chipt4

joined 1 year ago
[–] chipt4@beehaw.org 25 points 1 month ago (2 children)

Also we have electric, water and gas meters smh

[–] chipt4@beehaw.org 5 points 3 months ago (1 children)

you'll also find their arms are a bit short compared to the legs

Is this a dinosaur joke

[–] chipt4@beehaw.org 1 points 4 months ago

They are the worst. Have caused me countless headaches.

[–] chipt4@beehaw.org 3 points 6 months ago (1 children)

Was just telling my friends, had one of those instances where I lost a run, so I closed the game with the intent of going to go so something else, then found myself opening it again 2 minutes later.. so addictive

[–] chipt4@beehaw.org 2 points 7 months ago

When the article was first posted it said "Published in 2025...”, at least they corrected that heh. But yeah factorio had been around for a couple of years by then.

[–] chipt4@beehaw.org 6 points 7 months ago

How many did you fucking drink?!

[–] chipt4@beehaw.org 1 points 7 months ago

Can confirm, e6000 smells amazing (and sticks stuff together reel gud)

[–] chipt4@beehaw.org 1 points 7 months ago (1 children)

It's definitely in addition to dst, look at the southern states.. the blue/cyan is 50 minutes (plus 60)

[–] chipt4@beehaw.org 5 points 7 months ago* (last edited 7 months ago)

A bit off topic but certainly related, I just heard about this:

https://community.simtropolis.com/forums/topic/762980-the-future-of-sc4-modding-the-matter-of-digital-vs-disc-and-windows-vs-macos-in-the-dll-era/

Thanks to the efforts of those continuing simmaster07’s line of work, namely Null 45 and memo, these sorts of revolutions are about to become more commonplace, bringing with them everything from improved game stability on modern systems, to long-requested new features and quality-of-life (QoL) improvements. Null 45 has already released over a dozen DLL mods on the STEX since November, one of the most recent of which allows more Building Styles. While I can’t reveal too much at this point in time, I will note that DLL files will become important components of major SC4 mods in the very near future. Suffice to say, we’re entering a very exciting time in the SC4 modding community.

Edit: the caveat being, these will only work on the digital release windows version of SC4

[–] chipt4@beehaw.org 8 points 8 months ago (3 children)

Do you really think someone out there is going to see a random post where a guy says he has uploaded a bunch of.. something and decide to try to investigate to find out what?

That's not how it works. Even if he had included actual torrent names in the screenshot, the chances of someone caring enough to pursue it are infinitesimal.

[–] chipt4@beehaw.org 1 points 8 months ago

I personally think we're close to the high water mark, might see 2.5m, maaaybe 3 but I'm skeptical. You've seen most of what the game has to offer after 10 hours, and the jank + lack of story is sure to cause lots of people to bounce off of it pretty quickly. I think given some time it'll improve, but by then you won't get these crazy peak concurrent numbers.

[–] chipt4@beehaw.org 2 points 8 months ago (2 children)

Nintendo owns a stake in the franchise, but doesn't do the development

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