this post was submitted on 05 Jul 2025
270 points (95.3% liked)

Games

40579 readers
710 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Rules

1. Submissions have to be related to games

Video games, tabletop, or otherwise. Posts not related to games will be deleted.

This community is focused on games, of all kinds. Any news item or discussion should be related to gaming in some way.

2. No bigotry or harassment, be civil

No bigotry, hardline stance. Try not to get too heated when entering into a discussion or debate.

We are here to talk and discuss about one of our passions, not fight or be exposed to hate. Posts or responses that are hateful will be deleted to keep the atmosphere good. If repeatedly violated, not only will the comment be deleted but a ban will be handed out as well. We judge each case individually.

3. No excessive self-promotion

Try to keep it to 10% self-promotion / 90% other stuff in your post history.

This is to prevent people from posting for the sole purpose of promoting their own website or social media account.

4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

This community is mostly for discussion and news. Remember to search for the thing you're submitting before posting to see if it's already been posted.

We want to keep the quality of posts high. Therefore, memes, funny videos, low-effort posts and reposts are not allowed. We prohibit giveaways because we cannot be sure that the person holding the giveaway will actually do what they promise.

5. Mark Spoilers and NSFW

Make sure to mark your stuff or it may be removed.

No one wants to be spoiled. Therefore, always mark spoilers. Similarly mark NSFW, in case anyone is browsing in a public space or at work.

6. No linking to piracy

Don't share it here, there are other places to find it. Discussion of piracy is fine.

We don't want us moderators or the admins of lemmy.world to get in trouble for linking to piracy. Therefore, any link to piracy will be removed. Discussion of it is of course allowed.

Authorized Regular Threads

Related communities

PM a mod to add your own

Video games

Generic

Help and suggestions

By platform

By type

By games

Language specific

founded 2 years ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] Blackmist@feddit.uk 23 points 5 days ago

protections we put in place to secure players’ data

The player data that we are required to agree to share with 1643 trusted data partners in order to connect to your service? That player data?

Go fuck yourself, you ghouls.

[–] ArchmageAzor@lemmy.world 19 points 5 days ago (1 children)

People were upset when PirateSoftware was spreading disinformation about SKG, well get ready for incoming weapons-grade corporate Disinformation.

Luckily it's no longer in the hands of the public.

[–] reksas@sopuli.xyz 5 points 5 days ago

even though there are enough signatures now, they still need more to be sure. Some percentage of the signatures will be invalid(people unable to spell their own names and fakes for example) so there has to be big enough safetymargin. Ross made video about it too.

So until the time runs out, everyone should make sure the safetymargin is as big as possible.

[–] AI_toothbrush@lemmy.zip 39 points 6 days ago

No No. NO! All of this is bullshit. Its not how any of this will work. Its all misinterpreted on purpose and then used as propaganda against the inititive because companies ARE afraid of it. They know this has the power to stop their predatory business practices. Moderation is the hosters responsibility so if anything, private servers would make it cheaper for companies to make games. This is also NOT RETROACTIVE as any other such regulation. Companies will only have to comply with future games. Having to remove proprietary network components from the server so they can release it at end of life IS A GOOD THING. It also makes development MORE ACCESSIBLE for small developers as everyone will have to use more open infrastrucuture. And at last this only affects the end of life of games which means it DOES NOT touch live service games DURING their life and only changes their last stage in their life cycle. For fucks sake this is getting annoying but i take this as a good thing because these stupid multi-national corpos are finally feeling the pressure.

[–] Tattorack@lemmy.world 50 points 6 days ago (2 children)

... as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist...

There are third party options for this.

... and would leave rights holders liable.

Liable for what? A service everyone knows they're no longer providing? Are car manufacturers still liable for 50 year old rusty cars people still drive? Can Apple today be held liable for a software vulnerability in the Lisa or the Mac II?

In addition, many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.

Then don't design games that way. Don't make games like these. This is good news, actually.

[–] Toga65@lemmy.world 25 points 6 days ago (1 children)

It's crazy how they act like no one else could run a server for a live service game.

We used to fucking buy and rent servers to game on our own private servers.

Its wild how this disappeared and all server structure just got consolidated into shit like AWS and Azure.

[–] black0ut@pawb.social 19 points 6 days ago (1 children)

Minecraft, the game that sold the most copies in history, has a huge infrastructure of community-hosted servers, some with tens of thousands of players playing at the same time. The community has created different flavors of the server software, optimized it, added mod support and even reprogrammed parts of it.

At this point, it's hard for me to believe how someone could say a community can't run game servers with a straight face.

[–] Toga65@lemmy.world 9 points 6 days ago

The whole "ITS A LIVE SERVICE IT CANT JUST BECOME SINGLE PLAYER" argument fundamentally misses every single easy point about community hosted servers.

It's the most prevalent, and also most stupid argument I keep seeing pop up.

[–] nibbler@discuss.tchncs.de 8 points 6 days ago (1 children)

I agree, the liability for user content in community hosted games is just pure bullshit excuses.

online-only is not bad, some mechanics just work like that. that's totally fine. Just release the server code when you don't want to host any more.

[–] Tattorack@lemmy.world 4 points 6 days ago

I know. I like online content as well. Some of the games I spent the most hours in (Warframe, Helldivers 2) are these kinds of games. But if a corpo lobbying group is forcing the choice between "Enshittified always online" or "never any online content ever anymore" I'll choose the latter.

[–] Ksin@lemmy.world 49 points 6 days ago

Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable

Straight fucking lie, the ones liable are the uploader and the host, which after official support ends is no longer the rights holders.

[–] Duamerthrax@lemmy.world 34 points 6 days ago* (last edited 6 days ago)

protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist

Nanny State BS. If someone runs a private server, it's their responsibility to moderate it.

and would leave rights holders liable.

No it wouldn't.

In addition, many titles are designed from the ground-up to be online-only

Unreal Tournament games are online or multiplayer only games. Even though Epic shut down the master servers, you can modify the .ini file to redirect to a community server. "Online-only" translates to predatory monetization models.

[–] DoucheBagMcSwag@lemmy.dbzer0.com 7 points 5 days ago* (last edited 5 days ago)

What they're not saying is that THEY DON'T WANT YOU TO PLAY OLD GAMES. They make nothing from it and they probably look at those people as leeches not contributing to their bottom line. Unless the government forces them, there is literally zero incentive; in fact a financial disservice for them to support legacy live service games in an offline manner

The best case scenario for them after they kill a game is for you to forget it existed and buy the next one.... Oh and engaging with the microtransaction ecosystem.

[–] SkunkWorkz@lemmy.world 21 points 6 days ago (2 children)

lol. Games like The Crew aren’t super hard to be turned into a single player game. Nobody is asking them to add a 20 hour single player campaign with a fleshed out storyline. Just add bots and open up the game to be driven around in without an online connection.

[–] nibbler@discuss.tchncs.de 24 points 6 days ago (2 children)

Just release the server code. nothing new has to be created. The industries claim of being liable for user content in this scenario is just bull

[–] Shayeta@feddit.org 13 points 6 days ago

Not even code, just the binaries and pre-baked libs. They already have those.

[–] SkunkWorkz@lemmy.world 12 points 6 days ago (3 children)

Don’t even need to release the code. Just the server binary of the game.

load more comments (3 replies)
[–] iamtherealwalrus@lemmy.world 4 points 6 days ago

“Just add bots”

[–] x00z@lemmy.world 7 points 5 days ago

Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable.

Incorrect. Only in a capitalist hellhole like America. In the rest of the world this would never be a problem. Just release the server code under MIT and let the community fix it. Also make sure you can manually setup a masterserver in the game itself, or implement direct connect functionality.

many titles are designed from the ground-up to be online-only; in effect, these proposals would curtail developer choice by making these video games prohibitively expensive to create.

Same answer as before. Release the online part under the MIT license. Not your problem anymore at that point. You can still require an original game license for the game itself. We're only talking about the server software here.

We welcome the opportunity to discuss our position with policy makers and those who have led the European Citizens Initiative in the coming months.

We, the people, have been discussing this for at least a decade now. Get over it and stop trying you capitalist pigs.

[–] zecg@lemmy.world 3 points 4 days ago

Private servers are not always a viable alternative option for players as the protections we put in place to secure players’ data, remove illegal content, and combat unsafe community content would not exist and would leave rights holders liable.

Just make people sign one of those "I understand there's no guarantees this'll work or won't rape me" when they download the private server software, you fucking corporate snakes.

[–] daniskarma@lemmy.dbzer0.com 17 points 6 days ago

I don't know who are these people. And they have achieved in record time that I never want to really heard them anymore.

[–] pyre@lemmy.world 7 points 6 days ago

just put the fries in the bag. stop making excuses. stop killing games.

[–] dzsimbo@lemmy.dbzer0.com 2 points 5 days ago

Is this a troll site? Or just lawyers?

[–] Blackdoomax@sh.itjust.works 1 points 5 days ago

Next step will be Stop Buying Games.

load more comments
view more: next ›