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I like retro programming, in particular Windows 2000.
Now I'm making a little 3D toy now that works with OpenGL on Windows with WGL and on X11 with GLX (also on Cygwin). No third party abstractions!
I want to keep adding backends, like DX 7, 9, Vulkan, WebGL, bare Linux KMS, and then stuff like screen space reflections, shadows, materials, ray tracing where possible, maybe get it running on a console or two too.
That's a cool hobby!
I have been thinking about getting into retroprogramming for a long time! Except with even older stuff than windows 2000. Stuff like MS-DOS or even c64 programs.
Oh you like MS-DOS programming? name every 8086 ASM registry