FATALRPG

joined 4 months ago
[–] FATALRPG@sh.itjust.works 2 points 5 days ago

All of the console Sims games are very different from the mainline series. The Sims 2 ones are especially off the walls. GBA ones are cult classics.

 
[–] FATALRPG@sh.itjust.works 2 points 1 month ago

S…senpai, I can’t believe you painted me using your own body.

[–] FATALRPG@sh.itjust.works 3 points 1 month ago

Next time they use the Supreme Court to attack healthcare, maybe there can be “bleed-ins.”

[–] FATALRPG@sh.itjust.works 2 points 1 month ago (1 children)

implying abortion is legal where i live

[–] FATALRPG@sh.itjust.works 3 points 1 month ago

Man, if I had enough money to buy eggs, I wouldn’t be making homemade paint.

[–] FATALRPG@sh.itjust.works 5 points 1 month ago (2 children)

A Hobby Lobby canvas. Since Joann died and Micheals is far more expensive, I’m occasionally forced to resort to them. I make sure that a good portion of my art work is profane or has explicit political messaging to even out the karmic energy.

[–] FATALRPG@sh.itjust.works 3 points 1 month ago (1 children)

One could also copy Manzoni’s work.

Shit seems like it would introduce the problems of bacteria and stink though. Boogers similarly I think are intended to trap bacteria and such. Others have worked with piss, which I think is usually sterile but I would be concerned about chemicals in the piss. I don’t think there is anything unhygienic about the menstrual blood that would cause issues.

It might also be interesting to boil used condoms, cut them, and glue them to the surface as well.

[–] FATALRPG@sh.itjust.works 17 points 1 month ago (3 children)

You’re telling me that you wouldn’t watch a Liveleak video titled “fat guy paints from his vagina?”

I’m pushing the boundaries of art here, mon cheri.

[–] FATALRPG@sh.itjust.works 1 points 1 month ago (2 children)

The concern there might be that it would rot underneath that acrylic. I’ve seen videos of things like hotdogs encased in epoxy that eventually spring leaks.

Maybe baking it would be a good idea. Something to sterilize, powder and mix into a binder.

[–] FATALRPG@sh.itjust.works 4 points 1 month ago

It’s luck of the draw there. For me, it’s 100% off when I’m consistent - this is the first cycle I’ve had in like 5 years. But I’ve known people who kept having their cycle regardless. It’s very much an individual thing, but I think the typical experience is that it stops within six or so months. Check a resource like Hudson’s Guide too.

If you engage in sex that can lead to babies, remember testosterone is not birth control on its own.

[–] FATALRPG@sh.itjust.works 3 points 4 months ago

I guess of the infamously awful RPGs, it has the most fascinating mechanical mess.

Something like RaHoWa would be pointless and just gross, Wraeththu is just homoerotic world building, HYBRID could be interesting but the mental illness angle is a little intimidating.

[–] FATALRPG@sh.itjust.works 1 points 4 months ago

In addition, the professions. Things like bread making or soap making are prioritized in development. Trying to figure out how to implement each individual leveling system. I use integers, but some gain decimal points for certain actions. I created a looping system for tenth points, but then another class gained twentieth points. There was surely a better way to do this, but I am happy to let the code reflect its contents.

There are so many small things in FATAL that mean no human could reasonably follow the rules with any form of fidelity.

 

The contents of the video are safe for work and contain no violence, although I do display some of the calculated more infamous stats.

This is a demonstration of the character generation system, which creates two characters. Characters are able to choose a profession, which is restricted according to the requirements listed in the ruleset. Character creation is effectively completely simulated under the hood and the amount of input demonstrated in the video matches the totality of player input in character creation beyond rolling the dice and crunching the numbers.

I am currently alternating between working on the magic and combat system. Magic is a nightmare, and requires a complicated corpse looting system which my inventory management is struggling to handle. Fighting I am concerned about how to nullify certain rules while maintaining the purist nature of the project.

The plan is to implement the campaign described in the book, and possible some more creative explorations of the job system and society described in FATAL, while again minimizing more distasteful elements.

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