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Getting a 3D printer.
Most things I had to replace because of being broken, the thing that broke was just some plastic bullshit; now I can just replace the broken part. Not to mention the myriad of things people have made that solve problems I never even thought of until seeing them on Thingiverse and such.
Add a soldering iron and some other tools and I can make my own electronic gadgets.
I want a 3d printer so badly. I don't have the money for it, or the set up where I currently live to have one. But I'm supposed to be moving soon, and I want to start saving for one. I'm a crafty/DIY(read: jury rig) person by nature. I love fixing shit, making shit, and creatively solving problems. If I had more money, I'm pretty much the exact target audience for a 3d printer. Lol
3d printers are getting cheaper each year. I think elegoo neptunes are $200, maybe next year it might even drop as it only recently came out.
Man, it sounds like you'd be an awesome addition to the community! Definitely approach it on your own terms, 3d printing can be as cheap or expensive a hobby as you make it (speaking as the owner of a Thessian Enser 3).
It's incredibly powerful (and satisfying) to be able to fix the plastic bit of something and give it a new life rather than just throwing it away.
Maker spaces and libraries are one way you could get cheaper access than having to buy your own.
How do you go about replacing things, is it a lot of research? trial and error? Scanning?
I think we have places nearby where you can order something printed, but I didn't get around to making the file itself
Kinda depends, if it's a popular something, there's usually a model online that someone else has been kind enough to share (generally on Printables and/ or Thingiverse). My most recent experience with that was the shift knob on my mixer cracked and fell off, a quick download, a few grams of filament, 20 minutes, a few persuading taps with a mallet, and everything was good to go.
Beyond that, it's a bit of personal preference and a bit of you're trying to do, something like a dial cluster in a car is going to be far more complex that something like a mounting bracket. The stuff I tend to fix/ replace tends to be fairly small, so personally, it's a matter of sitting down with a pair of calipers to measure the object and replicate it in CAD (Autodesk got me young, so I'm on the Fusion 360 train at the moment). One of the most amazing things about 3d printers is that you can go from design to prototype extremely rapidly, which allows you to iterate the design and make it better each pass. Got a hole doesn't quite line up, a wall that's too long, an arm that doesn't quite reach, etc? tweak it and try again. It's a little bit of trial and error, but with experience it becomes more of a controlled process as you figure out what works and what doesn't.
It’s all of the above. Sometimes it’s researching in the form of looking around on sites like printables.com or thingiverse to see if someone else has solved the problem already. Scanning is an option too, but it’s tough to get good results with DIY approaches. The barrier to entry is kinda high in terms of money or expertise. When all else fails, there’s CAD. Computer Aided Design. Make it yourself with measurements and some trial and error :)
Usually just taking the broken piece, measuring it out and replicating it. A good pair of calipers helps.
Of course if it's common enough, you can usually just find things already engineered for your needs.
Came here to say this. Really changed my life. It's amazing all the super-custom things I've designed in like an hour each for super specific applications.