timo_timboo_

joined 2 years ago
[–] timo_timboo_@lemmy.world 4 points 3 months ago

Oh that sucks. I only had this problem with a Dualshock 1 a while ago, my Dualshock 2s thankfully never got into that state. Maybe it has something to do with how they're stored? Anyway, you can always replace the thumbsticks if cleaning doesn't help.

[–] timo_timboo_@lemmy.world 7 points 3 months ago (1 children)

oh definitely. Games just felt differently back then. It was rarer for games to hold your hand, too. Not to say that that was always a good thing, sometimes it was quite annoying I guess, but maybe it was part of the reason games felt different. Combined with having to find stuff out on your own, you literally were on your own, yeah.

There are many things though that make this era of gaming special, this one is just something I often think of.

 
[–] timo_timboo_@lemmy.world 2 points 4 months ago (1 children)

No, not quite. 60fps (or 50fps for PAL regions) was basically always the target for 2D games rendered at 240p, because it was easily achievable with the hardware and looked way better.

When 3D games started to appear with the release of the PS1, Saturn and N64, 60fps was often out of the question because the hardware wasn't powerful enough.

Interlacing doesn't really have anything to with that. Interlacing just means that of the 480 lines of resolution, only half get shown on screen every frame (always the even or uneven ones). Since the image gets rendered in 480p anyway, it doesn't matter whether or not the game gets rendered at 60fps or not.

Except when using field rendering, which was popular on the PS2. There, only the lines that get shown that frame get rendered, which is why it only works at 60fps. Maybe that was what you were thinking about?

[–] timo_timboo_@lemmy.world 5 points 4 months ago (3 children)

Think nes, snes, and Sega game emulation. No reason to run over 30fps.

Why would you run such games at half the framerate? 60fps was the norm back then.

[–] timo_timboo_@lemmy.world 2 points 5 months ago

Just bought that yesterday, I searched for a comment here mentioning it. Im already at it grinding tracks for 30 times in a row for that perfect run that I'm totally definitely gonna get soon.

[–] timo_timboo_@lemmy.world 3 points 5 months ago (1 children)

I actually like that left-right motion. It means that its harder to drift and get a speed boost. Not just holding a button like in most other MK games. I imagine its better on a dpad than an analog stick though, so I guess its still good that they moved away from it.

[–] timo_timboo_@lemmy.world 3 points 7 months ago

I don't know, it's cool that there's finally a use for the port, but just being able to use Bluetooth controllers and having a few audio enhancements isn't really something most people waited for, I think. The price is also kinda high for that.

[–] timo_timboo_@lemmy.world 3 points 7 months ago

Just tried it out, there have definitely improvements been made since I last tried it, I'm happy to see it get better.

[–] timo_timboo_@lemmy.world 7 points 7 months ago (3 children)

This ones great. Where does it come from?

[–] timo_timboo_@lemmy.world 2 points 7 months ago

I recently bough a new flashlight, a Wurkkos FC11C to be exact. It's pretty good for the price, and it really can't hurt to have a good flashlight around. I made a post about it in !flashlight@lemmy.world about it, and there are some other posts too.

[–] timo_timboo_@lemmy.world 2 points 7 months ago

That's funny, I've actually been playing through it for the first time recently. I played NEO 2 years ago and loved that, and I definitely love the og game too.

Really cool and creative game, both from gameplay and story. And mate, the music, its fucking art. Like the rest of both games, yeah.

[–] timo_timboo_@lemmy.world 6 points 8 months ago

Thanks for sharing, just tried it out. It seems really well made, especially since its the first version. It even has a built in PDF viewer. Not bad. I might actually replace Material Files with it, which is what I was using until now.

 
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