this post was submitted on 16 Jun 2025
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Besides understanding what a projection is, I'm actually going to say that's all pretty important stuff to know. A point, forming a line between points, how to describe a plane and what perpendicular means.
If you want to do graphics projections suddenly become very important, but sure, you can explain carpentry without it. Although if you want to draft the solution first the concept will be at least relevant.
Kind of a separate issue yet. Even with OP's example, you can explain the solution in natural language pretty easily, but the obvious way to formally prove it would be with linear algebra.
How many people do you think are working in computer graphics? It's specialised knowledge, exactly the kind of thing that should be taught at university to the people it's relevent to.
It's not about how you phrase the solution, it's about needing the solution at all.
Yeah, agreed, but like I said most of this is not advanced or specialised.