Comic Strips
Comic Strips is a community for those who love comic stories.
The rules are simple:
- The post can be a single image, an image gallery, or a link to a specific comic hosted on another site (the author's website, for instance).
- The comic must be a complete story.
- If it is an external link, it must be to a specific story, not to the root of the site.
- You may post comics from others or your own.
- If you are posting a comic of your own, a maximum of one per week is allowed (I know, your comics are great, but this rule helps avoid spam).
- The comic can be in any language, but if it's not in English, OP must include an English translation in the post's 'body' field (note: you don't need to select a specific language when posting a comic).
- Politeness.
- Adult content is not allowed. This community aims to be fun for people of all ages.
Web of links
- !linuxmemes@lemmy.world: "I use Arch btw"
- !memes@lemmy.world: memes (you don't say!)
How dare that person not plant some pies in there every now and then
Aren't sweets like really bad for dogs?
Edit: Don't hate me, I was just asking a question. I know nothing about dogs.
They'll mostly just get sick to their stomach and or fat. Dogs don't process sugar very well, but it's not that horrible for them usually. Worse for small dogs with bad constitution. Chocolate specifically is poisonous for dogs, but again... bigger dogs can often just tank the damage.
My dog would occasionally get into a bag of Hershey kisses, he lived to be 18 years old
It's not just one game.
I still do this, and it regularly reaps benefits.
This is the exact same instinct that drives us to run away from the obvious path first. "Clearly that's where the final boss is. Let me just check what's down this way first..."
"...oh no wait, there's a point-of-no-return ledge here. Ok, so maybe that other way was actually where the secret was. I'll go back..."
"...hmm, there's another ledge on this side too. Let me just put in a save point and...ok, yeah, this one is the final boss. Let me reload and check the other path..."
"...ugh, it restarted me way back here? And respawned all the enemies when I reloaded? That's frustrating..."
"...THEY BOTH. LED. TO THE SAME. EXACT. PLACE."
This is why I have 120 hours in 40 hour games.
this is the first time I realize where that sentence comes from. jumped ship from Facebook so long ago I didn't even know this was a thing
This, plus looking at a tiny little toe-sized piece of unexplored minimap on the opposite side of the world and thinking, "but what if there's something important there?!"
This, plus dragging every scrap of loot back to town to sell, no matter how bad the value/weight ratio is.
Oh this one's not me. For the first hour maybe but I get really picky really fast because it's more efficient to just find a new place to take the best loot from. Especially in something like Skyrim where the goons just respawn forever.
..during the bg3 character creation
In Breath of the Wild after the tutorial plateau, players are supposed to go between the two big mountains that are easy to see and easy to pass for a beginner. There they find a steed and this weird korok guy.
I on the other hand decided to go the direct route up a steep cliff where two guardians wait to tell you that this is not the way. After I snuck past them, which took me about 2 hours and like 20+ retries, I nearly stopped playing cause "the game was so hard".
I have a bachelor in game design btw...
There's an old adage that says "doctors make the worst patients."
I wonder if the same is true for game devs making the worst players.
Having a degree isn't the same as being good at your job
Developer: here's a fun little thing people will be excited to find!
Player: I will never trust anyone again
In Serious Sam there was a secret you could only reach by starting running backwards while the level was still loading. The hint was that you heard a "door closing" sound from behind.
There's also the one in the very first map, where you have to run for several minutes out into the desert behind you. You find a rocket launcher and a health powerup... which immediately spawns a whole bunch of monsters
Fun times!
Serious Sam mentioned!!!
In one shitty 3D platformer game I just fell through the ground, lol.
Sonic 1 for Master System...Bridge Zone, act 3...
...i've always considered that a game gear title first, even though both formats were released nearly simultaneously...
I was going to tell you were wrong but decided to make sure before making a fool of myself. It was the right call, eheh.
The game was developed specifically for the Game Gear and that was the first version to be developed though the Master System version was the first to be released.
That's what's bugging me about Ready Player One the most. You can't tell me it took YEARS for gamers to figure out the secret about the racing track.
The secret that took years to solve was more obscure than just a special jump in a race in the book.
Yeah the movie really didn't do the book much justice. The message was the same, but the movie completely undermined itself. Saying 'Real life is more important than the digital world because it's where real connections and food is.' doesn't hit as hard when it's the very fact that it was Wade's obsession with the digital world and having encyclopedic knowledge of Halliday that allowed him to win. The book is still clunky but it's Wade's actions in the real world that really set's him apart from the sixers and gunters.
Every single waterfall I find I must check behind it, forever.
I still get irrationally upset when there isn't. But, if a game gives me a waterfall find (or 2, or 3 like Avowed) it will rocket to the top of my list.
Lived in a place that had a koi pond and waterfall fountain years ago. I placed a small adventurer and treasure chest behind it. Wonder if it's still there.
I really love that you did that. I hope some kid (or an adult that’s a kid at heart) found it! Imagine how stoked they were!
Donkey Kong on gba
That's why I find idea that no gamer in Ready Player One tried running a car backward offensive.
Its like, people rub against every square inch of geometry in say, Destiny 2, just to get out of bounds. It's insane that no one just...tried cause they're bored even.
I always remember back in world of warcraft, before you had flying mounts, there were spots you could spam jump on to slowly climb the barrier mountains and get up to the flat area they never meant for you to see. Good times.
There’s a little explanation in that it costs to get in to the race. So naturally people wouldn’t want to waste the attempt, except there’s always someone that will pay the fee and try just about anything.
As a Wolfenstein 3D player that checks every square centimeter of every wall for secret passages, I feel this pain.
Note: Your character is highly unlikely to "Whump" into the left side obstacle. They are more likely to do the Michael Jackson standing walking in place motion while you try probing the left side for openings and weaknesses.