this post was submitted on 19 Dec 2024
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[–] ryedaft@sh.itjust.works 6 points 1 day ago (1 children)

The Last of Us is still selling.

[–] LouNeko@lemmy.world 4 points 1 day ago

Which one? The original? The Remaster or the Remake? Or the 2nd or the Remaster of the 2nd?

[–] GhiLA@sh.itjust.works 76 points 2 days ago* (last edited 2 days ago) (1 children)

man who normally buys "narrative-driven, story-rich games" forced to put his money back into his wallet

[–] viking@infosec.pub 5 points 2 days ago (12 children)

Anything good you can recommend? Haven't seen much good since Witcher 3... And before that, maybe Gothic 2 or Oblivion.

[–] Damage@feddit.it 2 points 22 hours ago

Control? Horizon Zero Dawn and Horizon Forbidden West.

[–] SpiceDealer@lemmy.world 2 points 1 day ago

I've been playing Outer Worlds lately. It's made by Obsidian so it's gameplay is similar to F:NV.

[–] logos@sh.itjust.works 20 points 2 days ago (2 children)

Baldurs gate 3? One of the best games I ever played.

[–] frezik@midwest.social 7 points 2 days ago

I haven't played it, but based on everything I've read about it, that alone puts the headline to shame.

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[–] Earflap@reddthat.com 5 points 1 day ago* (last edited 1 day ago)

If you liked the story driven elements of TW3 you might like Cyberpunk 2077. Its very similar story and engine wise since they're both made by CDPR, but obviously very different thematically. God of War is another story driven narrative driven game I enjoyed.

[–] Ashtear@lemm.ee 8 points 2 days ago* (last edited 2 days ago)

Since The Witcher 3 came out, my favorite video game stories have been Disco Elysium, Cyberpunk 2077, 13 Sentinels: Aegis Rim, Alan Wake 2, Citizen Sleeper, and Metaphor: ReFantazio. I also really liked Death Stranding, but Kojima's not for everyone.

[–] ours@lemmy.world 1 points 1 day ago

The new Indiana Jones game is really fun.

[–] ICastFist@programming.dev 7 points 2 days ago

Divinity Original Sin 1 and 2, if you haven't played already. Think of them as the stepping stones for BG3.

Spec Ops: The Line is a 3rd person shooter with an incredible story, I think it takes 4-6 hours to go through the campaign. Short when compared to RPGs, but worth the time. People also talk about Titanfall 2's campaign being great, I haven't played it yet.

Mass Effect trilogy is also very good, mainly the 2nd game. The first game is the jankiest of the bunch and the 3rd is much better after all the DLC, though I still don't like how the optional Paragon/Renegade prompts from 2 became obligatory QTE in 3.

[–] GhiLA@sh.itjust.works 4 points 2 days ago* (last edited 2 days ago)

....Yakuza

Bros being bros forever.

[–] Ellvix@lemmy.world 5 points 2 days ago (1 children)

Currently sucked into Kingdom Come Deliverance, which is similar to TW3 in that it's a first person story driven game, but set in IRL 1403 Bohemia instead of the fantasy setting. Very good historical storytelling, I think.

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[–] Mr_Dr_Oink@lemmy.world 4 points 2 days ago

You know, maybe i dont know enough about games as i am a casual these days, aside from baldurs gate 3 which is a fucking masterpiece, i really like the 2 (soon to be 3) star wars jedi games outcast and survivour. They are like a much easier souls mixed with the 3d prince of persia (sands of time, warrior within, two thrones) games but are very story driven. I am very excited to see what will happen in the final game in the trilogy qhen it comes out.

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[–] DankDingleberry@lemmy.world 41 points 2 days ago (1 children)

thats a shitty excuse if i ever heard one

[–] _cryptagion@lemmy.dbzer0.com 12 points 1 day ago

More like it’s a shitty headline. The article shows there’s a little more to it, specifically that it was going to go over budget and they hadn’t figured out what they were gonna do.

[–] Vipsu@lemmy.world 19 points 2 days ago (2 children)

The title is a bit missleading considering that the actual article mentions a lot other problems that plagued the development.

Project 8 faced both progress and challenges. The COVID-19 pandemic made team stability difficult, but some quality improvements were achieved. However, critical issues persisted, causing delays and budget increases. The latest review revealed unresolved problems needing more time and money, along with revised sales forecasts, raising doubts about the project's profitability.
-- TLDR by Microsoft copilot

While there's still demand for "narrative-driven story-rich games" one should keep realistic expectations. For this genre I feel smaller scope and indie developers work much better.

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[–] Bronzebeard@lemm.ee 163 points 3 days ago (1 children)

Did we already forget that BG3 existed like once year later...?

[–] scrubbles@poptalk.scrubbles.tech 91 points 3 days ago (11 children)

Cyberpunk 2077, RDR2 still wasn't that long ago, Dragon Age Veilguard was actually a success convincing even EA, Star Wars Jedi series, the list goes on. It just has to be a good story, you can't just slap some boring ass story in there.

[–] Grangle1@lemm.ee 34 points 3 days ago (5 children)

Odd to say Veilguard was a success when from what I can tell, one of the few things uniting the very fractured and divided gaming community this year was that the writing in Veilguard was horrible. And you know that's true when the various members of that community can give their own varied reasons why the writing was horrible and they would all be valid.

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[–] idyllic_optimism@lemmy.today 28 points 3 days ago

Veilguard is far from success, and it's because it's the worst-written DA game to date. And that is on EA. They had every chance to make it a good game (as the art book they published shows just what a good story it was shaping up to be before EA forced them to start over for a live service version) but they chose to waste everyone's time for 10 years by changing their mind mid development multiple times, firing the veteran team members right in the middle of development....

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[–] dustyData@lemmy.world 20 points 2 days ago (2 children)

Typical infantile C-suite logic “I didn't do X well, therefore X is impossible and no one can do X! It's not my fault, I swear!”

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[–] circuitfarmer@lemmy.sdf.org 91 points 3 days ago (2 children)

They sell fine. Look at BG3.

What they don't do is make money hand over fist without the need to design more product, as happens with subscription-based, game-as-a-service multiplayer titles. Some companies don't want to make good games. They just want to make good money.

[–] makyo@lemmy.world 22 points 2 days ago (1 children)

And ignoring all the attempts at a game-as-a-service that fail

[–] 2pt_perversion@lemmy.world 19 points 2 days ago

"That guy just made millions of dollars playing the lottery. We should quit our jobs and play the lottery too!"

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[–] AwesomeLowlander@sh.itjust.works 35 points 2 days ago (1 children)

If Frostpunk is their idea of a "narrative-driven, story-rich game", I can see why they have concerns.

[–] _cryptagion@lemmy.dbzer0.com 2 points 1 day ago

That’s not how anyone describes that game, and if they did, I’m sure it wouldn’t have been canceled. Frostpunk did pretty well.

[–] SweatyFireBalls@lemmy.world 15 points 2 days ago

Obviously this is just me, but here is a list of the last 5 games I purchased that were not smaller indie titles:

Stalker 2, Elden ring, remnant 2, bg3, dragon's dogma 2

You could argue that remnant is intended for multiplayer and you could argue that maybe only bg3 and stalker and really narrative driven but the truth is, anymore I tend to buy single player and stream to my friends than I do actually play mp games. The only mp game i was tempted by was Helldivers and I was just too busy at the time.

Anything else are steam deck friendly indie games. I buy a lot of those, and bought a lot even before I had a deck.

In my anecdotal experience, when I see x game is multiplayer, or live service, or just not an experience I can enjoy on my own time I tune it out. For example, I always bought Diablo games but I don't own 4.

I also immediately think of some other big ones that I opted out of, like Wukong. People fucking love single player games when they are good games. I think the real issue is developing a good game is hard. Developing a game with dark practices and otherwise addicting (but not necessarily fun) gameplay is a much easier way to make uninspired games made by committee.

It's just easier to point the blame at the market than actually admit that upon self reflection you realized it is best to avoid the hard part of game development.

[–] Nastybutler@lemmy.world 42 points 2 days ago (2 children)
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[–] Cornelius_Wangenheim@lemmy.world 27 points 2 days ago* (last edited 2 days ago) (1 children)

I'm going to guess they mean narrative-driven "games" like Hellblade or Indika, which were all narrative and almost no game.

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[–] Fades@lemmy.world 31 points 2 days ago* (last edited 2 days ago) (1 children)

Sony has been screaming the exact opposite of this and it continues to garner them a fuck ton of cash. You don’t even need Sony money to do it, as per Baldurs gate that many are also referencing here in the comments.

There’s no way they actually believe that, the C-suite simply can’t stop salivating over the potential money a live service game can potentially provide

[–] Bosht@lemmy.world 9 points 2 days ago

This is exactly it. They don't like their profit margin.

[–] CheeseNoodle@lemmy.world 53 points 2 days ago (4 children)

Honestly I can't think of a recent game I enjoyed that wasn't a narrative-driven story rich game.

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[–] Opisek@lemmy.world 60 points 2 days ago (12 children)

Narrative-driven games made Valve into Valve. But ok, you do you.

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[–] bizza@lemmy.zip 42 points 2 days ago (2 children)

Did these developers completely miss Baldurs Gate 3

[–] warmaster@lemmy.world 28 points 2 days ago

We could spend all day and night listing successful SP games, I bet they canceled it because the game was just bad.

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[–] hperrin@lemmy.ca 32 points 2 days ago

Bad ones, sure. Wait, no, even bad ones sell. They’re just wrong.

[–] Mandy@sh.itjust.works 16 points 2 days ago

Thats the studio head talking bullahit.
Not the actual creators

[–] socsa@piefed.social 43 points 3 days ago (10 children)

Really? It feels like every other AAA game is an interactive movie these days.

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[–] BertramDitore@lemm.ee 40 points 3 days ago (15 children)

If they actually believe something so patently ridiculous, then it’s probably best that they cancelled it. So I guess this is good news. Those are the only kinds of games I want to play. FFS.

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[–] yesman@lemmy.world 35 points 3 days ago (2 children)

Why does capitalist reasoning always sound like a prayer to an angry god?

We consulted the oracle and it seems that the dragon is tired of corn. So we've hedged our portfolio with wheat and virgins.

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[–] kryptonidas@lemmings.world 6 points 2 days ago

I liked Frostpunk and would have loved a story driven game in that universe.

[–] KeenFlame@feddit.nu 8 points 2 days ago

Ah, so managerial problems again who would have thought but that's OK we that make the things can suffer a little more

[–] NoForwardslashS@sopuli.xyz 25 points 3 days ago (1 children)

Yeah, if you ignore like ALL of the nominations and winners at The Game Awards for the last 10 years and take a look at checks notes Fortnite

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