(re)-playing Dragon Age Inquisition! With DA4 around the corner I've been replaying all of them. Inquisition is definitely my personal favorite, both play-wise and lore-wise. Worlds get a bit boring, but the lore and the storytelling are top notch IMO. DA:O I know was a "proper" RPG, but all that tells me is that I'm personally not a huge fan of "proper" RPGs then. With my progress I should finish this playthrough right around DA4's release!
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hell yessss. same. i am having a blast with Inquisition again. I'm very excited for Veilguard. Let's hope they bring back Knight Enchanter. my bursty beloved (yes I know it was nerfed. but i still think its fun)
Been getting into emulation and replaying old games. This week I've been playing Simpsons H&R. Great game
I always end up back with emulation. This round kind of by necessity, but I am not upset in the slightest. Are you into ROM hacks? I'm a huge fan. Some really impressive shit out there
Do you have a favorite console, or one you find yourself playing most? SNES and GBA are my sweet spots. I've been on a Dreamcast kick lately (before getting sick and not playing for a couple of weeks)
I've been keeping the Pokémon creepy black ROM hack inside my delta emulator for the same reason. It's interesting to me when people make real ROM hacks out of urban legends and creepypastas.
Yes, that was awesome. I can't remember if I ever actually played it, but I thought it was sick that they made it
Dragon Quest 8 - The Journey of the Cursed King
I‘m finally doing the fists only run I wanted to do 15 years ago! I even named the Hero "meFisto“
"meFisto"
Very popular hero in niche communities.
Age of Mythology retold. One of my favorite games of all time and they actually did good with the remake!
Thanks for reminding me it's on the wishlist!
I finished up Divinity: Original Sin, finally. The game stops and makes you just find something a lot, and I was definitely getting tired of it by the end of the game. Then the ways that they intended you to solve some puzzles on the critical path toward the end were a lot of "did they really intend for me to solve it this way?" kinds of things that made me break out a walkthrough, especially since they went out of their way to make more intuitive answers impossible, as the game gets fairly finicky with where you can throw something or what counts as being visible from your perspective. Still, I enjoyed it enough to immediately boot up the sequel.
I'm now in the early hours of Divinity: Original Sin II, and they sure did close a lot of the gap between D:OS1 and BG3 when they made this one, especially in graphics, art style, and tone. The way they reworked the action points and armor systems caught me off guard, but I think they're likely to be net positives as I spend more time with the game.
I started playing Phantom Fury, and despite some middling reviews, this is exactly the kind of FPS game that I wish more companies would make. For the better part of 7-8 years now, this kind of game mostly disappeared. When I'm playing it, I'm transported back to 2003 console first person shooters.
UFO 50 has been a really good time so far. I do really wish the game featured manuals though. The simple games are holding my attention more than the complex ones, largely because the era these games came from would have had manuals to help get you started. As it stands, I have far less patience for figuring those games out.
I bought Mika and the Witch's Mountain for my daughter and have had a lot of fun playing it myself. I recommend it to anyone who likes Kiki's Delivery Service and wants to play a beautifully animated flying delivery game in a similar vein. I know it's a kickstarter link below but it's out now, available through several online retailers.
Um, Chess
Have you tried Go?
I've been watching that on TV lately! We call it Ba-dook :) I do really wanna learn it, but it seems sooo complex
Baduk is the Korean name for it, I believe. Also known as weiqi and igo, it is the longest continuously played board game at around 2500 years old.
At its core, Go is actually quite simple. Played on a 25x25 grid, stones are played on the intersection of the lines instead of the spaces. The goal is to fence off and create territory, zones of control where you expect to capture any stone your opponent might play in that area.
Stones or chains of stones are captured when surrounded. Empty spaces (intersections) adjacent to a stone or chains of stones are referred to as liberties. Once all liberties are occupied the stone(s) are captured, removed from the board, and held by the captor. A single stone has 4 intersections connected to it, so 4 liberties. 2 connected stones have 6 liberties and so on...much easier to grok that with a visual aid or a better writer than me.
If a player does not see an advantage to making any more moves they can pass. The game is concluded when both players pass. Scoring is done by each player using their captured stones to occupy their opponent's territory and then counting what remains.
TLDR this cartoon probably does better than me at explaining it: https://www.britgo.org/cartoons/index.html
Thanks! It's scary how simple it sounds to play, knowing how vast the possibilities are calculations are. I should go find old korean guys in the park and start getting my butt whooped i guess
I've finally gotten over my artificial sweetener poisoning. That was absolutely fucking miserable. If you use Stevia, Aspartame, or Sucralose, look into it. You do not want it, I promise. I haven't quite gotten back to games yet, but I keep thinking about Morrowind, Sonic Adventure, and Balatro. Hopefully soon I will feel like playing, but I'm not gonna force myself
I've been playing Pokémon leaf green. Me and my friend initially started opposite versions together, but he got bored fast because he tried to marathon it and got burnt out. I've been playing a little bit each day. Right now I'm in the Pokémon tower about to go to celadon city and get a thunderstone to evolve my Pikachu and Eevee.