Nighed

joined 1 year ago
[–] Nighed@sffa.community 1 points 5 months ago

'cool' is relative - the have to water the roads they build over the top to stop them melting!

[–] Nighed@sffa.community 8 points 5 months ago (1 children)

This makes me want to play crusader kings again, ck3's earliest start is 40 or so years after this?

[–] Nighed@sffa.community 17 points 5 months ago (3 children)

What is their monetisation plan? Currently they don't seem to have anything other than donations?

[–] Nighed@sffa.community 23 points 5 months ago (1 children)

You want to make it harder to vote just to get faster unofficial projections?

[–] Nighed@sffa.community 0 points 5 months ago (4 children)

Don't the MRLP have quite a good track record of their policies actually being implemented 30 years or so after they first joked about them?

I will look some up later....

[–] Nighed@sffa.community 1 points 5 months ago

Probably too long for the online forms everything use nowadays. Before you just had to write ~real small~ on the paper form.

[–] Nighed@sffa.community 14 points 5 months ago (5 children)

I just hope (foolishly) that with the current hype that it's AI will be a focus. I hate that because it cheats things that would work on me don't work on the AI etc.

It would be really cool if they made an API for the game so people could build their own AI

[–] Nighed@sffa.community 3 points 5 months ago (1 children)

yeh, thats what I mean, who knows what the state of the market will be in 25 years, unless its an insurance backed guarantee, be very suspicious of it.

[–] Nighed@sffa.community 3 points 5 months ago (3 children)

Or that they were expecting to be out of business by then...

[–] Nighed@sffa.community 3 points 5 months ago (1 children)

Is the white one a different material then? PVA?

[–] Nighed@sffa.community 17 points 5 months ago (7 children)
[–] Nighed@sffa.community 4 points 5 months ago (2 children)

Nvidia IS making a profit on it though. It's the whole "in a good rush, sell shovels" thing.

view more: ‹ prev next ›