this post was submitted on 02 Nov 2024
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Science Memes

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all 24 comments
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[–] Sasquatch@lemmy.ml 79 points 3 weeks ago (1 children)

-60 since 1.19 or something

[–] Kolanaki@yiffit.net 31 points 3 weeks ago

Geologists clearly use custom world generation rules.

[–] outerspace@lemmy.zip 22 points 3 weeks ago (1 children)

There is one comma in the whole picture and it is killing me

[–] prettybunnys@sh.itjust.works 6 points 3 weeks ago

Don’t, have to be weird about it though.

[–] PunnyName@lemmy.world 15 points 3 weeks ago

Checkmate atheists

[–] delgato@lemmy.world 11 points 3 weeks ago

As a geologist I will retort that if Minecraft environments had eroding surfaces like real life does then that bedrock would also be visible at the surface. Outcrops are just areas that are experiencing erosion rates faster than areas that are overlayed with soil. That said, there are a cool Minecraft programs for geological processes that have been shown to be educational.

[–] tahoe@lemmy.world 9 points 3 weeks ago (1 children)

I’ve had many hundreds of hours of Minecraft these past few years but… What’s layer 4?

[–] TheRedSpade@lemmy.world 31 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Y-level. Before 1.18 the top layer containing bedrock (ETA: in the overworld) was y=4.

[–] dragonfucker@lemmy.nz 5 points 3 weeks ago (1 children)

They changed the height of bedrock?

[–] erev@lemmy.world 8 points 3 weeks ago (1 children)

bedrock now spawns around Y=-60, give or take a few blocks

[–] dragonfucker@lemmy.nz 4 points 3 weeks ago (2 children)

Why would they move the bottom of the world below 0 instead of just moving sea level upwards?

[–] pivot_root@lemmy.world 16 points 3 weeks ago

Compatibility with existing worlds

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 5 points 3 weeks ago (1 children)

In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction

[–] dragonfucker@lemmy.nz 1 points 3 weeks ago (3 children)

Why didn't they just move all the old stuff up?

[–] IHateReddit@lemmy.world 4 points 3 weeks ago

that would require moving every single thing up which would break a lot of stuff like mod/plugin data

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 points 3 weeks ago (1 children)

That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You're not supposed to get under the bedrock.

[–] dragonfucker@lemmy.nz 1 points 3 weeks ago

Why didn't they just put more bedrock under the old stuff?

[–] RandomVideos@programming.dev 1 points 3 weeks ago

That would probably cause a lot of lag and bugs

[–] RandomVideos@programming.dev 4 points 3 weeks ago

Technically, the top layer bedrock can spawn at is either y=128(the nether roof) or the top of the obsidian towers in the main end island

[–] Cuzscience@lemmy.world 4 points 3 weeks ago

OP must follow Rox News.

[–] ohellidk@sh.itjust.works 4 points 3 weeks ago

I bet YOU didn't play Minecraft, and you call yourself a geologist??? Ametures!

[–] InverseParallax@lemmy.world 3 points 3 weeks ago

We're being played for fools...

[–] Track_Shovel@slrpnk.net 2 points 3 weeks ago

The first 3 layers (horizons) are A, B, and C. respectively. Ask me how I know