this post was submitted on 04 Apr 2025
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[–] Heavybell@lemmy.world 1 points 4 hours ago

To be fair, asking that much for Skull & Bones really is taking the piss…

[–] Ledericas@lemm.ee 5 points 1 day ago

Rs pulled this shit when they raised their pricing for subscription, everyone knows its greed. A fully online game shouldn't be affected by inflation much

[–] starman2112@sh.itjust.works 24 points 1 day ago* (last edited 1 day ago) (4 children)

People really don't seem to understand that video game prices have not kept up with inflation. It's why I didn't bat an eye at spending $70 on Baldur's Gate 3 despite the original costing like $50. When you account for inflation, it's actually cheaper.

That said, I avoid Nintendo on principle. Refusing to sell old games so that they can sue people who pirate them is ghoulish and inhuman. As long as Gary Bowser is forced to pay them, I never will.

[–] TheObviousSolution@lemm.ee 23 points 1 day ago* (last edited 1 day ago)

Game companies can get my sympathy when wages begin to keep up with inflation. Otherwise, it belongs to the pirates and emus. You can "it's not their fault" all the way to "doesn't matter, it's still my problem".

[–] Iceman@lemmy.world 7 points 1 day ago (1 children)

The expandinon ofmarket, competition and the cheaper methods of distribution.

[–] starman2112@sh.itjust.works 4 points 1 day ago (1 children)

An expanding market and competition don't change the fact that prices go up when prices go up. I suppose I can grant that it's cheaper to sell ones and zeros over the internet than it is to ship a bunch of discs to every GameStop. But still, physical manufacturing and distribution make up a small percentage of the price of a game

[–] Iceman@lemmy.world 1 points 1 day ago

As long as profit go up, you prices is not all that important.

Mario Kart iteration and no first sale doctrine, fuck that

[–] Bristingr@lemm.ee 3 points 1 day ago (1 children)

That's a terrible argument. Gary was selling their games. Any company was going to go after someone doing such a thing.

[–] starman2112@sh.itjust.works 11 points 1 day ago

Gary was modifying hardware that people owned. That the modifications he was doing allowed for the play of pirated games is not in itself piracy. Besides, there is no fucking way he personally cost them enough money to justify having to pay them 30% of every dollar he makes for the rest of his life.

[–] angstylittlecatboy@reddthat.com 19 points 1 day ago (1 children)

It's not that Mario Kart is worth 90, it's that a lot of these AAA games aren't worth 60.

[–] zalgotext@sh.itjust.works 22 points 1 day ago (1 children)

Well, and also Mario Kart isn't worth $90

[–] TriflingToad@sh.itjust.works 4 points 1 day ago (1 children)

it's worth $40 at best imo

[–] Ledericas@lemm.ee 2 points 1 day ago

Pre switch it was 40$, we saw the sign when SWSH was 60$+ DLC

[–] F_OFF_Reddit@lemmy.world 14 points 1 day ago (1 children)

Keep consuming and keep the enshitification machine working, you control everything around you with your wallet and your attention.

These companions took ahold of both and now you're a slave.

[–] suite403@lemmy.world 1 points 1 day ago

A bit of an exaggeration. Your wallet speaks, sure. But I haven't been to a lot of places in years, some even for decades and they're still doing just fine. I didn't buy any Nintendo console from the NES until I got a Wii paying half with a friend.

[–] gmtom@lemmy.world 23 points 2 days ago (1 children)

Oh just wait until Nintendo shits out another half baked pokemon game that looks like a student project from 2005 and watch all the man children that think being obsessed with pokemon is a personality triat pay $90 for that shit.

[–] yoshisaur@lemm.ee 214 points 2 days ago (7 children)

The amount of bootlickers I'm starting to see in Nintendo's YouTube comments is pathetic

[–] AFC1886VCC@reddthat.com 77 points 2 days ago (1 children)

Same for AC Shadows. "You don't have to buy the cosmetics!" Motherfucker every single bit of content should be in a game that you paid full price for.

[–] sp3tr4l@lemmy.zip 38 points 2 days ago (1 children)

Its Todd's fault.

Fucking horse armor.

[–] pyre@lemmy.world 13 points 2 days ago (1 children)

no it's the customers. though once we ridiculed Bethesda for horse armor, people now fork over 20, 40, 100 dollars for a fucking skin. I'm sorry is an overwatch skin supposed to be worth a third of a full game? yeah I bet it took two years to develop it.

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[–] sp3tr4l@lemmy.zip 53 points 2 days ago* (last edited 2 days ago) (4 children)

The Nintendo fanboys/girls are the real, true, 'winners' of the console wars mindset, the last holdouts.

Almost nobody really gives a shit anymore to tie their personalities to Sony or MSFT... because basically, console exclusives don't really exist, and almost everything is on PC as well.

But Nintendo? Nope. The company still holds a death grip on their inhouse titles being exclusive to their consoles, and the nostalgia/stolckhom syndrome is apparently the strongest with the Nintendo crowd.

It took almost a decade for people to finally be able to admit that GameFreak is basically incompetent. You could not say that even 5 years ago w/o a deluge of insults and arguments and special pleading.

The cope is strong with these ones, Nintendo would never hurt them without a good reason for doing so.

[–] red@sopuli.xyz 2 points 11 hours ago* (last edited 11 hours ago) (1 children)

Exclusives sadly still exist and it bums me out a game is available on Console X but not on Y. Some of those I could buy for my PC, but I prefer playing on my comfy couch instead of the PC in my home office.

Then it becomes spite, and I stop buying the studios games altogether (looking at you, Square Enix)

[–] sp3tr4l@lemmy.zip 3 points 9 hours ago (1 children)

1: I agree that the remaining exclusives are still annoying, but it is quite a far cry from the 00s and early 10s, where ... with some notable exceptions, basically only shovelware corpo IP slop was not console exclusive, and the norm was largely based on picking a console for a its game library as a huge factor, as almost everything super popular/good was exclusive.

2: You... know you can set up some kind of streaming box or other wireless solution from your PC to your living room TV, right?

I used to just carry my rig into the living room and hardwire connect it to my TV for certain occasions... now there are many ways to just do that wirelessly.

I rocked a multi monitor set up that also included the TV in my room for a while as well, all hardwired, would just set up the TV as an optional 3rd monitor to put on movies and lounge on my bed.

[–] red@sopuli.xyz 2 points 7 hours ago (1 children)

1: Ah, I didn't do any console gaming from around 2009 to 2015, didn't realize it was that bad

2: Works for some games. I play lots of driving and fast paced games, and the input latency from streaming just plain makes them unplayable.

[–] sp3tr4l@lemmy.zip 2 points 6 hours ago (1 children)

Ah, true, thats fair, with the input latency.

There may be more effective solutions to that, but that gets complicated fast depending on a lot of technical factors, layout of your home, budget constraints, etc.

[–] red@sopuli.xyz 2 points 4 hours ago (1 children)

BT would work if my PC was in range, then the input would be fast, but still the added image latency makes micro adjustments pain since you see them late, still.

Running a DP cable instead of streaming would fix that, but you'd need a converter to transform into HDMI for the TV.

HDMI over long distance doesn't work.

[–] sp3tr4l@lemmy.zip 2 points 1 hour ago (1 children)

That all sounds about right, yeah, a DisplayPort cable would work... but basically yeah, there aren't many (any?) TVs that have DP ... ports, and a long DP cable can be fairly pricey...

A ... relatively cheap wireless solution might work if you dropped the resolution down to 2K or 1080, but it sounds like you're going for 4k?

But Im just spitballing, sounds like you know your setup and have looked into this.

[–] red@sopuli.xyz 1 points 54 minutes ago

Using 1080 to minimize latency already. Can play lesurely platformers, but even playing arcade racing games like Wreckfest, you just lose all feel for the car since tapping the controller applies the change with too much delay.

Hardwiring would be the only way. That's why I'm gonna build a steam os pc for the living room once it's feasible.

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[–] viopercus@lemm.ee 30 points 2 days ago

They are the equivalent of Disney Adult

[–] mlg@lemmy.world 10 points 2 days ago (1 children)

Pay to use hardware button that offers 10 FPS pre-skype era fidelity is totally a good thing to show off, and Nintendo has totally never been the only company to notoriously harass, litigate, and shutdown mods, tournaments, homebrew. emulators, fan projects, and literally anyone who so much as so glances at their Intellectual Property.

Utterly delusional

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[–] MystikIncarnate@lemmy.ca 14 points 2 days ago (5 children)

With the switch 2 coverage, this is something that bugs me quite a bit.... Not the meme, Nintendo games, by comparison, are worth more than the slop that Ubisoft craps out. No matter how good a Ubisoft game could be, Nintendo has them beat in terms of quality.

Back to my point. The cost of games is insane. The price point for most video game systems is around $500 USD. Whether PS5, Xbox, switch, whatever, they're all either at or near, $500.

You buy 6 games, and you've spent more in games than you did on your console. The fuck is this? We might as well go back to the days when you would buy a whole ass console that could only play a single (or small selection) of games like the Coleco Telstar.

I think they figured out that you make money from selling the add-ons, so they dipped the price of the console and jacked up the cost of all of the games so they could increase profits and shareholder value.

Oh wait.

[–] petrol_sniff_king@lemmy.blahaj.zone 4 points 1 day ago (1 children)

Game consoles are sold at a loss. You are supposed to buy more games than the console costs.

[–] petrol_sniff_king@lemmy.blahaj.zone 3 points 1 day ago* (last edited 1 day ago)

Here is a nice little inflation chart I've assembled:

You people are upset about (analogy) gas being 5.31 a gallon when you should be upset that you don't make enough to afford gas at 5.31 a gallon. You should make enough to afford a $450 switch 2, and the fact that you don't is because your masters have been stealing from you for 30+ years. Or since forever, if you're as woke as me.

NES
1985 $179 -> 2025 $528
Games $49.99 -> $147

SNES
1991 $199 -> 2025 $464
Games $49.99 -> $116
Super Mario All-Stars $59.99 -> $140

N64
1996 $199 -> 2025 $403
Games $59.99 -> $121

GameCube
2001 $199 -> 2025 $355
Games $49.99 -> $89

Gameboy
1989 $89.99 -> 2025 $230
Games $29.99 -> $76

Gameboy Advance
2001 $99.99 -> 2025 $178
Games $34.99 -> $62

Nintendo DS
2004 $149.99 -> 2025 $251
Games $29.99 -> $50

Playstation 1
1995 $299 -> 2025 $622
Games $49.99 -> $104

Playstation 2
2000 $299 -> 2025 $552
Games $49.99 -> $92

X-Box
2001 $299 -> 2025 $535
Games $49.99 -> $89

Sega Genesis
1989 $189 -> 2025 $483
Games $59.99 -> $153

Sega Dreamcast
1999 $199 -> 2025 $380
Games $49.99 -> $95

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[–] carotte@lemmy.blahaj.zone 107 points 2 days ago (6 children)

also, at least ubisoft shit goes on sale, and the used copies are less expensive…

for nintendo, once in a blue moon the game will have a 10$ discount and that’s it

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[–] werefreeatlast@lemmy.world 28 points 2 days ago (1 children)

And Nintendo lawsuits going after grandmas.

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[–] Shardikprime@lemmy.world 8 points 2 days ago (1 children)

Yes but consider:

A: Nintendo games are actually good, not a pile of crap

B: It is actually true that games have not been keeping up with inflation. Is the same reason why GTA 6 is waiting for launch. They really want to sell that shit at 100 USD or more

[–] suite403@lemmy.world 1 points 1 day ago

I haven't pirated a game in over a decade, but...

[–] Snoopey@lemmy.dbzer0.com 8 points 2 days ago (1 children)

Okay I get this but there's a big difference in that Nintendo games are generally excellent

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[–] Tudsamfa@lemmy.world 38 points 2 days ago* (last edited 2 days ago) (7 children)

I will admit: I'm in this picture.

Game developers have to eat, too, so a (!) price hike at some point was expected, the price for AAA games was set to 60$ before smart phones existed. They only stayed at 60 so long because gaming got much more popular in that time, driving sales. IF (!) this increase would allow developers to pay their employees more and eliminated the crunch culture, I'd have no problem with it.

But we know this is just corporate greed. Pay extra to own your game physically, pay extra to play your old games, join our subscription program. Oh, you're in Europe and your wages kept up with inflation? Forget the 33%, you can afford a 50% price increase instead.

With the Japanese-only model being the singular exception, you'd think the direct was lead by 3 new faces just so Nintendo could put the blame on them when the thing doesn't sell well due to the price.

Oh, and Skull and Bones was dog shit, of course everyone hated it's ludicrous price point.

[–] Shirasho@lemmings.world 44 points 2 days ago

As you alluded to, the developers will get exactly 0% of the profits from that price hike. Games today are very profitable at $60. The problem is that execs are eating into those profits before pissing the rest down to the developers. There is also a really shitty tech bro culture that many game studios have, decorating their studios with overpriced and expensive tat which should have been spent on employees.

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