this post was submitted on 11 Feb 2025
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[–] Dadifer@lemmy.world 26 points 1 week ago (4 children)

You remembering you only have 4 HP in real life.

[–] pennomi@lemmy.world 9 points 1 week ago (1 children)

You have 4? I only have 2!

[–] Dadifer@lemmy.world 3 points 1 week ago

I've been leveling up at the gym.

[–] MimicJar@lemmy.world 6 points 1 week ago (2 children)

Sure but a 75% chance it isn't fatal and I can just sleep it off.

Plus I get death saves, right?

[–] Dadifer@lemmy.world 3 points 1 week ago

....yeah....

[–] Ziglin@lemmy.world 3 points 1 week ago

NPCs don't get death saves. If you're a player character you probably already have more than 4hp. Unless you're a wizard with 6 or 7 constitution… If you are a wizard can you teach me some magic tricks?

[–] Archpawn@lemmy.world 3 points 1 week ago

1d8. There's a 12.5% chance that literally any damage will kill you.

I feel like those people would die off faster, so really you should be rolling HP with advantage.

[–] Ziglin@lemmy.world 2 points 1 week ago

A 1/4th chance of of death is better than none. Then I just need to make sure to lower my constitution and find an attacker with good dexterity. That makes it 3 quarters. If we allow the use of the "Oops all 6s" joker from Balatro that becomes a 4 quarters (100%) chance unless I for some reason turn out to be a player character.

[–] No_Money_Just_Change@feddit.org 24 points 1 week ago (1 children)

But as a commoner you only have 4hp

[–] Tar_alcaran@sh.itjust.works 16 points 1 week ago (1 children)

So you can survive up to three stabs, but not four.

Or more hilariously, 18 full seconds of being attacked.

[–] No_Money_Just_Change@feddit.org 9 points 1 week ago (2 children)

18s isn't even the maximum. If you are stabbed by another commoner, they have only a chance of 65% to hit your ac, so the average damage per turn is 2.5*0.65=1.625

On average, you would survive 12s and become unconscious after 18s, dying after 24s from two more direct attacks

[–] eerongal@ttrpg.network 11 points 1 week ago (2 children)

Presumably, someone attempting to mug you would probably be a bandit (+3 to hit, +1 to damage), not another commoner

[–] sirblastalot@ttrpg.network 7 points 1 week ago

It's the cats you gotta worry about.

What if they're not very good at it 'cause it's their first day

dnd was realistic all this time?

[–] jjjalljs@ttrpg.network 7 points 1 week ago

It was kind of wild going from D&D to games that don't have tons of HP.

Players make different choices when they have a maximum of 7 health, and a random mook with a baseball bat hits for minimum 2, maximum "well if the dice keep exploding..."