this post was submitted on 15 Oct 2024
403 points (91.0% liked)

Games

32696 readers
1024 users here now

Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

Weekly Threads:

What Are You Playing?

The Weekly Discussion Topic

Rules:

  1. Submissions have to be related to games

  2. No bigotry or harassment, be civil

  3. No excessive self-promotion

  4. Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts

  5. Mark Spoilers and NSFW

  6. No linking to piracy

More information about the community rules can be found here.

founded 1 year ago
MODERATORS
top 50 comments
sorted by: hot top controversial new old
[–] scrubbles@poptalk.scrubbles.tech 234 points 1 month ago (25 children)

Okay so after reading the article, that 150MB/s statement is doing a LOT of heavy lifting.

So first off, that was the fastest they recorded. So they just took that times an hour and said "Whoa if it stayed that sustained for the whole hour it'd be 81GB!!". Bam, clickbait title achieved. Ad revenue pleeeease

Now, for actual data, it looks like in rural areas it's about 10mbps and in cities about 100. I'll just throw it out there, why wpukdnt you want it to stream back as fast as possible?

This is like the same stupid RAM argument. I WANT you to use as much as you can! What is the point of paying for the pipe if you don't use everything you can?! There is no reason they shouldn't push it through faster. It's not more data, it's not a constant stream of 150MB/s like the garbage title claims, it peaks at 150MB/s. So good. I'm paying for gigabit, use the full pipe. When I'm playing a game that is my number one priority, give it to me as fast as you can.

[–] ShepherdPie@midwest.social 56 points 1 month ago (6 children)

It's not just the bandwidth that's the issue it's the amount of data as many people have datacaps.

The article says:

official Microsoft bandwidth recommendation for that game was 50 Mb/s.

which comes out to 23GB/hr. That can add up quick. 10 hours in a month equates to 20% of my cap with Comcast.

This also neglects people who live in rural areas that might not even have 50Mbps available and can't play because MS streams half the game to you rather than include it in the install files.

Also *Mb/s not MB/s

[–] exu@feditown.com 61 points 1 month ago (3 children)

Many countries don't have data caps on broadband.

[–] NocturnalEngineer@lemmy.world 37 points 1 month ago (3 children)

Wasn't even aware it was still a thing, apart from on mobile (where it somewhat makes sense-ish)

load more comments (3 replies)
[–] Mr_Blott@feddit.uk 14 points 1 month ago
load more comments (1 replies)
[–] echodot@feddit.uk 42 points 1 month ago (12 children)

Just to be clear. Comcast which is a major ISP for the United States has data caps?

I will never understand why the United States insists on living about 30 years behind the rest of the planet.

[–] Crashumbc@lemmy.world 14 points 1 month ago

Depends on where you live, most places Comcast just has soft caps.

The US is actually moving further back. Data caps are a newer thing.

[–] xonigo@lemm.ee 10 points 1 month ago

I have a gigabit internet plan with Comcast , cost me $80 a month. And yes there is a 1.2tb data cap each month. Every 50gb that you go over, you are automatically charged an additional $10. Oh I'll just choose another ISP...nope Comcast is the only option in my town. Not unless I want 5G cell Internet or satellite which is not super reliable or fast.

load more comments (10 replies)
[–] scrubbles@poptalk.scrubbles.tech 10 points 1 month ago

Sure, you can turn off data streaming too. It also allows you to cache the data, just like fs2020. My point is that the article makes it about the speed and makes some arbitrary data points. Your data examples are more accurate than theirs. They only presented a worst case scenario, not what will actually happen

load more comments (3 replies)
[–] SaltySalamander@fedia.io 28 points 1 month ago (3 children)

150Mb/s, way different than 150MB/s...

load more comments (3 replies)
[–] PerogiBoi@lemmy.ca 9 points 1 month ago (8 children)

My ISP will automatically throttle my house if I was slurping up that much bandwidth. It simply isn’t feasible for most people as ISPs usually throttle speeds when they detect sustained high bandwidth activity.

load more comments (8 replies)
load more comments (22 replies)
[–] geneva_convenience@lemmy.ml 154 points 1 month ago (1 children)

Obviously the flight simulator runs in the cloud.

[–] sailingbythelee@lemmy.world 32 points 1 month ago (3 children)

People downvoting you didn't get the joke.

[–] leds@feddit.dk 23 points 1 month ago

Nah planes go wooosh over their heads

load more comments (2 replies)
[–] HorreC@lemmy.world 74 points 1 month ago (3 children)

Cant wait for how many flight nerds are about to find out about their comcast data caps.

[–] RightHandOfIkaros@lemmy.world 47 points 1 month ago* (last edited 1 month ago) (4 children)

Or how many ISPs are going to accuse people of illegal internet activity due to constant large data transfers when its literally just a Flight Simulator lol.

[–] originalucifer@moist.catsweat.com 33 points 1 month ago (2 children)

your isp already knows youre streamin nonsense from microsoft. this wont trigger anything

load more comments (2 replies)
[–] aeronmelon@lemmy.world 16 points 1 month ago

It’s public domain music and Linux, I swear!

load more comments (2 replies)
load more comments (2 replies)
[–] Blackmist@feddit.uk 71 points 1 month ago (12 children)

At this point you might as well stream the game video, it would be less bandwidth.

[–] Kusimulkku@lemm.ee 28 points 1 month ago* (last edited 1 month ago) (6 children)

This guy just invented Google Stadia (and GeForce Now I think)

load more comments (6 replies)
load more comments (11 replies)
[–] caboose2006@lemmy.ca 46 points 1 month ago (2 children)
[–] SirQuackTheDuck@lemmy.world 11 points 1 month ago

It is. If it's 140 mbit/s (or 15 MB/s), Flight Simulator only uses 54 GB per hour. OP is confusing bits and bytes.

It's still a shit load of data.

load more comments (1 replies)
[–] LeroyJenkins@lemmy.world 36 points 1 month ago (1 children)

3d terrain tile streaming takes a crazy amount of data. it essentially downloads hundreds of png files at a time and overlays them over 3d terrain data. Everytime you move an inch or pan the camera, it pulls down new data.

[–] zalgotext@sh.itjust.works 13 points 1 month ago (12 children)

That seems like a wildly inefficient way to render things

[–] AlotOfReading@lemmy.world 14 points 1 month ago

MSFS implements optimizations on top of that (progressive detail, compression, etc), but that's how almost all map systems work under the hood. It's actually an efficient way to represent real environments where you don't have the luxury of procedural generation.

load more comments (11 replies)
[–] bigredcar@lemmy.world 20 points 1 month ago (13 children)

A lot of isps are rolling out gigabit and even faster internet. Finally having a killer app for it will increase demand for it and shame slower isps to upgrade their old coaxial and copper cables with fiber.

[–] Duamerthrax@lemmy.world 44 points 1 month ago

ISPs are unshamable and a flight sim is a niche application.

[–] yamanii@lemmy.world 10 points 1 month ago

Who cares about shame when you have no competition? In your dreams.

load more comments (11 replies)
[–] Donjuanme@lemmy.world 13 points 1 month ago (3 children)

Are they streaming it to you??

Wait that would actually take FAR LESS DATA

[–] Dhs92@programming.dev 24 points 1 month ago (5 children)

They don't stream a video feed to you, they stream the terrain to you

load more comments (5 replies)
[–] Aatube@kbin.melroy.org 18 points 1 month ago (26 children)

I don't get it; what do you think they're doing?

[–] Donjuanme@lemmy.world 9 points 1 month ago (8 children)

GeForce now streams the entire game to you, it takes a few mb/s, barely more than YouTube.

Microsoft could stream an entire game screen to you for far less bandwidth, so what are they actually sending to your machine?

load more comments (8 replies)
load more comments (25 replies)
load more comments (1 replies)
[–] irotsoma@lemmy.world 12 points 1 month ago (20 children)

So that's about 15 hours before exceeding your Comcast data cap for the month (1.2TB) assuming you don't use your internet for anything else that month. Then after that it starts costing you about $16/hr to play in data usage alone. ($10 per 50GB)

load more comments (20 replies)
load more comments
view more: next ›