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I'm really, really into what I can only call technological bootstrapping. Like, we started out on this planet with nothing, and then built everything. How did that happen? Primitive tech is another name, but the emphasis is usually on the very first stages.
That itself has gotten me into obscure things like metrology, greenwood working and small-scale semiconductor fabrication.
This sounds like the entire premise behind the manga/anime Dr. Stone.
All humans on earth get turned to stone, and a young scientific supergenius teaches survivors how to essentially restart civilization from scratch.
It's an absolute joy to watch. Maybe you'd dig it? :D
I'll keep it in mind, although it might be that I know too much to enjoy it now. Kind of like anyone in IT watching TV hackers.
That's fair, although to use that analogy, I hope it'd be like Mr. Robot as opposed to something like NCIS. 😉
Wait, I work in cleanrooms professionally. Fabricating my own semiconductors at home always seemed like a cool idea, but really out of reach. I kind of always wanted to keep old machines from the labs I worked at, but with such expensive things they never threw anything away (of course)!
Isn't it prohibitively expensive and/or noisy? What type of projects do you do?
Have you seen the Sam Zeloof videos? He's the main person I've seen actually build a chip in a garage.
He buys his wafers, which is critical. Given a hot furnace you could refine your own metallurgical silicon in a crucible, but cleaning it will be a whole thing. The machine needed would probably be based on spinning band distillation, which you could make in a pre-existing machine shop. To avoid toxic gases and explosion hazards - which are the two things chemists have told me not to mess with - you'd want to use SiCl4, which is a bit different from the standard approach which uses hydrogenated species. The Siemens process back to silicon and monocrystalline casting is all that's left, and I wonder if they could be combined in a step if scalability isn't a concern.
If only I had space for a workshop, so it's all theoretical ATM.
Which machines are noisy? Polishers?
Ah, not to worry, even professionally it's very common to buy your wafers. I am on mobile data right now so I'll check out those videos later!
Basically, every single machine that needs a vacuum chamber - so almost all non-wet processes, like physical/chemical vapor deposition, reactive ion etching, scanning electron microscopy (although a good optical microscope will do if you're not at the nano scale... Which is almost certainly the case if you're doing things at home).
Honestly maybe I'm just too used to the lab setting and am underestimating how much you can actually do without vacuum processing. I'll take a look later: this all looked so out of the reach of an ordinary person that I never even considered following content creators who do this. Thank you!
I should mention I met someone IRL who makes their own vacuum tubes. You can own your own pump, although I don't know how it would stack up against what you're used to.
High vacuums are tricky. The first high vacuums were achieved with mercury-based Sprengel pumps, but mercury isn't available everywhere. Maybe you could make a small, slow turbomolecular pump work if it was mandatory (it's all about the bearing) but it seems anything that needs sealing is going to struggle without either that or a massive petrochemical industry to supply the needed high-quality synthetic oils. If you're doing technology all over again, I'd skip the vacuum tubes stage because of this.
If you can get away with a low vacuum, a piston-type pump with castor oil as the sealant will do. It seems like a low vacuum would work for at least some kinds of VD. Maybe you can help clear it up a bit.
1 micron features is as ambitious as I've bothered to think about. For basic computing, like to run a CNC machine, that should do.
That's cool! Can you recommend any resources on this? I've thought a lot about this sort of thing. I'm guessing semiconductor fabrication requires a lot of complex upstream tasks and isn't the sort of thing that's feasible at home. Would love to be wrong!
Depends where you're starting. If it's sticks and stones, yeah, you're going to spend a lot of time building up. Even getting to the prerequisites for the Gingery-esque machine shop will be a trick, and you definitely need machining first.
Sam Zeloof is the guy that actually did the semiconductors bit. He makes a transistor in the linked video series starting with a commercial wafer, some basic chemicals, a spinning piece of tape and an electric furnace. I read papers and just Wikipedia to get ideas for the parts he doesn't cover. The standard ways of doing things are heavily constrained by scalability, which as an artisan you don't care about, but will breeze past other things you really do, like ability to work in a small space. And, if you're starting from scratch, using only common, locally available elements.
"The Book", is a book that uses illustrations to explain how to recreate civilization. Dunno if it is good. That said, you can also try "How Things Work", which explains the workings of many inventions, with many wooly mammoths interspersed throughout.
Man, that's one of the books I most distinctly remember from my childhood. I've looked into getting a copy, but a quick look indicates the original edition is actually pretty pricey now, probably because I'm not the only one.
I think I can draw a pretty direct line between reading the logic gates section of it, and the CPU design project I still have going semi-separately from the bootstrapping. Although it's possible I learned about gates somewhere else first.
Ha! Is that the one that explained buoyancy by saying the elephant/water was afraid of the water/elephant, so they had to build walls on the side of the raft so it/the water couldn't see each other?