this post was submitted on 02 Nov 2024
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Science Memes

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[–] TheRedSpade@lemmy.world 31 points 3 weeks ago* (last edited 3 weeks ago) (2 children)

Y-level. Before 1.18 the top layer containing bedrock (ETA: in the overworld) was y=4.

[–] dragonfucker@lemmy.nz 5 points 3 weeks ago (1 children)

They changed the height of bedrock?

[–] erev@lemmy.world 8 points 3 weeks ago (1 children)

bedrock now spawns around Y=-60, give or take a few blocks

[–] dragonfucker@lemmy.nz 4 points 3 weeks ago (2 children)

Why would they move the bottom of the world below 0 instead of just moving sea level upwards?

[–] pivot_root@lemmy.world 16 points 3 weeks ago

Compatibility with existing worlds

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 5 points 3 weeks ago (1 children)

In early snapshots, they simply extended the build limit upwards like you suggested, so when people loaded their old worlds in they started complaining about kilometer-high walls generating in every direction

[–] dragonfucker@lemmy.nz 1 points 3 weeks ago (3 children)

Why didn't they just move all the old stuff up?

[–] IHateReddit@lemmy.world 4 points 3 weeks ago

that would require moving every single thing up which would break a lot of stuff like mod/plugin data

[–] RandomVideos@programming.dev 1 points 3 weeks ago

That would probably cause a lot of lag and bugs

[–] ThisIsAManWhoKnowsHowToGling@lemmy.dbzer0.com 1 points 3 weeks ago (1 children)

That would lead to playering being able to accidentally mine themselves off a cliff and throw themselves into the void. You're not supposed to get under the bedrock.

[–] dragonfucker@lemmy.nz 1 points 3 weeks ago

Why didn't they just put more bedrock under the old stuff?

[–] RandomVideos@programming.dev 4 points 3 weeks ago

Technically, the top layer bedrock can spawn at is either y=128(the nether roof) or the top of the obsidian towers in the main end island