this post was submitted on 18 Aug 2025
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Game Development

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[–] mindbleach@sh.itjust.works 15 points 1 week ago (10 children)

(and do your best to ignore angry gamers yelling that you are greedy)

No, listen to those people. They're right. Fuck microtransactions. Nothing inside a video game should cost real money.

Also the distributor cut is fucking obscene and needs to be sharply reduced. Steam takes an entire third of your revenue, clean off the top, for the privilege of participating in their monopoly.

[–] meta4@retrolemmy.com 11 points 1 week ago (7 children)

I don't like microtransactions, but can you come up with a source of revenue for a game that allows for constant updates that include new features, mechanics, artwork, audio, etc. that isn't MXT or ads?

The people that will be angry about MXT are the same that would be angry their game hasn't seen any major updates in 5-10 years, like their initial investment somehow supports unlimited development. It's just not feasible.

[–] juliebean@lemmy.zip 1 points 1 week ago* (last edited 1 week ago) (2 children)

not super familiar with your idiolect. what do you mean by MXT? i tried looking it up, but nothing i found made much sense in this context.

[–] meta4@retrolemmy.com 1 points 1 week ago

Sorry, accidentally swapped the letters. Answered by brb

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