Populous, Peter Molyneux.
And (1990) Wing Commander, although I'd guess that you have at least played the sequels.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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Populous, Peter Molyneux.
And (1990) Wing Commander, although I'd guess that you have at least played the sequels.
can't remember WHEN it came out, might have been 89 might have been 90 but Batman The Videogame for the NES (the first batman game)
absolutely fantastic game, amazing soundtrack, easily one of the best Batman games ever.
Had a SEGA, the batman videogame fucking ruled, probably still does. I can picture that game so vividly. Still remember celebrating with my brother when he beat it 🙂
So yeah, seconding your recommendation for sure.
1000% this game had amazing music. For a system that had only a couple of pulse waves, a sine wave, a white noise channel and a sampler channel using an algorithm that was already over 30 years old in 1983 some games really got an amazing amount of expression out of them. I've always felt that this game's soundtrack was criminally underrated.
Pasted thread into my list of gaming suggestion requests from other communities over at !videogamesuggestions@lemmy.zip, trying to be the Fediverse version of r/gamingsuggestions. Great question!
Megaman 2 and 3. Super Mario Bros 1-3, Metroid (get a map), Zelda.
For my money, Robotron 2084 and Smash TV are still the best 2 twin-stick shooters of all-time. Recently, we've had games like Assault Android Cactus+ and Nex Machina come close, but the OGs are still untouchable, IMO.
Wasteland. There's a HD version on PC that plays nice with modern systems. No I ain't talking about the weird remake.
Here are some greatly-known ones, primarily in arcades:
And some lesser-known ones:
I remember playing Galaga during the loading screen for Tekken...
Galaga is pretty amazing
Unrelated Image for fun, Blessed Are the Meek
I don't know if you're a woman or not but I will tell you that random ass picture in the thread is annoying as fuck.
Thanks for taking the time to describe each game, it makes it much easier to decide if a game is up my alley!
I have to see how to play them on a modern system, but if they are fan favourites, those surely ported them to modern systems.
Galaga is great! Also I remember Defender 2 on the NES
Prince of Persia, 1989.
This game pioneered rotoscope animation and directly influenced the Tomb raider series in many ways:
Be aware that the game requires you to memorize the level layouts, including multiple completely blind jumps.
It's still a great game, bit I thought it'd mention this because it may frustrate players trying it out.
Oh and you have to beat it in under an hour or you automatically lose.
That was a fun mechanic. Fun, fun, fun.
I've seen someone else mention these, but I have to recommend then as well:
Maniac Mansion (1987). It's the first SCUMM (Script Creation Utility for Maniac Mansion) engine game that all its successors use (Indy 3 & 4, Monkey Island, Sam and Max Hit The Road, etc). Really hard game play from what I can remember, and it has a sequel too, Day of the Tentacle (1993), which is absolutely hilarious.
Laser Squad (1988) was among my favourites growing up, they are the precursor to UFO/XCOM (the original from 1993).
Elite (1984), a technological marvel for its time. It's still playable today, and if you liked any of the other space exploration / trader / miner games (E:D, Star Citizen, X4, Freelancer, etc) you will love this.
King's Bounty (1990). I could have sworn this was from earlier. No matter. It's the precursor to Heroes of Might and Magic. Has less balancing than its successors and can get really whacky.
Spy vs Spy (1984). Really fun split screen couch pvp. You set traps in a house with doors everywhere in various places that you hope your opponent will forget about while also hunting the other one and beating each other in a brawl. It can get hilariously complex. But needs another player as there's no AI from what I can recall.
Creatures (1990). It's a platformer where you control a cute bear trying to rescue other cute bears from evil potatoes and mushrooms and birds. And that's where the cuteness ends. Every platformer level finishes in a so called torture level where the cute beat to be rescued undergoes some crazy mutilation by chainsaw, sharks, acid. Has a sequel, Creatures II (1992) and a spin-off (kinda), Mayhem in Monsterland (1993).
Summer Camp (1990). Another platformer, story driven with fun mini games. Has a sequel, Winter Camp (1992).
Maniac Mansion is a fucking classic. So good.
Spy vs Spy does have an “ai” for single player.
Metal Gear 1 & 2
MSX versions. Like from the MGS3 HD Collection.
My two favorite arcade games of all time are UN Squadron and Hot Rod
UN Squadron is a side scrolling shooter by Capcom with a solid anime theme. My understanding is it's based on an Anime called Area 88. Quite the quarter eater, but if you like seeing GIANT machines and blasting them with your airplane, give it a go. https://en.wikipedia.org/wiki/U.N._Squadron
Hot Rod is a top down racing game by Sega. (The name is so generic that it can be hard to find.) The cool 'hook' on this game was that it was meant to be played with four players standing around a tabletop arcade cabinet, so every player was looking down on the screen. It also had the interesting note that the game never ended, it played much like a campaign where you are championing a racing team. Manage your power-ups, because they break down, and are often the wrong one for the next track (with the artificial difficulty that you can only change 1 part per race). At my home arcade, the difficulty was set low enough that I could loop the game until I got tired of standing, which definitely helped make it one of my go-to games.
I should add - the original version of this game plays kind of slow - there's a lot more focus on car control & driving clean lines. But Sega released a mod chip set for it later that doubled the game speed, which turns it into a 'just hang on & don't hit anything' type of racing. Both are fun, but it's like two different games. https://www.arcade-museum.com/Videogame/hot-rod
Mike Tyson's Punch-Out!! is one of the greatest games ever. It's a boxing game that relies heavily on reflex and rhythm, and it plays so smoothly you'll be surprised it's an NES game.
Mega Man 2 is a classic. Most people claim this or Mega Man 3 (1990) as their favorite. Just some great action platforming, if you like to jump and shoot.
Speaking of jumping and shooting, Contra is another insanely fluid game. I really think its gameplay holds up well compared to even SNES-era games, and its vibrant, high-contrast colors are seared into my brain.
Most great NES games are some type of platformer, honestly. Castlevania is no exception. With a gothic horror aesthetic and a killer soundtrack, it's honestly one of my favorites to just kick back and play with a drink.
I would also recommend the original Super Mario Bros., if you really haven't played it. It's pretty good for an early outing.
Oh and, as a rule, NES games are hard. Arcades made you pay quarters for lives, and since games were $50+ they wanted you to get your money's worth in restarts. You would do well to learn the Konami code.
(Bonus points if you can hear the music even though it’s a gif)
(Bonus points if you can hear the sound effects)
(If you know the Konami code without looking it up, it’s time to schedule an exam of your naughty bits)
(Bonus points if you’ve ever managed to make it anywhere in this game without a game guide)
(No idea what Mario is doing)
NES Contra is spot on for controls. Just picking it up for the first time, it's so responsive and the movement feels good pretty much immediately. The arcade version of the game had weird jumping movement that feels clunky, but the NES version just feels so much better. It's also not as hard as its reputation makes it out to be.
The gold box RPG series: Pool of Radiance, Curse of the Azure Bonds, Secret of the Silver Blades, and Pools of Darkness.
These are set in the Forgotten Realms, and using the old AD&D ruleset. They’re very old school and may not be to your liking, but they are classics for a reason. Combat is very tactical, and the story interesting.
Zork (1980), and Nethack (1987) are fun adventures.
I highly recommend NetHack. My first ascension on NAO is probably my most memorable gaming experience ever.
Any Infocom game, for that matter. Zork II and Hitchhiker's Guide to the Galaxy were fun, too.
Really hot take here: Super Mario Bros (you didn't mention it in your list).
For a game from the '80s on the limited hardware available at the time, they really put a lot of work into the mechanics of the platforming. It's an incredibly responsive game compared to its contemporaries.
Recommendations I haven't seen here listed (so I avoided NES almost entirely):
(NES,Master System,PC) Pipe Dream:, which is quite fun if you like puzzles.
The Colonel's Bequest: A Laura Bow Mystery. It is one of the most beloved adventure games from this era and probably one of the best detective games ever made. Obviously it suffers a bit from an outdated UI but I find the EGA graphics ingenious and charming, doing more with less.
(Amiga,DOS, Atari ST)Defender of the Crown: If as a kid you liked the middle ages, then this would be what you would think of: fighting jousts, siegeing castles with catapults, raid castles and rescuing Saxon maidens. It is a difficult game though.
(Everywhere)Maniac Mansion: I think no one mentioned it, but either way it is a fantastic adventure worth your time, not all ports are equal though.
(FM Towns,TurboGrafx,Atari ST, Amiga, DOS)Loom: A unique graphic adventure where you use music to create magic and solve riddles. Recommended FM Towns for the music, though some ports have voice dialogs which are also great.
(Master System,Arcade)Fantasy Zone II: I didn't see a Master System until I was older, but it has few gems worth mentioning, like this wacky shoot-'em-up that has a lot to offer.
(Amiga, Genesis remake)Speedball 2:Brutal Deluxe: A bit cheating as it was released in 1990, but both a fantastic sports game and probably one of the few multiplayer games here.
(Amiga,DOS)North and South: A civil war strategy game with comic style elements, a very streamlined strategy, and some arcade mini-games.
(Genesis)Herzog Zwei: Mix of real-time strategy and shot-'em-up in a well cared package, good graphics, decent sound and challenging enough to keep you playing for a while.
(PC, Genesis remake)688 Attack Sub: If you're into simulators and like those tense submarine warfare movies, this is a decent choice. The Genesis remake is newer (post 89) but it is mostly the same with a coat of paint.
(Amiga)Captain Blood: A weird euro game where you are traveling to multiple alien worlds trying to find your clones to suck out their lifeforce and having to learn alien languages to do so. Very Giger-esque. You can blow-up planets.
(Master System)Phantasy Star: I got it out of curiosity and while it is rough like the earlier Final Fantasy games, has a nice story and a fun customization approach. In addition if you like this one, check out Phantasy Star II for Genesis (1989).
(Everywhere?)Marble Madness:A game made to torture you with a marble going through a maze full of traps, but it's so simple to pick and play that it's hard to say no. (Not all ports are equally fun)
(PC,Atari ST, some consoles?) Gauntlet 2: Unpretentious maze combat with nice multiplayer capabilities. Find keys, kill monsters, get gold.
(Atari ST, Amiga, PC)Millenium 2.2: Strategy game about being a Moon colony in a universe where Earth got asteroid treatment and Mars is full of assholes. Incredible UI (for its time and complexity) and excellent music in the ST version.
(Computers and 8-bit consoles)Treasure Island Dizzy: Charming graphics, fun puzzles, so-so platforming, you're an egg.
##Maybe category:
(Genesis)Sword of Vermillion: It's a very contentious game as it was praised a lot for not being turn-based, but the arcadey mechanics now seem a bit bland. It's a decent RPG from that era, and the early 16-bit graphics are a welcome addition.
(Maybe everywhere?)The Bard's Tale III: It won't blow your mind because it was a very loved precursor of the western RPG and has both a nice format and consistent pace. That said, the Bard's Tale series has always been known to be very hard.
(Master System)Alex Kidd in Miracle World: It's like Super Mario but with larger, well detailed sprites and fun mechanics, maybe some of the best to offer by this console before the 90s.
(Amiga)International Karate+: It is a very very simplistic fighting game that's easy to pick up but hard to master. There's better though in the 90s.
(Amiga)Laser Squad: Great game at the time, spoiled only by the existence of XCOM 5 years later and the fact that the there are very few missions. The UI is rough.
Bubble Bobble
Leisure Suit Larry 1-4
Secret of Monkey Island (released in 1990 actually, but close enough)
Barbarian (1987)
Batman (1989)
Space Quest and King's Quest, at least some of each series but I don't remember which ones.
Just a few I remember from my old Amiga.
Anyone remember the BBS "turn based" games?
I don't even remember the names, but you would login every day to play your turn. Resource allocation based.
There was a drag car racing one and a space one that I remember.
After searching one that I did play was called "Trade Wars" !
Something dragon! Red dragon?
I totally remember those lol thanks for the throwback memory!
Yes I cannot remember all the specifics either, but there was finite resources, and you could only accomplish so much per day and it gave you incentive to keep coming back
Found it! Legend of the Red dragon
Mike Tyson's Punch-Out!! (1987)
Get the emulator BbebEm: http://www.mkw.me.uk/beebem/
Developed for Windows, but ported to a bunch of other systems and OSes.
Then go to the BBC Micro Games Archive. [edit because I forgot the link] https://bbcmicro.co.uk/index.php?atoz=C
There are a tonne of games to download, but I’m going to recommend 2, both of which are still incredibly fun to this day.
The first is Citadel, which is a puzzle platformer. Would probably be called a Metroidvania today, as the formula is exploring a labyrinth of screens to find keys, objects, and solve puzzles, but it was actually released a year before either Metroid or Castlevania.
The second is Chuckie Egg. This is a much more straight-forward “one screen is one level” platformer where you have to dodge enemies and collect objects before a timer runs out. Where this stands out from the pack is the physics. Your character is really bouncy when jumping against walls and platforms, which allows you to fling yourself around the stage in a way that’s really fun.
And, if you’ve never played it, I recommend last year’s UFO50 on Steam. The concept is that some game designers found a forgotten 80s console from forgotten studio UFO Games along with 50 cartridges and ported them over. So what you get for £15 is 50 8-bit games, all of which have some modern ideas but which could conceivably have been released in the 80s. It’s incredible value for money, and there’s even a kind of meta-narrative as you watch the studio’s games get more sophisticated over time (for example, the first release doesn’t have any background music) and characters return. And, of course, there’s a huge variety of styles and genres.
It’s not made before the 90s, but if you’re after that feel rather than necessarily specifically games which were actually made then, then UFO 50 is very much worth your money and time. You’ll honestly marvel at how ridiculously underpriced it is.
As a last note, if you are at all interested in archaeology, then Elite Dangerous is basically a modern port of the original BBC Micro game. If you’ve played the former and boot up the latter, you might be surprised how little has actually changed and how much they stretched computing technology to fit that entire game into 8 bits and 16Mb of RAM.
But it really all you’re after is strictly just games made before the 90s which still play well, then try Citadel and Chuckie Egg. The emulator & ROMs are all free.
UFO 50 looks incredible, don't know how I hadn't heard of it before now but I love the concept. Glad you mentioned it ❤️
A lot of pre-1990 games are pretty clunky, so you kinda have to see them either as someone from the era would or try to appreciate them for what they are today. That being said, a lot of them are still fun with this in mind.
The Gauntlet series is probably my favorite early game. It's better played with 2-4 people, but can be played alone. It's essentially a dungeon crawler, but the levels and enemies are interesting and fun to navigate.
Some other good ones are Dig Dug (pacman but more fun and underground), Galaga or Galaxian (arcade space shooters), Adventure for the Atari 2600 (first rpg and first easter egg in video game history), Rampage (be a giant monster and destroy buildings), 1943 (airplane shmup (shoot em up) with cool powerups and pixel art) and toobin (also a shmup where you're on an inertube and navigate perilous waters. Sounds boring but it has really cool level progression and game mechanics later in the game).
Snatcher (1988). Cyberpunk text-heavy adventure by Hideo Kojima. The MSX version was fan-translated and the Mega CD/Sega CD version received an official English localization a few years after the PC88 and MSX versions came out.
Sid Meier's Pirates! Especially the Gold edition is close to a perfect game in terms of balance between the mini-games mechanics and the overall campaign.
M.U.L.E. (1983) still holds up, though I'd appreciate some QOL improvements. It's a multiplayer game where you develop your production and then sell your commodities at auction to the other players (or what the bank will pay as minimum). The theme song is a banger.
Sid Meyer's Covert Action is a fun espionage game. Break-ins, wiretapping, following clues, etc. Released in 1990, so on the line.
Bonk's Adventure for PC Engine/Turbo Grafx 16 was the game that sold that console. It's brightly colored, has fun graphics and large sprites, and easy to pick up. It's pretty easy, and not very long, but it's quite fun. Also since the controllers on that console had a built-in switch to enable turbo on the buttons, the game is built with that in mind. The sequels were released after 1990, but are also quite fun and each add something to the previous games.