Sure he did, he’s only in a cassock. Usually you’d also have a surplice or a chasuble for a wedding. And no stole? He’s totally being wacky!
TheRealKuni
Like Mary’s bolt-on fake tits.
Along with all the other examples listed here:
The Bear
Also wtf is the "Abused child forgive abusive parent and reunite happily ever after" trope, fuck that shit. Abusers do not deserve forgiveness.
No, but depending on circumstances and the work the abuser is willing to put into changing themself and making things as right as they can, forgiveness can be earned.
Pretty sure he’s been the bad guy for a long time.
“Sort of” because it isn’t a lawnmower, it’s possessing a lawnmower.
“But yeah” because that’s splitting hairs. 🤣
I don’t seem to have this problem on piefed.social, is it possible it’s instance-related?
I, also a developer, was careful with how I worded that comment. Half of what I write is poorly implemented. 😅 You’re absolutely right about either style having a case.
Sounds like Linus Torvalds’s code review comments got into the training data.
She herself refers to how she played a “nuke-ular psychiatrist in a James Bonk movie” in the episode of 30 Rock where she and Tracy are leading a protest of NBC by their fellow idiots. 🤣
I love that San Francisco (NorCal) and LA (SoCal) are swapped.
(And also that NYC doesn’t actually include NYC.)
Well sort of. But yeah.
Depends entirely on the story being told. All can be impactful.
Games where the main character is a blank slate can allow you to build meaningful relationships and aspects to your character, but it takes a lot more work from the devs to flesh out those story branches. When done well, it’s excellent. Mass Effect did a good job with this. Skyrim is an example where it’s well done but with less of a rigid framework and therefore less specific handling by the story.
Games that have a specific character but still allow you to shape their path can be beautiful. The ending of Red Dead Redemption 2 has audio callbacks to important decisions you made during the game that shaped who your version of Arthur Morgan was, and it brought tears to my eyes.
And games where the decisions are set in stone and the character development is entirely in the hands of the writer, director, and actor, like a movie, can still be phenomenal. God of War (2018) and Ragnarok are excellent examples.