close are arpgs and crpgs.

I still think that there is great opportunity to remaster Gw1 for the studio. Update the graphics, the UI, controls, and animations. Keep the core of the game, the story, the characters the same. And take the remaster success to open up a new opportunity for adding new content to the game that is designed in the same way.


Has the gaming industry forgotten the foundation that Gw1 touched on? And with the growing demand for solo, but engaging, content in multiplayer games; is there a rising demand for the type gap that Gw1 once filled?

1912
 
 

There are lots of issues I have with them in terms of privacy, but I'm going to be very specific in asking about a certain situation and would prefer to stay on that topic if possible.

I have seen someone showing AI glasses which allow the wearer to cheat at chess. The glasses provide the wearer with computer engine moves, essentially making them unbeatable against even the strongest grand masters.

How can someone prevent this from happening, for example in a tournament match?

I don't consider this as being an issue at the highest level of professional play, but for club and casual players they might not have the resources to deal with this.

Currently the camera and/or screen information might be fairly obvious just by looking, but assuming technology improves this could become harder to detect.

Retrospectively, it would be easy to spot a cheater and correct results, however this still spoils things by having the cheating in the first place.

It isn't realistic to ask people to play without glasses, and I'm not aware of any way to stop cameras or ai from functioning.

So what can be done, if anything?

1913
 
 
1914
 
 

According to the Eltdown Shards, a Yekubian cube lands on a planet near the Milky Way Galaxy's rim about 2 trillion years ago. This may seem wrong since the universe is created in the Big Bang, around 13.8 billion years ago. According to some, Azathoth may be responsible for this. The Cthulhu mythos is a combination of many books written by many different authors aside from the great H.P Lovecraft himself. As by his wishes, he left the Cthulhu universe as an open book for competent writers to fill in the gaps and expand the franchise. This timeline is based on canonical books, like the timeline of the Cthulhu mythos, the challenge from beyond by Moore, where Yidhra walks by De Bill just to name a few. In this video, we shall only showcase the most important events in the timeline, especially the ones that date back millions or billions of years ago and which also is proposed to extent millions and billions of years in the future. Modern human interaction or birthdates are omitted as it will be too confusing taking into account the variety of books and works by many authors.

1915
 
 

cross-posted from: https://lemmy.blahaj.zone/post/20883609

show transcriptcompiler-specific posts:
every software is like. your mission-critical app requires you to use the scrimble protocol to squeeb some snorble files for sprongle expressions. do you use:

  • libsnorble-2-dev, a C library that the author only distributes as source code and therefore must be compiled from source using CMake
  • Squeeb.js, which sort of has most of the features you want, but requires about a gigabyte of Node dependencies and has only been in development for eight months and has 4.7k open issues on Github
  • Squeeh.js, a typosquatting trojan that uses your GPU to mine crypto if you install it by mistake
  • Sprongloxide, a Rust crate beloved by its fanatical userbase, which has been in version 0.9.* for about four years, and is actually just a thin wrapper for libsnorble-2-dev
  • GNU Scrimble, a GPLv3-licensed command-line tool maintained by the Free Software Foundation, which has over a hundred different flags, and also comes with an integrated Lisp interpreter for scripting, and also a TUI-based Pong implementation as an "easter egg", and also supports CSV, XML, JSON, PDF, XLSX, and even HTML files, but does not actually come with support for squeebing snorble files for ideological reasons. it does have a boomeresque drawing of a grinning meerkat as its logo, though
  • Microsoft Scrimble Framework Core, a .NET library that has all the features you need and more, but costs $399 anually and comes with a proprietary licensing agreement that grants Microsoft the right to tattoo advertisements on the inside of your eyelids
  • snorblite, a full-featured Perl module which is entirely developed and maintained by a single guy who is completely insane and constantly makes blog posts about how much he hates the ATF and the "woke mind-virus", but everyone uses it because it has all the features you need and is distributed under the MIT license
  • Google Squeebular (deprecated since 2017)
1916
 
 

Original post: hachyderm.io (Mastodon)

1917
 
 

Original post by u/Proton_Team on Reddit, reposting here so everyone is in the loop on updates.

Hi all, last night, a post from last year from my personal X account suddenly became a topic of discussion here on Reddit. I want to share a few thoughts on this to provide clarity to the community on what is Proton's policy on politics going forward.

First, while the X post was not intended to be a political statement, I can understand how it can be interpreted as such, and it therefore should not have been made. While we will not prohibit all employees from expressing personal political opinions publicly, it is something I will personally avoid in the future. I lean left on some issues, and right on other issues, but it doesn't serve our mission to publicly debate this. It should be obvious, but I will say that it is a false equivalence to say that agreeing with Republicans on one specific issue (antitrust enforcement to protect small companies) is equal to endorsing the entire Republican party platform.

Second, officially Proton must always be politically neutral, and while we may share facts and analysis, our policy going forward will be to share no opinions of a political nature. The line between facts, analysis, and opinions can be blurry at times, but we will seek to better clarify this over time through your feedback and input.

The exception to these rules is on the topics of privacy, security, and freedom. These are necessarily political topics, where influencing public policy to defend these values, often requires engaging politically.

The operations of Proton have always reflected our neutrality. For example, recently we refused pressure to deplatform both Palestinian student groups and Zionist student groups, not because we necessarily agreed with their views, but because we believe more strongly in their right to have their own views.

It is also a legal guarantee under Swiss law, which explicitly prohibits us from assisting foreign governments or agencies, and allows us no discretion to show favoritism as Swiss law and Swiss courts have the final say.

The promise we make is that no matter your politics, you will always be welcome at Proton (subject of course to adherence to our terms and conditions). When it comes to defending your right to privacy, Proton will show no favoritism or bias, and will unconditionally defend it irrespective of the opinions you may hold.

This is because both Proton as a company, and Proton as a community, is highly diverse, with people that hold a wide range of opinions and perspectives. It's important that we not lose sight of nuance. Agreeing/disagreeing with somebody on one point, rarely means you agree/disagree with them on every other point.

I would like to believe that as a community there is more that unites us than divides us, and that privacy and freedom are universal values that we can all agree upon. This continues to be the mission of the non-profit Proton Foundation, and we will strive to carry it out as neutrally as possible.

Going forward, I will be posting via u/andy1011000. Thank you for your feedback and inputs so far, and we look forward to continuing the conversation.

1918
1919
 
 

The International Criminal Court (ICC) chief prosecutor has defended the organisation’s issuing of arrest warrants for Israel’s prime minister and former defence chief, adding that the country failed to probe war crimes allegations itself.

Karim Khan, speaking in an interview on Thursday with the Reuters news agency, said the ICC had not seen “any real effort” by Israel to take “action that would meet the established jurisprudence”, adding that he hoped the situation would change.

1920
 
 

It is not Trump’s fault

It is tempting to blame all this on Trump, but that is taking the easy way out. All Trump does is put a new face on the existing privacy problem, so now it concerns a segment of the population that previously didn’t care as much. Proton Mail users have always come from both the left and right side of the political spectrum. Today, we are seeing an influx of liberal users, but Proton Mail has also long been popular with the political right, who were truly worried about big government spying, and the Obama administration having access to their communications. Now the tables have turned.

The same terror the political right has experienced is now being felt in liberal bubbles such as Silicon Valley for the first time. The left is correct to be terrified of a Trump-led NSA snooping on their communications, especially since Silicon Valley giants like Google and Facebook can be forced to spy on users on behalf of Trump’s NSA. However, this precedent was not set by Trump – he hasn’t even taken office yet. The first major incident of a US tech giant being complicit in US government spying actually took place in 2015 under the Obama administration(new window).

Can someone remind me about the terror campaigns we had against the political right before Trump was elected?

1921
 
 

Recently bought an A1 mini with AMS, which has been generally great. I have been printing various things, but was thinking if the wasted filament during color changes could be further reduced.

I was wondering, if the color change happens on a high layer, why does the prime tower need to be built as high in order to flush when the color change happens? Is it not a good idea to have the prime tower not generated up until the color change is needed, and then start building it on the plate directly?

This would imply z axis movement whenever the color changes, but is it bad for some reason? It would take slightly more time, but the filament change already takes plenty of time so I assume it is not a factor of the already printed model cooling or so. Could it be something like we want to avoid unnecessary Z axis movements to avoid alignment mistakes maybe with the current layer, if the z movement is not considered precise enough?

Or it is just considered that the aavings of building a shorter tower any not that much comparatively? Anyone more knowledgeable has any thoughts?

1922
1923
 
 

Archived copies of the article:

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