this post was submitted on 27 Sep 2025
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[–] bjoern_tantau@swg-empire.de 16 points 1 day ago (2 children)

I bet nobody has tried to just open the door.

[–] Zorsith@lemmy.blahaj.zone 9 points 20 hours ago

Or just knock. Not the spell, literally knock on the door.

[–] BloodBrandy@ttrpg.network 3 points 19 hours ago (2 children)

It was sealed with magic (I had detect magic going) and no handles, locks or visible seals

[–] JackbyDev@programming.dev 9 points 18 hours ago

Look, I get it, it's embarrassing to try and pull a push door. It doesn't mean it's witchcraft. Just try pushing!

[–] bjoern_tantau@swg-empire.de 2 points 19 hours ago (1 children)

No lock, no handle, how does it open?

[–] BloodBrandy@ttrpg.network 4 points 17 hours ago

So the door itself had a sorta embossing design of an incomplete web. You would have to complete the webbing but there is a trap part that, if connected, triggers active, offensive traps. With a good investigation roll, my arcana and a Web spell from the rogue's cloak, we did the puzzle and the door opened itself

[–] Demdaru@lemmy.world 10 points 23 hours ago (1 children)

Aren't stalactites made of soft material?

Just pickaxe your way beside the door. Heck, an axe may work if you don't mind destroying it in the process.

If you have spell for creating water somehow, use Roman technique of making a campfire against wall, letting it warm up and the splashi g it with water to crack it.

There's so many ways to be a menace to DM xD

[–] BloodBrandy@ttrpg.network 3 points 19 hours ago

We don't exactly have a lot of time for that though because a war is on

[–] juliebean@lemmy.zip 29 points 1 day ago (1 children)

i mean, if i was the referee, and they weren't in that architecturally precarious situation, i'd think that's a mighty fine solution to the puzzle, actually.

[–] dfyx@lemmy.helios42.de 8 points 1 day ago

No, no, TTRPGs are all about solving the DM’s convoluted logic and linguistics puzzles that don’t make sense inside the world and have exactly one solution. Not about creative problem solving /s

[–] Susaga@sh.itjust.works 14 points 1 day ago
[–] Xanthrax@lemmy.world 16 points 1 day ago (1 children)

The worst one would be a petrified tree. They're a massive cylinder that looks like the roof of the cave, and then it falls loose and smashes you.

[–] Hupf@feddit.org 12 points 1 day ago (1 children)

The cylinder cannot be harmed in any way

[–] Xanthrax@lemmy.world 3 points 1 day ago* (last edited 1 day ago)

That's what wendigoon's great grandad said.

[–] otter@lemmy.dbzer0.com 4 points 1 day ago (3 children)

How the fuck are they "in" a stalactite?

[–] NoneOfUrBusiness@fedia.io 8 points 1 day ago (1 children)

I mean, it says "giant" right before it.

[–] CheesyFox@lemmy.sdf.org 2 points 1 day ago (2 children)

where do they serve hollow stalactites, i wonder🤔

[–] otter@lemmy.dbzer0.com 2 points 9 hours ago (1 children)

Best guess? Directly above hollow stalagmites. 🤷🏼‍♂️

[–] CheesyFox@lemmy.sdf.org 2 points 7 hours ago

credible enough

[–] NoneOfUrBusiness@fedia.io 11 points 1 day ago (1 children)

Nowhere, you gotta DIY them. Just like houses and, you know, civilization in general.

[–] CheesyFox@lemmy.sdf.org 2 points 22 hours ago

aw shoot :(

[–] DarkMetatron@feddit.org 7 points 1 day ago

It could be a extremely big stalactite with tunnels and rooms inside.. Or the characters were shrunken to fit into a normal stalactite with tunnels and rooms inside

[–] Wakmrow@hexbear.net 9 points 1 day ago (2 children)

Part of the game is shared storytelling! Play the puzzle the dm wants you to!

[–] BloodBrandy@ttrpg.network 5 points 1 day ago

Hey, we just go through fighting an aspect of the Spider Queen (The local Lolth expy), in which I had my max HP cut in half and was the only one downed because of it. Was kinda fizzled at that point

[–] otter@lemmy.dbzer0.com 1 points 1 day ago

Or, you know, don't Gygax your game group, DMs. 🤌🏼

[–] cryptiod137@lemmy.world 6 points 1 day ago

The secure perimeter fallacy strikes again