this post was submitted on 27 Sep 2025
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Mobile games usually get a bad rep as they're usually asset flips and/or MTX-ridden and/or ad-filled, etc., and I'm sure this is actually the case for most games on the app/play store. But are there any ones that are actually good, maybe just something to pass the time with?

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[โ€“] dev_null@lemmy.ml 2 points 19 hours ago (1 children)

Not all of them are enjoyable when played on a small touchscreen, so the question is still relevant: which ones actually work well for the form factor?

[โ€“] utopiah@lemmy.world 1 points 18 hours ago* (last edited 18 hours ago)

Fair enough, hence why I mentioned the BT controller but OK so might want something more compact, say if you are walking around or in the subway for 1 stop.

That's not my situation so naively I'd suggest stuff like https://hexgl.bkcore.com/ or (and sadly I can't put my hand on it right now) those who rely on accelerometer, this way you don't even tap on your screen.

That being said I think there are also now Web based emulators that do have controller overlay. This way you use your entire screen real estate but also use the device it as a controller. There is no haptic feedback but works relatively well, I used that for WebXR on mobile.

Edit: it wasn't any of these but still gives the idea https://forums.libretro.com/t/rgpad-a-universal-gamepad-overlay/41134 https://github.com/ShawnHymel/phaser-plugin-virtual-gamepad/