TroublesomeTalker

joined 1 year ago
[–] TroublesomeTalker@feddit.uk 14 points 15 hours ago (1 children)

Props to these guys. They tried something. Everyone hated it and they did the right thing. It's increasingly rare. Back to Civ I guess.

[–] TroublesomeTalker@feddit.uk 3 points 1 week ago

Our patron saint is from Turkey(ish), what's your point? We can steal culture as well as marbles you know.

[–] TroublesomeTalker@feddit.uk 15 points 2 months ago (1 children)

What mystifies me is usually when they do this sort of thing they throw it on Plus and get a mountain of players. Fall guys, and Destruction All Stars spring to mind as examples. I guess the effect isn't so strong with the new tiered system, but it may have saved them some face.

[–] TroublesomeTalker@feddit.uk 1 points 1 year ago* (last edited 1 year ago) (1 children)

Was an actual question - it wasn't exactly universally hailed as a success, so I wasn't sure if we were pretending it didn't exist. I found it to be fine though. And last I poked around mod support seemed likely, but I got distracted by other releases so it's not as 'grabby' as MoM was. I think the increased fidelity came at the cost of speed. But maybe that's just because I can't rely on muscle memory to bang through turns now.

[–] TroublesomeTalker@feddit.uk 0 points 1 year ago (3 children)

Uh. Are you kidding? The remaster released like 6 months back.

[–] TroublesomeTalker@feddit.uk 1 points 1 year ago

There was a game for Amiga and ST called Eco. It was a great concept and a terrible game really, too slow, too random, and eventually too easy when you knew the pattern. But it was a great concept, and something like it but with smaller genetic steps/algorithm generated body forms. Think an entire game based around the creature phase of Spore. Or, spore as it was originally marketed I guess! There's a couple of indies working on similar concepts at the moment, but nothing has quite 'clicked' for me yet.