WhoRoger

joined 1 year ago
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[–] WhoRoger@lemmy.world 1 points 1 year ago

I use Session Messenger, on the Oxen network. Love it on principle even tho the implementation is a bit lacking in places.

And there's Tor... Which is what it is.

[–] WhoRoger@lemmy.world 3 points 1 year ago

Cuz they just tend to be slow. I don't know how these apps behave on a 1500€ phone, but I had a pretty beefy computer at my disposal these last 2 years and web apps are just always slower, usually much slower.

And back to phones, the UI of graphics web apps rarely considers them. Or they simplify the UI to the point of being unusably dumb.

And Paint... Yes true, but again do you understand "phone"?

[–] WhoRoger@lemmy.world 2 points 1 year ago* (last edited 1 year ago) (1 children)

I think it's the transporter accident from ST:TMP. I didn't know they can procreate.

[–] WhoRoger@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

Yea it's not full-blown Photoshop layers in this regard. Still, with the amount of other stuff it has and for the price (or with just small ads and no fullscreen video ads or other crap), I really can't complain. I've replaced amost every other app with a foss one, but there's no good foss image editor. Pocket Paint and Litrato can do a few things here and there but not much and both seem abandoned.

Ed: Ok so PP isn't abandoned and is quite nice in its own way but just doesn't have the practicality for photo editing or meme making.

[–] WhoRoger@lemmy.world 6 points 1 year ago (2 children)

I sometimes use online apps when I need something specific and Christ that's like the 6th level of hell on my old slow phone... Tho honestly I can't imagine how an online app can ever be equal to a local one

[–] WhoRoger@lemmy.world 12 points 1 year ago (1 children)
[–] WhoRoger@lemmy.world 3 points 1 year ago (3 children)
[–] WhoRoger@lemmy.world 15 points 1 year ago (6 children)

Iudesk Photo Editor

 
[–] WhoRoger@lemmy.world 4 points 1 year ago

Getting a 404 on that.

[–] WhoRoger@lemmy.world 6 points 1 year ago (1 children)

I find 95% of foss software to be better than the commercial alternatives, and I'm not joking. As for bugs, foss devs are usually faster to respond to bug reports and user requests too, unless it's some mismanaged behemoth like Mozilla.

Thing is, commercial software can use the money for advertising and marketing. Foss, especially of the free to use kind, usually only spread by word of mouth, and even that only within the foss communities at first.

Let's not get into examples, because I'm sure we can always find examples for every case and it often comes to specific preferences. My general point is, that people who think free has to be crap, and commercial has to be good, are categorically wrong.

It's in fact backwards: if you do something only for money, you're incentivized to do the least amount of work either for maximum effectiveness or to give yourself time to do stuff you actually want to do.

2
submitted 1 year ago* (last edited 1 year ago) by WhoRoger@lemmy.world to c/starwarsmemes@lemmy.world
 
[–] WhoRoger@lemmy.world 31 points 1 year ago (6 children)

It seems like most FOSS I've seen is a free, buggy, alternative to mainstream software, which resolves a problem the user had.

I don't know what kind of sw you use, but usually I find Foss software to be sleek, functional, fast with good support and updates, while commercial software is ridden with ads, trackers, bloat and bugs. Exceptions on both sides but the notion that free software is generally worse is categorically incorrect.

Everyone can contribute, but how do they make a living?

So first not everyone can contribute. Usually people who also use the software and have personal (or monetary) interest in it, contribute.

And why does everything has to be about monetisation? Yes, both people and gigantic corporations make money off foss in various ways, I'm sure others have explained that already. But people also do things for other reasons than just money.

But I'm just baffled how people so often declare that foss can't work or that it's qualitatively worse, even though the entire planet has been dependent on foss for decades.

No, just because someone sells something directly, doesn't mean it's inherently better.

 

I don't know if it has a subscription per se, but holy crap/crab

 
 
 

cross-posted from: https://feddit.de/post/3190681

You've seen Louis's rant about how difficult it is to cancel gym memberships. But I think he's mad at the wrong thing here, or at least not at the main wrong thing.

The worse issues, as I see them, are:

The main issues are:

  1. Why does a gym require membership/subscription in the first place? Ok sure, fixed expenses and stuff, but that's the case of every business ever, and my grocery store doesn't require me to sign up for membership to buy bread.

Where I live (Europe), gyms, swimming pools and other such establishments are walk-in. You come, pay an entry fee and leave whenever. Memberships and tickets for multiple entries are offered, but it's just to save money if you want it and are a regular anyway. So there's a steep discount coming with those. Businesses need go actually earn your membership money.

I kept seeing people joking about gym memberships in US TV shows and comedies, and just had to shake my head.

Not that people aren't trying to bring this subscription/membership rot here. One large local gym/wellness chain now requires membership and a phone app to enter. The membership itself is free (presumably you pay with your data in some way) and there are still just single entrance fees, but fuck that.

  1. I'd say it's good manners to accept cancellation of a contract by the same method as the sign-up. But in absence of good manners by businesses, laws should exist to enforce exactly this.

As far as I know, Europe-wide laws require cancellation of contracts to be easily available, at least using the same way as you can sign up.

So if the laws don't demand this, and businesses don't respect this simplest, basic logic, then there's something fundamentally more wrong than just "making it difficult to cancel".

And overall, it also just shows how far can things get when subscriptions are just accepted as normal thing. It always gets worse and worse, unless the law intervenes (if it does). That's why it's pretty much best to avoid subscription services and memberships whenever there's an alternative available. Sure, exceptions apply, but always think what the situation with your service will be in 10 years.

 

cross-posted from: https://kbin.social/m/tech/t/433816

BMW has made a U-turn on a controversial subscription service that saw drivers pay a fee to activate the heated seats fitted to their car.

//

How nice of them. But I'll bet my tyres that even worse subscriptions will come from all sides, and we won't need to wait long. These tiny wins against corporate nickle and diming only make sense, when we keep fighting them. More often than not, people get tired of complaining about the same thing over and over, until it just gets fully normalised.

In other words, don't buy cars with subscription seats, don't buy shitty subscriptions and try to not support companies that push that kind of shit.

Sorry for being a downer and not celebrating, but that's the point.

 
 

cross-posted from: https://kbin.social/m/gaming/t/408797

USD "per year" prices:
The Essential plan is increasing from $60 to $80.
Extra increasing from $100 to $135.
Premium increasing from $120 to $160.

 

cross-posted from: https://lemmy.sdf.org/post/2944272

Smaller subscription deals and the underperformance of certain titles have had a severe impact on Devolver and TinyBuild, says stockbroking firm Goodbody.

Both companies floated at the peak of the games business in 2021 and have seen their share prices plummet over the past two years. Devolver has seen its share price drop 92% since its peak in January 2022, while TinyBuild's has fallen 95%

"We have seen from Devolver and TinyBuild that subscription is under pressure at the moment," says Patrick O'Donnell, technology and video gaming analyst at Goodbody.

"The cheques coming from Sony and Microsoft are just not as big as they were. And that creates problems if you're concentrated on that side of the market.

"TinyBuild, of all of them, was most exposed. Devolver was exposed, but not quite as much."

 

We haven't heard anything in a while...

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