Eagle0600

joined 2 years ago
[–] Eagle0600@yiffit.net 5 points 1 year ago* (last edited 1 year ago) (1 children)

Just drawing the situation out, even roughly, is already an enormous step forwards from theatre of the mind, and is doing most of the heavy lifting here. It's also not "theatre of the mind," like the original poster is implying. It's a map, just one without grid-spaces or precise distances.

[–] Eagle0600@yiffit.net 4 points 1 year ago

This works for situations where exact positioning isn't too important. When want to have AoE spells, move speed, flanking, and battlefield control, it generally because difficult to ensure that the GM and the players have the same picture of the battlefield. Even just drawing it out roughly can help a lot, but pure theatre of the mind really works best when you only care about distance rather than relative positioning and complex battlefield conditions.

[–] Eagle0600@yiffit.net 3 points 1 year ago

I'll crosspost some of my guides there!

[–] Eagle0600@yiffit.net 1 points 1 year ago

Then the chart is just wrong (I know which book it's in and it is intended to apply to DnD).

[–] Eagle0600@yiffit.net 5 points 1 year ago (3 children)

If it applies to DnD's cosmology, than it has to mean with viable offspring, because half-dwarves canonically exist in the Darksun setting and they're called Muls.

[–] Eagle0600@yiffit.net 9 points 1 year ago* (last edited 1 year ago)

From two weeks ago.

[–] Eagle0600@yiffit.net 7 points 1 year ago

If you're talking about anything that matters, even if it seems like it's just personal experiences like love or exploring the world, it's political to somebody.

[–] Eagle0600@yiffit.net 8 points 1 year ago* (last edited 1 year ago) (6 children)

Nah. Evil is where the harm your actions do to other people doesn't stop you from doing it. Neutral is where you wouldn't put yourself especially at risk or especially out of your way to help others, but you wouldn't hurt them either, even if it benefited you. Obviously there's a spectrum there, most neutral people would do harm to others if they had a gun to their head. Enjoying the harm you do unto others is sadism, which is separate from alignment. A good or neutral person can be a sadist, but their morality will prevent them from hurting others even if they enjoy it. In short, sadism provides a motive (of which there are many others), alignment provides the restriction or lack thereof.

Tl;dr if order a village slaughtered to take all their stuff, I don't care how dispassionate or purely self-interested you are, you're evil. If you murder people because you're paid to, and don't much care about the details, you're evil.

[–] Eagle0600@yiffit.net 6 points 1 year ago

I'd allow it.

[–] Eagle0600@yiffit.net 1 points 2 years ago* (last edited 2 years ago) (2 children)

That's 0 milligrams. 0 magnesium would be "0 Mg" (pay attention to capitalisation). Or even "0mg Mg".

[–] Eagle0600@yiffit.net 2 points 2 years ago

It depends whether you want 00-99 or 1-100. Eclipse Phase, for example, uses 00-99 so that criticals (which are on doubles) are evenly distributed. It compensates by making success only on a roll strictly less than, not less-than-or-equal-to, your target.

[–] Eagle0600@yiffit.net 1 points 2 years ago

In binary the one on the left is meaningless, and therefore the two cannot be compared. In any base in which they can be compared, the one on the left is smaller.

 

If your character's starting off at level one, they're really only getting started with adventuring. You can let that be reflected in their backstory.

If you want to play a badass, starting above level 1 is allowed, though probably not recommended for new players still learning the rules of whatever system you're playing.

2
submitted 2 years ago* (last edited 2 years ago) by Eagle0600@yiffit.net to c/rpgmemes@ttrpg.network
 

As a 1e GM, I'd probably allow this, but I'd require you to take the Half-Dragon and Two-Headed templates and put you a few levels behind for it.

view more: next ›