Outrage farming is getting really tiring overall, not gonna lie. It's OK, everyone, we can feel other things aside from angry and life will go on.
Grangle1
I've just seen a bunch of videos about it, haha.
The one notable time I can think of a game trying the dual perspective thing with the gamepad was Star Fox Zero at the end of its life cycle, and it was not received well at all because it made the control and aiming way too complicated since it was too much of a challenge to try to look at both screens at the same time. Can't think of another game that tried something like that, but I did see a good number of games that used the gamepad for inventory, like the Zelda games and Monster Hunter.
Lack of advertising and its business model of the hardware basically being produced by licensees tacked on to other electronics products of the time ended up crippling consumer awareness, and the price point was the big nail in the coffin, at roughly $700 in the early 90s you really had to commit to wanting one. Unlike most other console companies, 3DO couldn't afford to sell the hardware at a loss because they didn't have much, if anything, for first party games to make up for it. It had some games that look like they'd be decent, at least a better quality library overall than arguably the Jaguar and definitely the CDi, but it's that tough cycle in gaming where you need good games to sell consoles (especially at $700, in any time) but third party devs won't make good games for consoles that don't sell.
TBF, the poor sounding soundtrack was likely as much to do with the GBA hardware as the music itself, they did what they could with the GBA's God-awful sound chip. The type distribution isn't great but Diamond and Pearl's in Gen 4 is even worse (Platinum fixed it in Sinnoh though).
I like big content and I cannot lie, you other brothers can't deny
I recently purchased a copy of Alpha Sapphire since I haven't finished a Hoenn playthrough yet. Looking forward to finally finishing a Hoenn region run!
I admit I haven't played too much of either Dragon Quest or FF. I have a bit more experience with FF (I've at least started playing 1, 7 and 10). I've only played Dragon Quest III, currently going through its HD-2D remake and enjoying it decently enough. If I like it enough when I finish it maybe I'll pick up I and II as well.
This, and it's THE big traditional JRPG franchise in Japan itself, as big as or bigger than Final Fantasy. FF just happened to have more worldwide appeal.
I think the biggest factor in that is getting tutorials and such out there that focus on the basics, written by people who mainly do things on Linux using the basics and GUI tools. So much of the Linux content out there is focused on power users and even the tutorials for new users tend to be written by those power users who may have been tech focused before switching and forget or just don't know how basic they really have to get to not make people feel intimidated. Given the right distro/desktop environment, and there's plenty of good ones to start with, people can use Linux almost just how they use Windows. They just need someone to show them how without pushing them to do everything in the terminal too fast or going immediately to scripting as a solution to problems.
I mean, it can be both at the same time. The games may be good as games (I play a few myself) but the mechanic can also be extremely predatory to those who have a problem with gambling and/or controlling their spending.