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For my part as a kid, anything that was scary wasn't just scary in a classical sense but because it was fast, violent, and unrecognizable. Nowadays most of what's scary is easily recognizable and I think many of us have spent time thinking about just how we'd react in that situation. (Whether or not it would work, mind you xD). Now, real horror... not the silly shit in the movies... still retains some of that 'magic'. (I hate myself for calling this magic, I hate it haha). Indie horror video games exemplify this horror, imo, because it's almost completely fabricated from someone's imagination that's not mainstream at all... it jumps out at you and in a split second you have to friend/foe it.
I watch Hollow play these games (cuz no thank you), in attempt to 'normalize' more and more so I can just enjoy a quiet evening in the dark with a smile.