this post was submitted on 16 Jun 2025
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[–] FlashMobOfOne@lemmy.world 174 points 2 weeks ago (6 children)

Good. WotC is wretched hive of scum and villainy.

[–] Crankenstein@lemmy.world 94 points 2 weeks ago (2 children)

Good, ~~WotC~~ HASBRO is a wretched hive of scum and villainy.

FIFY

[–] Creat@discuss.tchncs.de 47 points 2 weeks ago (1 children)

WotC did some shady shit before, too. Certainly right improve since the acquisition though.

[–] Serinus@lemmy.world 15 points 1 week ago

Either way, the money grab is why I didn't get back into MtG recently.

I considered sticking my toe in and was told "oh yeah, just buy a $90 commander precon and hop right in."

Yeah, no thanks.

[–] Coelacanth@feddit.nu 33 points 2 weeks ago (4 children)

Aren't Hasbro the villain moreso than WotC?

[–] ilinamorato@lemmy.world 57 points 2 weeks ago (1 children)

People have been complaining about WotC's executive meddling in D&D and MTG for as long as I can remember, since before the 1999 Hasbro purchase. D&D 3e, mostly written after WotC acquired TSR but published shortly after Hasbro acquired WotC, was panned so badly that they dropped 3.5 just a couple years later. And 4e (including the first OGL fiasco) happened when Hasbro didn't care about WotC because they were all-in on the Michael Bay Transformers movie. In fact, up until Stranger Things and Critical Role, Hasbro seems to have considered WotC the "Magic: The Gathering Money Printer" and done most of their meddling on that side of the house.

I organized pen and paper RPG conventions back when D&D 4 came out. We banned D20 based games even then as a boycott of WotC.

[–] mos@lemmy.world 35 points 2 weeks ago (2 children)

From what I’ve read WOTC has been a bad employer for a long time.

[–] NuXCOM_90Percent@lemmy.zip 11 points 1 week ago

From my understanding, they used to basically be the same as Games Workshop is today: If you talk to people who work there "off the record" (or they are pushing the equivalent of a youtube channel... shout out to Rogue Hobbies) you'll either get outright condemnation or LOTS of vague posting of a culture of theft and abuse.

But recent years have seen people get annoyed enough at the products that they now care about labor and we start to see a LOT more complaints.

[–] LovableSidekick@lemmy.world 5 points 2 weeks ago (1 children)

Depends on who you talk to. I always thought the atmo was pretty chill. When I was there around 2010 as a contractor for a couple years they had a strange work schedule: 9-hr days Mon-Thurs and half day Friday - which was almost universally regarded as a screw-around day, along with at least half of Thursday.

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[–] L0rdMathias@sh.itjust.works 16 points 2 weeks ago (1 children)

WotC+D&D is like ~30-40% of Hasbro. The only other brand they have that's worth a similar amount is (ironically enough lmao) Monopoly.

[–] HobbitFoot@thelemmy.club 8 points 2 weeks ago

The problem for Hasbro is that, right now, the company doesn't have that much in non WotC moneymakers and hasn't had it for years. There have been attempts by activist investors to push for having WotC demerged from Hasbro so WotC isn't subsidizing the rest of Hasbro. The across-the-board cuts were Hasbro leadership trying to placate investors, but they cut muscle and bone from WotC for some reason instead.

[–] Sunschein@lemmy.world 11 points 2 weeks ago

I mean, sure, but it's like pulling the WotC mask off a Scooby Doo villain.

[–] Aielman15@lemmy.world 27 points 2 weeks ago (1 children)

And Crawford is an incompetent smartass. I honestly don't know what any TTRPG would have to gain from including him in the team.

If they hope to chase 5e's success by following in its footsteps - piss poor adventure modules, nonexistent DM support, unbalanced player options, and a game designer that contradicts himself on Twitter every other post while attempting to explain why he isn't wrong - then good luck to them, I guess.

I very much doubt that 5e became the juggernaut that it's now because of Crawford. If anything, it's despite of him - mostly because of the free publicity granted by things like Critical Role and Stranger Things, and DnD being the default option for anyone who develops an interest in roleplaying for the first time.

[–] ilinamorato@lemmy.world 23 points 2 weeks ago (2 children)

How much do we actually know about what Crawford is like outside of the WotC machine? He might be perfectly competent but held back by executive mismanagement.

[–] Crankenstein@lemmy.world 21 points 2 weeks ago (1 children)

I would put money on the downfall of WotC being exclusively due to being owned by Hasbro and their executives forcing their greedy practices onto the team.

[–] ilinamorato@lemmy.world 10 points 2 weeks ago (1 children)

WotC was already pretty awful before the Hasbro acquisition, as I recall.

[–] Crankenstein@lemmy.world 7 points 2 weeks ago (1 children)

Internally, yea, but I was speaking more towards the decline of their products, not the treatment of staff, that was being discussed in the top comment.

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[–] iAmTheTot@sh.itjust.works 13 points 2 weeks ago (1 children)

Crawford worked on Blue Rose, Warhammer Fantasy, and Mutants & Masterminds outside of WotC.

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[–] ampersandrew@lemmy.world 40 points 2 weeks ago (3 children)

I really hope they're not putting their weight behind Daggerheart long term. That whole hope and fear system is so unappealing.

[–] Shiggles@sh.itjust.works 42 points 2 weeks ago (1 children)

long term

If you can remember THACO, tabletop games have survived needing to change a few systems in the past

[–] ampersandrew@lemmy.world 20 points 2 weeks ago

I don't need to remember it. I'm in the middle of replaying Baldur's Gate 1. But that was more of a complicated math formula to derive something that we can do much more simply. The hope and fear thing not only reminds me of that scam curriculum in Donnie Darko, it also doesn't feel like an interesting tactical layer; it does the opposite by interfering with initiative in a way that I'm not a fan of.

[–] RandomStickman@fedia.io 11 points 2 weeks ago (11 children)

I've never ran it, but what don't you like about it?

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[–] LovableSidekick@lemmy.world 30 points 2 weeks ago

Shoutout to Chris Perkins! I got to help playtest parts of 5E back in the day and he was the DM. Getting paid to play D&D is nice work if you can get it!

[–] JoMiran@lemmy.ml 27 points 2 weeks ago (1 children)

Hopefully they fix Daggerheart's open-license. Last I looked it was problematic to say the least.

[–] tonytins@pawb.social 15 points 2 weeks ago (1 children)

Same. I tried looking through it and was extremely confused by what I was reading.

[–] JoMiran@lemmy.ml 11 points 2 weeks ago

I just searched for updates on the matter and found a Lemmy post with a youtube video.

https://ttrpg.network/post/20689101

[–] dumples@midwest.social 17 points 1 week ago (2 children)

I love Christ Perkin and Jeremy Crawford. Who is even running D&D now? They are literally the only people I knew still on the project. They are both great. Were they forced out of WoTC?

[–] mrcleanup@lemmy.world 12 points 1 week ago* (last edited 1 week ago) (3 children)

"the corporation" is running it now. It's not about people any more, it's all procedural and goal oriented operations now.

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[–] runner_g@lemmy.blahaj.zone 4 points 1 week ago (3 children)
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[–] Endymion_Mallorn@kbin.melroy.org 10 points 2 weeks ago (2 children)

You know, I'm not surprised about that, and not in a good way. CR is part of RPG culture I'm not good with, and I'm totally unsurprised that people who were part of 5e are joining them.

All I can hope is that seeing Hasbro lose people will draw attention to other systems - or for Hasbro to make a marketing push on the Essence20 system in addition to (or instead of) d20.

[–] Sarla@lemmy.world 17 points 2 weeks ago (4 children)

What do you mean by RPG culture that you're not good with?

[–] Kyre@lemmy.world 7 points 2 weeks ago

I too, am curious. I could totally be on board with this comment, or I could totally not be on board with this comment. I do agree with the latter sentiment. There are some very creative and well thought-out systems out there.

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[–] Eezyville@sh.itjust.works 6 points 2 weeks ago (1 children)

Could you elaborate on the aspects of the RPG culture you have a problem with? I'm just curious.

[–] Endymion_Mallorn@kbin.melroy.org 12 points 2 weeks ago (5 children)

The commodification and the desire for mass appeal are the top-level issues I have. I feel uncomfortable when I see the modern D&D branding on stuff in "normal" stores. It takes away the community and puts Hasbro in the central role, rather than the network of GMs who should be the majority influence. If I wanted a hobby with a company in charge, I would play Warhammer.

Now, on the community side, my biggest issue is with things I see as derived from CR. The lack of respect for simple theatre of the mind is a direct issue with the way I've always run and played since I left D&D. The tolerance and even acceptance of paid DMing also pisses me off in ways that make it very hard for me to remain civil.

Those are the big ones. There's also the fact that D&D doesn't seem to have the offramps it had since AD&D1 (and which admittedly went downhill when the Forge went out of the spotlight).

[–] Godric@lemmy.world 7 points 2 weeks ago

Paid DMing infuriates me.

[–] agamemnonymous@sh.itjust.works 5 points 1 week ago (5 children)

The lack of respect for simple theatre of the mind is a direct issue with the way I've always run and played since I left D&D.

What do you mean by this?

The tolerance and even acceptance of paid DMing also pisses me off in ways that make it very hard for me to remain civil.

Why? Running a game is work, and not every group that wants to play has a good GM. How is it any different than commissioning art of your character or buying an adventure module? Don't get me wrong, I prefer unpaid friends, but I'm blessed with multiple potential GMs in my group. Not everyone is so lucky, do they just not get to play? Or are they forced to nominate a GM who won't enjoy it and won't run an enjoyable game?

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[–] Binturong@lemmy.ca 8 points 1 week ago

I pick crit role every time, those goddamn Wizards lost the plot. They got Rincewind at the damn helm.

[–] RacerX@lemmy.zip 6 points 2 weeks ago

Ok now do Magic

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