this post was submitted on 07 Jan 2024
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[–] Blue_Morpho@lemmy.world 32 points 10 months ago (6 children)

"Fortnite, the real, actual closest thing to a metaverse we have"

Umm, what?

[–] lorty@lemmy.ml 20 points 10 months ago (1 children)

People don't associate Fortnite with that due to the main game being just pvp instanced deathmatches. But it is, by far, the most comprehensive example of what a corporate * metaverse would look like, specially now that they have their creative mode or whatever it's called.

*I know something like VR Chat or your favorite MMO with housing is closer to what people would want or imagine the metaverse to be, but that's not what the buzzword is for the suits.

[–] Blue_Morpho@lemmy.world 7 points 10 months ago (2 children)

But it is, by far, the most comprehensive example of what a corporate * metaverse would look like,

Roblox seems to fit that more than a pvp death match game with some events tacked on.

[–] variants@possumpat.io 6 points 10 months ago

And don't forget minecraft where they made the entire earth https://buildtheearth.net/

[–] WarlordSdocy@lemmy.world 2 points 10 months ago

It's not just some events tacked on. I'm pretty sure you can create your own game experiences inside of Fortnite much like Roblox.

[–] dion_starfire@sh.itjust.works 18 points 10 months ago (1 children)

Funny thing is, a real life Metaverse has existed for over 20 years. The term Metaverse comes from a book called Snow Crash. The game Second Life was designed explicitly to be the Metaverse envisioned in Snow Crash, complete with it's own economy tied to real life money (as in, if you made enough money in-game, you could cash it out for real-world USD). Companies used to build headquarters in the game world similar to how some do in Fortnite now, even going so far as to hold actual real world business meetings in-game as a form of teleconferencing. After a few high-profile events where live TV broadcasts of in-game events got swarmed by flying dicks, the media lost interest in the game, and companies abandoned the game and moved on to more business-oriented solutions.

[–] Blue_Morpho@lemmy.world 4 points 10 months ago (1 children)

Yeah I remember when Second life houses were sold for $1M usd. It was crazy and all years before other virtual marketplaces took off. It was ahead of its time and is now dead.

[–] ICastFist@programming.dev 3 points 10 months ago

Not quite dead. On life support, sure, but the porn/furry communities keep it alive.

[–] Katana314@lemmy.world 14 points 10 months ago

When I hear about concerts, and hotels reproducing their entire layout inside of Fortnite, I can actually respect the comparison. Of course, I've also seen many advertised attempts at "maid cafes" within the residential districts of FFXIV, so there's multiple people trying it - Fortnite is just the most well known.

[–] XTornado@lemmy.ml 12 points 10 months ago (1 children)

I would kind of agree, that and Roblox. No VR though.

[–] MaxVoltage@lemmy.world 0 points 10 months ago (1 children)
[–] HiddenLayer5@lemmy.ml 3 points 10 months ago

Inb4 Bloxchain

[–] memo@feddit.it 7 points 10 months ago

fellers never heard of a mmorpg

[–] TwilightVulpine@lemmy.world 5 points 10 months ago

If you take the Ready Player One's example of a metaverse, that is, one where people get to cosplay their favorite famous media properties, I don't think it's a wrong assessment.

Otherwise I would say VRChat is a much more honestly realized version of that.