"There is no game" was also kinda similar in the aspect of 4th wall not existing. The game conversing with the player is one of the main plot points.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Oh no, another game for the backlog. Maybe next weekend, I have stuff to do today and am just browsing Lemmy while I feed myself. Sounds cool, thanks for the writeup!
Feeling extremely validated about my preference for windowed over fullscreen.
possible Undertale/Deltarune spoilers
The robot teaches Niko to communicate with the player, telling Niko that the player is a god of the game's world whose responsibility is to guide the "Messiah" Niko.
Feels like some Deltarune theories about the player being the angel of the prophecy. I've always enjoyed this kind of metafictional thing, and the idea of the player as some kind of deity-adjacent to a lot of game characters—also a nice convenient power fantasy :P
I got pretty far in it and then got distracted and never finished it. One of these days...
I tried it but wasn't impressed. It was kinda too slow paced for me and a bit too "artsy", not sure how else to describe it. I can see how some may like it but it was not for me.