Futurology Today

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Canadian Conservatives are discussing how to emulate Elon Musk’s Department of Government Efficiency north of the border should they win the upcoming federal election — and they think they can make cuts even more quickly than the Trump administration has.

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When your governor takes the the money from healthcare fraud settlements and uses it to manipulate voters through advertisements, what is that called?

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Satellite imagery captured Thursday shows extensive damage at one of Russia's largest ammunition depots after it caught fire and exploded earlier in the week.

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submitted 21 hours ago* (last edited 21 hours ago) by zaxvenz@lemm.ee to c/unitedkingdom@feddit.uk
 
 

Ministers are considering whether to join such a scheme, which would allow young British people to work and study on the continent and Rachel Reeves, the Chancellor, is believed to be in favour of signing up in an attempt to boost the struggling economy.

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What if it were 100? Or 1000? or 10000? or 100000?

At what point do you ask questions?

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submitted 2 days ago* (last edited 2 days ago) by FrostBlazer@lemm.ee to c/memes@lemmy.ml
 
 

Wanting to help third parties get off the ground local to you and help progressives win more in your state? Join the Equal Vote Coalition and we can organize to help make a difference.

Want to start a grassroots initiative local to you specifically? Find out more here.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/games by /u/Turbostrider27 on 2025-04-25 15:12:30+00:00.

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This is an automated archive made by the Lemmit Bot.

The original was posted on /r/games by /u/Turbostrider27 on 2025-04-25 14:05:18+00:00.

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The baby platypus is a fascinating and unique creature. Unlike most mammals, platypuses lay eggs. After hatching, the tiny, fragile babies rely on their mother's milk for nourishment.

These little ones are about the size of a lima bean and weigh around 1 gram at birth. They stay in the burrow, close to their mother, until they are old enough to venture out and learn to swim and find food.

Interestingly, platypuses do not have a stomach; their food passes directly from the esophagus to the intestines. While adult male platypuses have venomous spurs on their hind legs, baby platypuses do not.

There is only one species of platypus, Ornithorhynchus anatinus, and they are native to Australia. Although not currently endangered, platypuses face threats such as habitat loss and pollution.

Conservation efforts are essential to ensure their survival and protect these remarkable animals for future generations.

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The Canadian Association of Professional Employees (CAPE) is calling for public pension funds to divest from Tesla. To show solidarity with American workers facing attacks from Elon Musk and his so-called Department of Government Efficiency (DOGE), the union says it’s time for the Canadian Public Sector Pension Investment Board (CPSIB) to dump its Tesla shares.

Despite holding no elected position in United States President Donald Trump’s administration, Musk and his DOGE are firing public servants with reckless abandon, placing the entire American federal public sector in jeopardy. Essential workers at the departments of education, health and human services, energy, veterans affairs and defense, as well as the Internal Revenue Service, the National Park Service, and the Consumer Financial Protection Bureau have been summarily fired, furloughed, or pressured to accept dubious buyouts.

In response, CAPE, which represents more than 27,000 Canadian federal public servants, is leading the charge to pull Canadian public pension investments from the controversial electric automobile maker.

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I'm getting ready to switch but there are a few things that I could not figure out how to do optimally. Here's one of those, maybe you can help me with that:

For the past 30 years on Windows when I found a new application I wanted to use I put it in D:\Tools. Almost all applications don't actually need to be installed even if they are only distributed in an installer. That meant that to move my tool collection to a new computer I pull out the D-Drive, mount it in the new computer as D and I'm instantly ready to go.

On Linux there are 2 scenarios flatpak or traditional Package Manager distributions.

For flatpaks putting them on a specific drive seems easy enough.

But how do I handle applications that are not (yet?) available as a flatpak? I tried Nix but decided I'm not ready for that. I could put everything in a bash script but that seems clumsy and would be work to maintain. Is there any other clever way to avoid manually installing my defaults when I updgrade / reinstall my OS?

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submitted 16 hours ago* (last edited 16 hours ago) by zecg@lemmy.world to c/music@lemmy.world
 
 

the entire album seems to have dropped here

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Russian officials routinely make saber-rattling remarks about Moscow's nuclear posture. Sergei Shoigu, a former defense minister who now heads Russia's powerful national security council, made his comments on April 24 in an interview with the TASS state news agency.

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A new peace proposal the Trump administration offered in London on Wednesday would include U.S. recognition that Crimea is part of Russia, American and European officials said.

Daniel Fried, a former diplomat with extensive experience with Ukraine and Russia, called it the worst element of the Trump proposal, which is widely seen as strongly favoring Moscow’s position in several ways.

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Welcome back! For my next screenshot-laden game discussion, I'm going to be talking about my favorite of the Far Cry series, Far Cry 5.

The original Far Cry was released in 2004 by Crytek to demonstrate the expansive capabilities of their brand-new CryEngine. As such, it was more of a tech demo than a solid video game title. Sure, it had a story and missions to complete, but it was mainly focused on showing off long-distance outdoors scenery, something that was difficult to render in those days. The game took place on a lush green tropical island and pushed computer hardware of the time to the limits of their functionality.

Ubisoft quickly bought up the Far Cry franchise from Crytek and proceeded to remake the original game, including several direct spin-offs/sequels of it, all for consoles. These were severely limited due to console hardware at the time, so they were far more linear and lower quality than the original open world PC game.

Crytek, meanwhile, made a deal with EA to develop a whole new game called Crysis, which would become famous for having realistic physics rendering and graphics far beyond consumer PCs' capabilities. Crysis would become the benchmark for high-end computers for many years afterward. But that's a game discussion for another time...

When it came time to make a true numerical sequel to Far Cry, Ubisoft decided they needed to get away from the tropical jungle setting. A lot of games at the time were focusing on that setting, including the new Crysis franchise. Plus, they felt like the main character from Far Cry just wasn't interesting enough to become the face of the franchise. So Far Cry 2 was actually a completely new game, with a new story, a new protagonist, and set in an unnamed African nation.

And thus began Ubisoft's trend of resetting the whole franchise with each new title. So jumping to the 2018 title Far Cry 5 isn't skipping any important story or background; it's an original standalone game. Although Far Cry: New Dawn is a direct sequel to this game; don't play it unless you want spoilers to the ending of Far Cry 5.

If you want a cool intro to Far Cry 5, Steam has a free 30-minute video called Far Cry 5: Inside Eden's Gate. It's a live-action prologue, following three people (one of which is a vlogger) who attempt to infiltrate the Eden's Gate cult. They meet with a local man who claims his sister just abandoned her home and joined the cult. She's changed, dedicating her whole life to the cult's religious beliefs, and refuses to come home. This video shows how people are brainwashed into joining Eden's Gate, as well as how news of the cult spread outside of Hope County, Montana, which brings us to the intro of the game.

Far Cry 5 begins with clips of a documentary talking about Eden's Gate, a dangerous cult in the fictional Hope County, Montana. They discuss how the cult started buying up land, then the local radio station, then even the cops. Before the locals realized it, Eden's Gate was in control of all of Hope County. They're a militant religious doomsday cult, preparing for the End Times, which they believe is coming soon. Their leader, Joseph Seed, is worshiped by the cult followers as a prophet. He's also known as "The Father."

We cut to you riding in a helicopter over Hope County. You play a rookie deputy to the local sheriff's department, accompanying a U.S. Marshal. You, the Hope County Sheriff, and another local deputy, are escorting the U.S. Marshal to an Eden's Gate compound. The sheriff keeps mentioning "Peggies," which he explains is what they call the cult followers here.

Your helicopter lands in the compound and you find yourself in a tense situation. Peggies are everywhere and not happy at your presence. The four of you nervously walk up to the church in the compound and let yourselves in, approaching Joseph Seed at the altar as he gives his congregation a dangerous sermon.

Despite the sheriff trying to keep the situation calm, the hot-headed U.S. Marshal walks up to Joseph and thrusts a warrant for his arrest in his face, demanding he turn himself in. The crowd gets agitated and you suddenly find yourself surrounded by angry, armed Peggies... until Joseph himself calms them down. He tells them that it's all right, they planned for this, and he will NOT be taken. He then offers himself up for capture.

Now, here's an opportunity to play a secret (and quick) ending to this game. You can choose not to cuff Joseph at this point and instead walk away. If you do, the sheriff will comment that it's best to leave the cult alone and that the team would likely die if they attempted to arrest Joseph anyway.

But then we wouldn't have a game to play, so... you cuff Joseph and escort him back to the helicopter. The Peggies outside are highly agitated at this turn of events and the closer to the helicopter you get, the more tense the situation gets.

You strap Joseph into the helicopter and are prepared for takeoff, but the Peggies don't want you to leave with him. They start jumping on the helicopter and the team is forced to fight them off as they lift off into the air. One climbs over the windshield and into the blades, causing the helicopter to come crashing down!

You awake to find Joseph recovering from the crash. He calls off support over the radio, then tells you, "I told you God wouldn't let you take me." He gives you a grave warning:

Peggies gather around Joseph as he rallies them toward action. Which begins by taking you and your team captive.

The Peggies manage to grab the deputy, but a burst of flames from the helicopter holds them back long enough for you to unhook yourself and bolt into the woods. You run from shouting and gunfire, quickly learning how to hide in the foliage and silently pick off stragglers.

Arming yourself, you meet up with the U.S. Marshal in a trailer house, where you have a stand-off with a wave of Peggies. Hopelessly outnumbered, the U.S. Marshal jumps into a pickup truck and instructs you to ride shotgun and keep the Peggies off your tail. Thus ensues an action-packed car chase, through blockades, gunning down trucks and ATVs filled with Peggies, and even an airplane armed to the teeth!

Despite your best efforts, the U.S. Marshal ends up crashing the truck into a river. He's captured by Peggies, but some stranger fishes you out of the river downstream. You wake up in a bunker, facing an older guy who calls himself Dutch.

He explains that your coming was prophesied by Eden's Gate and it's set off "The Collapse." Basically, they think society is on the brink of destruction now, so they're leaning hardcore into their plans to secure Hope County. All roads are blocked, all signals in and out of the valley are cut. We're completely isolated out here. And now they're going to force all the locals to "save themselves" and convert to their cult... or die.

Dutch tells you to change clothes so he can burn your uniform. It's just going to make you a target from now on, so best to get rid of it. This is your first opportunity to customize your character's appearance and clothing outside of just picking a gender.

When you find Dutch, he's hanging out in a sort of war room of the bunker, with an information board on the wall showcasing the four leaders of Eden's Gate. You can read the bios on all four of them at this point. There are the three brothers: Joseph, Jacob, and John Seed. Then the "sister" Faith, a woman who mysteriously showed up one day to join their family. Joseph is leader over all of Eden's Gate, while each sibling controls a region of Hope County.

Dutch's bunker is on an island between all three regions of the map. He sends you out to help him clear Peggies off his island before you set off to build a resistance and liberate all three regions of Hope County. Every mission you complete, whether it's part of the main story or side missions, helps to free more citizens in a region and build a stronger resistance against the Eden's Gate leader in that region.

Once you clear the island, you're free to go anywhere on the map you desire. There are three main quest lines for you to follow, one per region. They will eventually lead to toppling the leader of that region, which you have to accomplish before you can go after Joseph himself. Or you can just explore anywhere and knock out any side quests or other objectives you come across. You can also rescue and hire resistance members to follow you and help out.

While approaching enemies, it's best to first look at them down your sights or through binoculars to tag them, so you can follow them no matter where they go in the area. You can even tag objectives in an area, to help you plan your strategy accordingly.

You get bonus points for clearing missions undetected, so I highly recommend the stealth approach. You can sneak up and break enemies' necks or use silenced weapons from afar. My preferred weapon of choice is the bow and arrow. No one ever hears it coming! Just remember to hide bodies, because roaming patrols will alert a whole compound if they find a body. And some compounds have alarms that will draw in reinforcements. Make sure to disable the alarms before assaulting a compound, or take out anyone running to set off the alarm.

This game also includes hunting and fishing, as you need supplies to trade, barter, and survive in the wild. The wildlife in this game is very diverse, and some deadly if you're not careful. I've been bitten by several snakes and my only warning was a rattling sound just before they struck. The sound effects are not just ambient noise! Pay attention to them!

If you lose all your health, you pass out and get a cutscene of being captured by the leader of whatever region you're in. They go over how they're going to "free you of sin" in their own sick twisted way, before you're shipped off to a detention center.

But your prisoner transport is ambushed by the local resistance and you manage to escape! Then you have to fight through the internment camp, clear it of Peggies, then survive wave after wave of Peggies before a rescue helicopter comes for you. Only then can you go back to exploring the map. So losing all your health (without a resistance member nearby to quickly revive you) is kind of an ordeal.

I really like that they include this gameplay in the game. It allows the story to continue, so there's no actual death of the player. And it ties into the lore of the game while making you work to get back on track with your mission; a sort of entertaining punishment for failing to survive. It's much more creative than just showing a "Game Over" screen and then resetting you at your last save point, and it gives you motivation to stay alive and not just accept a quick defeat.

These same prison vans can be found driving all over the map and you can assault them and free the captive locals inside. After being captured once yourself, you'll likely feel the need to chase after every prison van you see afterward. No one should be subjected to that torture!

I absolutely love the visuals in this game! The forested mountainous region of Montana is absolutely gorgeous and they do an excellent job showcasing it, especially if you have a computer than can max out this game's graphics. Here are a few screenshots of my actual gameplay in the world, no cutscenes involved. Open them in a new window to enjoy their full 4K quality:

I guess this game resonates with me because I used to be extremely religious in my youth. I even carried a pocket Bible with me everywhere I went and would quote scriptures as I felt they applied to situations. My friends all voted me most likely to become a pastor one day.

But I was also a very curious person who loved to learn and study new things. I wanted to understand the Bible as much as I could. And when I started to find contradictions and inconsistencies in my Bible, I turned to my pastor and congregation for answers. But I received a resounding "have faith; don't question the Lord" dismissal, from pretty much everyone. The more I looked into it, the more problems I found, and the less friendly my religious community got about helping me resolve it.

After giving the Bible a full read from cover to cover, I discovered that it was an awful book full of glorified rape, torture, infanticide, bestiality, war, incest, as well as plenty of other horrifying topics, all sanctioned by God. It's no wonder we cherry-pick passages every Sunday! There are too many stories that aren't church-friendly in that book. You can't do a straight reading of the Bible without losing your congregation. I turned atheist pretty quick and learned to apply critical thinking and logic in the future instead of blindly trusting something to be true.

This game is all about the extreme end of that religious faith. Joseph Seed is considered a prophet, supposedly given direct communications from God about an upcoming apocalypse and how His chosen few can survive. Joseph's methods are based on the concept of "the ends justify the means." He will do whatever it takes to save "his people," even if it means violently kidnapping, torturing, and brainwashing them.

Even worse, the way the four Seed siblings preach to their congregation, the serene country/gospel music, even the way cult members worship, all remind me of my church-going days. Which were very happy, nostalgic days for me. So I personally feel this nostalgic pull toward this very evil cult and I have to remind myself that this cult is doing an excellent job in making it seem so appealing.

Joseph Seed is what happens when a cult is designed to dominate a culture and indoctrinate all its citizens, and this game is a good look at this kind of world from an outsider, trapped within it. It is a terrifying concept, but all the more fun to play a protagonist who is able to resist and fight back against this fascist takeover of an indoctrinated region. Which seems rather relevant in today's world.

If/when you find Boomer, make sure to give him lots of pets! He's a very good boy.

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The GCC developers are pleased to announce the release of GCC 15.1.

The C frontend now defaults to the GNU C23 dialect. Some code needs porting for this. Some remaining C23 features have been implemented, as well as some new C2Y features.

The C++ frontend now implements several further C++26 features, some missing C++23 bits, and defect report resolutions. The libstdc++ library now notably experimentally supports std and std.compat modules, more algorithms usable in constexpr functions, flat maps and sets, and std::format support for containers and other ranges.

GCC now implements the Clang [[clang::musttail]] and [[clang::flag_enum]] attributes and their GNU counterparts with the same meaning for the C family language frontends. Support for new counted_by and nonnull_if_nonzero attributes has been added too.

The Fortran frontend has experimental support for unsigned integers.

GCC 15.1 has new COBOL frontend, so far supported only on a few 64-bit targets.

OpenMP support now includes metadirectives, tile and unroll constructs, interop construct and dispatch construct.

The vectorizer can now vectorize loops with early exits when array or buffer sizes aren't statically known. At -O2 can now vectorize some cheaply vectorizable loops with unknown tripcount.

Some code that compiled successfully with older GCC versions might require source changes, see Porting to GCC 15 for details.

For details see GCC 15 Release Series Changes, New Features, and Fixes).

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cross-posted from: https://lemmy.ml/post/29015504

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