Banrik

joined 1 year ago
[–] Banrik@fedia.io 9 points 6 days ago (1 children)

I'm excited for kenshi 2, even if I'm beyond wary of it being made in Unreal engine...

[–] Banrik@fedia.io 11 points 3 months ago

I thought it was a good lighthearted community in-joke, better night posts at all

[–] Banrik@fedia.io 1 points 5 months ago

Yeah maybe but I imagine she'll deffo return when she can yo do what she can.

[–] Banrik@fedia.io 9 points 6 months ago (2 children)

The other dev is the ain't devs wife & had to take time off to rest after a botched surgery. Whether they return is up to where there health is but the focus is getting better. Can cut out the kotako fluff & get all the deets from the games' steam updates section.

[–] Banrik@fedia.io 6 points 6 months ago (5 children)

I think I'm like 1 of 5 people that played and enjoyed midtown madness 3 on xbox. Last time I looked emulation had forgotten it, wonder if this can run it!

[–] Banrik@fedia.io 12 points 6 months ago

I had such high hopes for starbound but it just kept falling short through development to its current release.

I got in on the crowdfunding they did on their own website & enjoyed the idea of the road map they laid out. Unfortunately one thing that became apparent fast through development was how much they wanted to distance themselves away from terraria, to the point it felt they took worse development paths if it meant they achieved this.

I had a lot of fun with the first version of the game which was a lot more aggressive with the survival, heat & food & drink mechanics but I understood why they revised that because to capture a larger audience I could see those mechanics needed to be toned down. Then the game just kept getting revision after revision & every time it just felt worse for the overall game.

What we have now is a fine & competent game that feels rather disinteresting overall & a shadow of the concept it was trying to reach.

Even the modding scene can't really elevate it too much & the game has a horrid taint after the unpaid contributer stuff.

[–] Banrik@fedia.io 3 points 7 months ago

Do you mean Volodymyr Anatoliyovych Yezhov? He'll of a brave man, worked for the original GSC until 2007 then it dissolved in 2011 & relaunched in 2014

[–] Banrik@fedia.io 3 points 7 months ago (2 children)

Was developed in Prague through the war, just an fyi

[–] Banrik@fedia.io 2 points 7 months ago
[–] Banrik@fedia.io 64 points 9 months ago (5 children)

Goddamn, those wolves with high beams are a menace!

[–] Banrik@fedia.io 1 points 10 months ago

You think Microsoft would ever bundle in wow with gamepass? It'd be so hard to resist going back as I already have gamepass if they did this.... (clean since cata).

[–] Banrik@fedia.io 3 points 10 months ago

Also the save feature was super cool!... until you had to do it like 100 times. Liked the Mr handys or whatever they were called a lot though, hope we see more of them!

view more: next ›