this post was submitted on 22 Apr 2025
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[–] Tronn4@lemmy.world 3 points 8 hours ago (1 children)

Oblivion, when last met you introduced horse armor! Now you return to look upon the ruined game landscape that you have brought! I loved you like a brother, Oblivion! You were the Chosen One!

[–] Montagge@lemmy.zip 2 points 6 hours ago

Funny enough the deluxe edition includes horse armor lol

[–] _cryptagion@lemmy.dbzer0.com 3 points 8 hours ago

I got it, and despite the performance issues everyone is talking about, the game is a wonderful trip down nostalgia lane. And unlike the original, they fixed a lot of the annoyances like the clunky UI.

[–] Tattorack@lemmy.world 5 points 12 hours ago (1 children)

Can't play the game. Just like Nightengale before it, it seems like Intel Arc cards still have issues supporting DX12 on Linux.

Game won't launch because it complains DX12 is unsupported.

[–] simple@lemm.ee 2 points 12 hours ago (1 children)

That's unfortunate. Hopefully a driver update comes around soon

[–] Tattorack@lemmy.world 1 points 11 hours ago

Likewise, but I seem to be having major issues with Unreal Engine games in general. UE5 games tend to complain about lack of DX12, and UE4 games run very poorly.

Meanwhile I'm getting pretty good performance on Cyberpunk 2077 with nearly all the settings maxed out.

[–] darthelmet@lemmy.world 2 points 10 hours ago (1 children)

I’m pretty curious about this. I tried Oblivion a few years ago having never played it before and it just felt too clunky for me to want to play much past the tutorial. Which is a shame because I’ve heard there’s a lot of cool stuff in the game I didn’t get to see.

If this makes things feel better to play and is a good all around remaster, maybe I’ll pick it up and give it another go.

[–] gamer@lemm.ee 6 points 10 hours ago

Oblivion was the first game I ever put 100+ hours into, but every time I've tried to get back into it over the years, it was just too clunky and awkward. Bethesda games always age poorly.

But this remaster is fucking incredible and I very irresponsibly wasted an entire day yesterday playing it. They fixed and polished it so it feels like a modern game again. The only issue I had was poor performance in a lot of areas, like frequent drops down to 40 fps on my powerful PC. I'm hoping a patch will fix that soon.

Admittedly, my opinion is heavily clouded by nostalgia, so temper your expectations in case my comment actually convinces you to buy it. It's a great game, but it's smaller and somewhat clunkier than Skyrim.

[–] WhatSay@slrpnk.net 9 points 21 hours ago (2 children)

I'm waiting for skyblivion instead

[–] BigBananaDealer@lemm.ee 1 points 9 hours ago

dont wait, play this until skyblivion comes out. boom double oblivion remasters to play

[–] Elkot@lemmy.world 1 points 13 hours ago

If you have Game pass give it a go, it kinda plays like a weird hybrid of Skyrim and Oblivion

[–] Sarmyth@lemmy.world 10 points 22 hours ago (1 children)

It plays well on the steam deck day 1 as well, if that matters to anyone here. I played the first 2 hours on my deck from work with no issues.

Shaders took like 10 minutes but the rest of the load times were all fine.

[–] MellowYellow13@lemmy.world 1 points 11 hours ago (2 children)

How much fps are you getting? And what are your other settings?

[–] Sarmyth@lemmy.world 1 points 9 hours ago

I was getting a stable 30fps on mid settings. Having played at home at much higher resolution, I see you lose a lot, but its still very playable.

[–] gamer@lemm.ee 1 points 10 hours ago

I loaded it up on my Deck last night for a few minutes using the default settings (low preset) and was getting what seemed like a stable 30 fps running around in Skingrad. Other people have reported sub-20 FPS when in the open world on the Deck, so it's probably not the best choice unless they patch it

[–] 1SimpleTailor@startrek.website 32 points 1 day ago* (last edited 19 hours ago) (5 children)

What exactly has been changed besides the graphics? Sounds like they tweaked the melee combat to more resemble Skyrims.

Imo Oblivions two biggest problems were level scaling and how barren the world was between cities and dungeons.

Edit: I got it after watching more of the gameplay. It still feels like Oblivion, but there's a lot of little tweaks that improve the experience. Combat and movement has more weight to it, so while the systems all effectively function the same it feels a lot less floaty then the original game. There's a lot of small tweaks and QOL improvements, like the UI is reminiscent of the original but much more fluid. Cant comment on if they fixed level-scaling or not, as I'm only at level 3.

Make no mistake, this is 100% Oblivion. Its just a lot prettier and with a lot of small improvements. So far it seems like a rare modern Bethesda W.

[–] Kolanaki@pawb.social 26 points 1 day ago (1 children)

They changed leveling, locomotion, added new voice lines to make all the races sound more unique, added more feedback to combat (hit animations, blood effects, sparks, and sounds; the actual combat mechanics look entirely unchanged)... And that's just what they point out in the trailer.

[–] bluegreenwookie@bookwormstory.social 10 points 1 day ago (1 children)

Gender no longer affects your stats either, they added in 2 origins that do that now

[–] Kolanaki@pawb.social 9 points 23 hours ago (1 children)

Gender had an effect on stats in the original?

[–] lordbritishbusiness@lemmy.world 8 points 23 hours ago (1 children)

Yep, was the case in all TES games before Oblivion as well, typically more strength in starting male characters but more intelligence in female characters varying depending on the character's race. Only went away in Skyrim as they'd simplified the stats so much that starting stats were more uniform.

[–] Kolanaki@pawb.social 2 points 19 hours ago (1 children)

All I remember off-hand for what stats are affected in Skyrim is that Khajit start with 5 more points in Hand-to-Hand due to their claws 🤣

[–] BigBananaDealer@lemm.ee 1 points 9 hours ago

high elves start with more spells, magicka, and more skill points in some of the magic skill trees. they also can disguise themselves as a thalmor guard at the embassy and bypass the combat

[–] dustyData@lemmy.world 17 points 1 day ago

You can sprint now, so, there's that.

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[–] krebssteven@lemmy.world 61 points 1 day ago (6 children)

… now do it with Morrowind. I dare you. I double dare you!

[–] 1SimpleTailor@startrek.website 22 points 1 day ago (3 children)

Morrowind would be a whole different beast to remaster. Not saying I wouldn't enjoy some better graphics and tweaked systems, but it would be a hard sell to most gamers if they only did that.

-no voice acting -outdated gameplay systems -Game map that wasn't designed with unlimited draw distance, fast travel, or even unlimited running in mind.

Honestly at this point it would be better served by a full remake.

[–] Tattorack@lemmy.world 3 points 12 hours ago

Yes, that's why you'd make it a remaster; to fix all of those things.

[–] TachyonTele@lemm.ee 1 points 9 hours ago

Modern mods fix almost all of those issues.
The game can easily be 'remastered'.

[–] grue@lemmy.world 22 points 1 day ago (4 children)

Morrowind has plenty of fast travel. In fact, it has better fast-travel than later Elder Scrolls games because it's actually integrated into the gameplay.

[–] Initiateofthevoid@lemmy.dbzer0.com 2 points 9 hours ago* (last edited 9 hours ago)

Agreed. Super convenient fast travel takes something away from the game. It turns an adventure into a handful of loading screens, which is egregious in Starfield because "travel through space" boiled down to "here's 4 more loading screens every single time you want to do anything."

[–] BigBananaDealer@lemm.ee 1 points 9 hours ago

skyrim has carriages and boats though

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[–] iAmTheTot@sh.itjust.works 44 points 1 day ago* (last edited 1 day ago) (8 children)

Looks amazing, definitely gonna pick this up.

Edited to add further thoughts

Having a deluxe edition of a remaster feels bad, though I don't completely begrudge them. It was still a lot of work, time, and effort to do this.

I kinda love releases like this with no build up. I know that this was leaked but I mean compared to six years of announcement to release, I much prefer this kind of shadow drop.

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[–] samus12345@lemm.ee 17 points 1 day ago* (last edited 1 day ago) (3 children)

I was never a huge fan of the base game (after Morrowind, the far more generic fantasy setting was underwhelming and I absolutely hated the Oblivion parts), but I loved the Shivering Isles expansion. Tempted to get it for that alone. The fugly character models needed to be redone BADLY, too.

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