this post was submitted on 11 Sep 2025
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AAA game? Performance issues and crashing on release? Why I never.

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[–] jjjalljs@ttrpg.network 7 points 1 day ago

I forgot they were even making this game. BL3 was kind of bad, the pre sequel was painful. The tiny Tina one was okay but weirdly had no ng+ and shitty dlc. Meh.

[–] kepix@lemmy.world 9 points 1 day ago

denuvo strikes again

[–] RabbitMix@lemmy.blahaj.zone 11 points 1 day ago (3 children)

It's a fun game, and I'm enjoying my time with it, but the fact that I'm getting 40fps at 1080p with a 5080 is frankly ridiculous. Unreal Engine 5 is such a curse on this generation of games.

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[–] Jinarched@lemmy.ca 4 points 1 day ago* (last edited 1 day ago) (1 children)

People bought that overpriced crap with unnacceptable TOS? I guess I need to accept there is no hope after all.

[–] glitchdx@lemmy.world 2 points 1 day ago

you think people even read it?

[–] Moltz@lemmy.ml 10 points 1 day ago

News at 11, sky still blue. The series ended with 2.

[–] TurboHarbinger@feddit.cl 13 points 1 day ago

Randy you didn't fucking disappoint. This is exactly the game and the results I was expecting

[–] cerebralhawks@lemmy.dbzer0.com 18 points 1 day ago (2 children)

But but but IGN gave it an 8/10 and said it was the best game in the franchise! Did they lie, are they out of touch, or are they working with publishers to try to smooth over the transition into more expensive games?

[–] EncryptKeeper@lemmy.world 9 points 1 day ago (1 children)

They noted the perforemance issues in their review

[–] mnemonicmonkeys@sh.itjust.works 7 points 1 day ago (3 children)

Yet it doesn't seem to negatively effect the score

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[–] commander@lemmy.world 130 points 2 days ago* (last edited 2 days ago) (3 children)

Don't buy gearbox games. Pitchford is a self important head in the sands salesman. Along with Tim Sweeny, they're a couple of the most used car salesman types in gaming

[–] matchaotter@lemmy.zip 3 points 1 day ago

Can't forgive them for the cash cow they turned Risk of Rain into. Such a perfect game that I sunk hundreds of hours into to get me through the pandemic. They buy the series, release a quarter-baked DLC that simultaneously makes changes to the base game for everyone, spends a year fixing it, then announces another DLC as soon as they fix the problems they created with the 1st one. All while ramping up their merch lineup like the over $100 TTRPG version.

[–] devolution@lemmy.world 12 points 1 day ago

Don't forget Todd Howard. He’s the ultimate example of a Tesla salesman who has a self driving car drive itself into a ditch and then he says “it just works.“

[–] Kolanaki@pawb.social 52 points 2 days ago* (last edited 2 days ago) (2 children)

I can think of just 1 guy who is even more of a used car salesman... Chris Roberts. Literally has been selling digital spaceships like used cars. Including the actual prices of the digital ships being roughly the same as a used car.

[–] boonhet@sopuli.xyz 3 points 1 day ago

At this point I wonder if he still believes he's making the full game? And if not, did he ever?

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[–] SereneSadie@lemmy.myserv.one 43 points 2 days ago (2 children)

Don't buy fucking Gearbox games. Jesus fucking shit on a bike chrisy. I have been saying that for over a decade.

[–] capt_wolf@lemmy.world 32 points 1 day ago* (last edited 1 day ago)

Gonna just remind everyone, or tell anyone who isn't familiar... Gearbox's Colonial Marines has a typo in an ini file that breaks the game's AI. Gearbox was made aware of it after a modder found it in 2018. They acknowledged it by making a joke, then did nothing...

That one letter typo is still there after 13 years.

[–] Highlandcow@feddit.uk 10 points 1 day ago (2 children)

Half-life opposing forces was good atleast

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[–] Drbreen@sh.itjust.works 89 points 2 days ago* (last edited 2 days ago) (1 children)

I briefly watched Jackfrags video on it. The graphics aren't even anything special, the world isn't overly populated and I can't imagine there would be any overly complex calculations running in the background and it performs like shit.

Fuck these fucks.

[–] Hubi@feddit.org 83 points 2 days ago (27 children)

It's Unreal Engine 5, so the bad performance is included by default. I've played 4 UE5 titles in recent months and all of them ran terrible even though they were far from groundbreaking graphically.

Hell, I could play the gorgeous KCD2 on high settings at a buttery smooth 60FPS but apparently I need to set everything to the very lowest and down to 720p to get the same result on much worse looking Unreal games.

[–] odelik@lemmy.today 4 points 1 day ago* (last edited 22 hours ago)

UE5 performance is fine these days if the game developer actually utilizes the tooling in place to catch problematic assets, sequences, blueprints, and more. Now, those tools may not be the easiest to use, but they do exist, and, with official documentation. It's got challenges, but the tooling exists. In 5.5 there was even an expirmental plugin released that's supposed to help with the burden of integrating this work, so it's obvious there's effort being put into providing tools for developers to make performant games

The problem is that takes additional time in a production pipeline, and is uaully pushed off to the side til the end of a game's dev cycle instead of the beginning, if it's done at all. And due to the way that many game studios are funded and operate, it's not uncommon for product quality to follow the model of delivering features first to meet funding milestones instead of focusing on making sure the work that's being introduced is also performant.

[–] Katana314@lemmy.world 6 points 1 day ago

When listening to the dev commentary of Valve games, they talk about how much work goes into level design planning even just for the sake of optimization, like clearly delineating barriers between major regions (doorways) so the engine can unload objects from other areas.

I get the impression the “First step easy” setup from UE5 may have made it so that more people can give us unoptimized messes, but still only a few rare devs understand proper optimization at all levels of development.

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[–] taiyang@lemmy.world 54 points 2 days ago (8 children)

Also... why now? BL games always get 90% off eventually, lol.

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[–] kruhmaster@sh.itjust.works 55 points 2 days ago (23 children)

That franchise hasn't been good since BL2

[–] WhatGodIsMadeOf@feddit.org 2 points 1 day ago

I think that's the one I played. It was such a fun game.

I'm not a big gamer but all the hype/marketing for the borderlands universe turned me off.

[–] chiliedogg@lemmy.world 33 points 2 days ago (5 children)

BL2 was great. Some of its DLC was even better. Assault on Dragon Keep is one of the best looter shooters ever made. The gameplay was a blast. The jokes were funny..And out of left field it broke your fucking heart by secretly being about a young, traumatized girl's grief.

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[–] But_my_mom_says_im_cool@lemmy.world 3 points 1 day ago* (last edited 1 day ago) (2 children)

I remember getting borderlands 3 for ps4 and it was literally unplayable, I mean literally it would crash every 2 minutes i couldn’t even make it through the intro. After about 6 crashes in 10 minutes I gave up and uninstalled it, never to try it again. I have a ps5 now but I am not surprised part 4 is the same crap

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[–] mereo@piefed.ca 45 points 2 days ago

sigh... This generation of games will all suck because of Unreal Engine 5. I'm a patient gamer, I have plenty of unplayed games on my Steam library. I will not upgrade my video card because of this horrendous game engine.

[–] TwinTitans@lemmy.world 5 points 1 day ago

Put it on GoG.

[–] RizzRustbolt@lemmy.world 15 points 1 day ago

And it still has the loss of focus in the inventory screen bug that's plagued the game since the first one.

[–] wuffah@lemmy.world 32 points 2 days ago

Can’t play your new $80 game due to performance and crashing issues? Hey, if you’re a real fan you’ll find a way to make it happen.

I should have bet money on that

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