Teodomo

joined 1 year ago
[–] Teodomo@lemmy.world 1 points 4 months ago* (last edited 4 months ago) (4 children)

How does Premiere Pro do?

[–] Teodomo@lemmy.world 2 points 4 months ago

Nothing like the good old magical-thinking-from-guys-who-love-logic.

Believing oneself to be the rational one in life continues to sadly be the origin of so many blind spots in people's thinking.

[–] Teodomo@lemmy.world 1 points 5 months ago* (last edited 5 months ago)

Maybe on Lemmy and in some pockets of social media. Elsewhere it definitely doesn't.

EDIT: Also I usually talk with IRL non-tech people about AI, just to check what they feel about it. Absolutely no one so far knew what hallucinations were.

[–] Teodomo@lemmy.world 1 points 6 months ago* (last edited 6 months ago)

I also think there is something to it just being the 90s or so and not having much choice.

Absolutely. I enjoyed and played a lot out of King of Dragon Pass back in the day. Yesterday I sat down to finally play its spiritual successor Six Ages: Ride Like the Wind. From what I remember from KoDP it plays exactly the same (at least during the first hour). Yet I couldn't force myself to keep playing it. Same way nowadays I can't seem to get hooked with genres I used to play a ton as a kid: RTS games like Age of Empires II and Warcraft 3, life sims like The Sims, point & click graphic adventures like Monkey Island, traditional roguelikes, city builders, etc. Other genres I try to get back into and I do manage to play a ton of hours of but I'm never able to finish like when I was young (e.g. JRPGs)

When I try to play many of those games I tend to feel kinda impatient and wanting to use my limited time to play something else that I feel I might enjoy better. A good modern 4X game with lots of mod support like Stellaris or Civ6 instead of RTS games which have always felt a bit clunky to me. Short narrative games like Citizen Sleeper or Roadwarden instead of longer ones I'm not able to finish. Any addictive modern roguelite, especially if it features mechanics I particularly like (like deckbuilding and turn-based combat). If I ever feel interested to play a life sim or a city builder nowadays it has to feature more RPG elements and/or iterative elements and/or deckbuilding and a very compelling setting to me. And so on.

It feels like many of the newer genres (or the updated versions of old genres) are just more polished and fine-tuned than genres that used to be popular in the 90s and the 2000s. They just feel better to play. And to be fair in some cases they might be engineered to be more addicting, too. Like, I did finish Thimbleweed Park some years ago but I feel like nowadays no one is going to play witty point & click graphic adventure games with obscure puzzles if they can play a nice-looking adventure game filled with gacha waifus.

[–] Teodomo@lemmy.world 2 points 6 months ago (1 children)

English is not my main language but wouldn't it be "knowledgeable" [about the specific topic] rather than "smart" here?

[–] Teodomo@lemmy.world 5 points 7 months ago (2 children)

From LATAM too and the main thing i think is: fuck. USA has always been very influential towards us. A lot of people want to imitate it because they only know it from the movies and shows or from what famous Americans share about their livestyles. And the right wings leaders over here are eager to play by their playbook. Trump got elected and now the more fringe right wing candidates are being elected here and while their eccentricities dominate the headlines the people under them work to undermine our free healthcare and public education. Some Latín Americans think it can't happen in their country... until it happens.

[–] Teodomo@lemmy.world 34 points 7 months ago (1 children)

As someone who spent around half my life in IT and half in humanities, there's a lot less humanities content here than in Reddit or old Twitter. You might not notice it because you might have gravitated towards the IT side of those sites but it's noticeable here

[–] Teodomo@lemmy.world 8 points 8 months ago (1 children)

When Twitter was bought by Musk I rushed to create myself a Mastodon. My hope was that most of the interesting, thoughtful people I followed on Twitter would eventually end up on Mastodon as Musk slowly ruined the platform. I kept my Twitter up just to keep tabs on them and grab their Mastodon handles as they shared them.

In the end, around half of them created Mastodon accounts that I follow to this day. All of them are inactive now.

At the same time I noticed more and more of them creating BS accounts. I think around 80% of them ended up in it. They're still quite active in BS to this day.

I open Mastodon and BS once daily. Former rarely has new posts, latter always has.

I really wanted all of them on Mastodon. I don't trust a corpo like BS. But the particular type of crowd I followed on Twitter (progressive essayists/humanities people, game journalists, artists, non-dev hobbyists, etc) seems to have mostly gone to BS, stayed on Twitter, gone to Cohost or back to Tumblr, or abandoned social media. I did find some interesting people active on Mastodon, mostly accesibility advocates, a couple of devs of games I loved and a few non brainrotten IT people. But the level of activity from my spheres of interest seems much higher on BS right now sadly.

[–] Teodomo@lemmy.world 2 points 8 months ago (3 children)

Well I was a kid too. Yuffie looked cool to me, especially in the official art and fanarts

 

Just looking for interesting and meaningful game-related content to add to my Mastodon feed. It can be accounts from individuals or from orgs.

 

There's a lot to writing in JRPGs (story, plot, pacing, characters, narration, worldbuilding, etc.) and some games excel at some of those aspects and not so much at others. It's also a subjective topic.

So, I'd like to know. How do you rank JRPGs looking foremost at writing over other aspects like gameplay, visuals, music and so on? You can talk about your top JRPGs, or maybe highlight some high and low points writing-wise or hell if you want to rank every single JRPG you have played in regards to its writing I'll read ya! I did find this massive JRPG Tiermaker for those of you that want to rank a couple (or hundreds) of JRPGs in a more graphic form.

Or if you don't care about ranking but want to share some insights about this topic I'm all ears.

 

I was reading how Dragon Quest III's release in Japan in 1988 led to almost 300 arrests for truancy among students absent from school to purchase the game.

I also vaguely remember reading about Western games that had very big queues at physical stores during their release. I assume these can only be heavily anticipated old games before online distribution took off. I checked up the wiki articles of Super Mario Bros 3., Super Mario World, Sonic 2, Sonic CD and Mortal Kombat II but saw no direct mention of queues or otherwise remarkable physical activity at stores on release.

What do y'all know about this?

 

What I mean is... sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons aside to stop supporting certain companies, sometimes some franchises/companies aren't necessarily creating the best examples of games of those specific genres anymore, yet many fans are loyal to them (and a chunk of them also seem to suffer/complain with every new release).

Meanwhile some people that explore less known titles and different niches occasionally pop-up and say stuff like "the last Pokémon games are formulaic and uninspired, there's actually this and that incredible examples of somewhat recent monster collecting games" or "the last FF wasn't actually bad but if you want turn-based RPGs that'll remind you of your old favorite FFs then check Chained Echoes or whatever" or "don't look for something like Silent Hill 2 with Konami, instead I recommend these survival horror games".

So the idea of this thread is for people to recommend alternatives to franchises. Especially if they're standalone instead of other alternative franchises and especially if they're indie (since most of my enjoyment these last few years has been from indies like Roadwarden, Citizen Sleeper, Darkest Dungeon, Celeste, Slay the Spire, Tacoma, Hellblade).

 

In my life I've seen interesting discussions about which JRPGs have the best protagonists and which ones have the best non-protagonist party members but I don't think I've seen this one.

Since "best" can mean anything subjective let us know what it means in your case! i.e some might choose a party based on the writing+design of the characters, others might focus on their character arcs and themes, or on the overall diversity of the party (full human teens party vs diverse ages or diverse species vs whatever Chrono Cross has going on, etc).

 

Writing can refer to story, worldbuilding, character writing, etc.

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