I don't like microtransactions, but can you come up with a source of revenue for a game that allows for constant updates that include new features, mechanics, artwork, audio, etc. that isn't MXT or ads?
The people that will be angry about MXT are the same that would be angry their game hasn't seen any major updates in 5-10 years, like their initial investment somehow supports unlimited development. It's just not feasible.
Sorry, accidentally swapped the letters. Answered by brb