I have at least found that using DnD or other common RPG concepts can be useful in some regards. Dont take it too literally though, the real world obviously does not have a dungeon master.
You can to some extent view yourself as basically a character with stats, feats, skills and weaknesses.
It is possible to improve these over time, though how that works in the real world bears little resemblance to games.
But you can practice and learn new skills and they can end up being useful in niche situations.
Overall, Kenshi is closer than DnD to real life in that basically /everyone/ is playing by the same rules, you are not special, and trying to do something you are not prepared for can result in catastrophic failure.
Again: Do not take this hyper literally. There are similarities in some regards, but lots of stuff doesnt translate.
Theres a reason these worlds are generally designed to facilitate some kind of adventure and narrative creation: thats what many, probably most people desire.
There arent any roleplaying games I am aware of where the vast amount of /gameplay/ is doing a very boring and stressful job for low pay.
Because... that isnt fun. But thats the real world we live in.
So, yes, some concepts from roleplaying games can be beneficial to analogize to real life, but you have to be aware of the limitations.