this post was submitted on 17 Dec 2023
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[–] eerongal@ttrpg.network 1 points 2 years ago (2 children)

Candela obscura is meant to be a horror game, so I doubt it's going to be with "a bit more sun". IIRC it's supposed to be call of Cthulhu-esque

[–] tissek@ttrpg.network 1 points 2 years ago

Anything compared to Duskvol is sunny. That city and its atmosphere is so oppresivley dark and dreary. The sun literally doesn't shine and no stars illuminate the night sky.

I don't find Cthulhu horror that dark. Damp and misty sure. With the cosmic/existential horror being rooted in ones insignificance and the ungraspness of the infinite existence there is little explicit need for darkness. It can be dark yes, just doesn't need to be.

[–] barrbaric@hexbear.net 1 points 2 years ago

Going by the article's description it sounds like it's just fantasy 1900s (but without racism and other bigotries) which doesn't sound anywhere near as grim as Duskvol's "the world has ended and our electricity runs on souls". The regional map for example just looks reads as "generic fantasy" to me.