fallout 4 still. imma slow.
Patient Gamers
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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I enjoyed FO4 way more than the community, I know it’s lacking a bit in some areas but behind Skyrim it’s my favourite game to mod. The common criticisms just didn’t bother me I guess. I put nearly a thousand hours into it (mostly modding) and had a blast the whole time. I hope you enjoy it like I did and not like the general community did.
I was just playing skyrim. did not complete it but I can see how much they added. Its funny needing to have the hold down the button thing due to all the options. I prefer fantasy settings or utopia science fiction but its very good so far.
Skyrim is my most played game ever, but honestly a vast majority of that playtime was not spent on the main storyline at all. The game is best when you’re doing side quests and just exploring the world (and modding of course, it has a massive modding community, literally half of all mods on nexus are for Skyrim). The main quest is fine, but it’s nothing special. It’s your run-of-the-mill “you’re the savour of the world” type thing. But the thieves guild and dark brotherhood are both a lot of fun, the civil war is really fun too, and there’s just so much care put into the environment. Go check out random caves and camps and pay close attention to your surroundings, and you’ll see so many stories there that never get explicitly told. Environmental story telling is Skyrim’s strong suit for sure.
Oh im not finished. I actually did not mod and I may restart with mods.
I’d recommend finishing a playthrough unmodded first just to get the vanilla experience, but definitely replay it modded. Alternate Start, A Quality World Map, SkyUI, Unofficial Skyrim Special Edition Patch, and many graphics and texture mods. Plus mods that add new quests, new areas, new weapons and armour, perks, followers, anything you can think of. Plus tons of goofy mods. It’s a modder’s dream.
Yeah but like I don't even have the unofficial patch and I have definitely felt the lack of quality of life like with horses. Right now I have a save and plenty of games and im extremely slow. So who knows were I will go.
Fair enough. Modded Skyrim is a very deep rabbit hole. I hope you enjoy it.
Path of exile 2 is free this weekend, and has a new season starting in a few hours, I'm trying to get my friends together to jump in.
It's not very in the spirit of this sub though, but it did take a lot of patience to get here.
I'm still kicking around the idea of getting no man's sky, but it hasn't dropped enough yet.
Persona 5 was in the humble bundle, I've yet to get into a persona game (tried 3 and 4) to the point of "gameplay" there's so much story than just doesn't connect with me before the gameplay starts. Makes me miss Pokemon Red/blue.
Started playing Pikmin
There was a bluesky thread on games that scared you as a child, and I was reminded one of mine was Duke Nukem 3D. Since I haven't played it in over 20 years, I decided to look up that remastered version and you know what, pretty fun game still. The levels feel much smaller to me nowadays - even though they're fairly dense - but the guns feel good, killing enemies is satisfying, staying on your toes all the time hits just right. I also find it deeply amusing that creating a character was as easy as putting as many one liners from your favorite movies in the script as you can.
Picked up Nioh 2 on the PC, a game that I already owned for the Ps4, but now I'm trying the complete edition. Turns out that the DLC added new weapon types - and weapons in Nioh are far more intricate and complex than other soul-styled games - including a Fist type. Not only that, but literally the first skill you can learn is the Dempsey Roll! I feel cheated from having played only the base version. Maybe this time I'll actually finish this game.
If you're digging Duke 3D, I can't recommend Ion Fury enough. It's incredible how far their team has pushed the Build engine.
Ion Fury just felt wrong to me. Looks and feels like Duke3D, but isn't. And it's somehow missing some of that character from back in the days. Hard to explain. I'd rather recommend Shadow Warrior Classic (or the Redux Version) which also uses the Build engine, came out shortly after Duke3D and has some great humour.
I'm not in any rush, so I'll keep that in mind, but currently my plans for after I'm satisfied with Duke 3D is trying Dark Forces and the original Doom, both that I also haven't played in a few decades
How hard exactly are the Nioh games? I'm playing through the Ninja Gaiden series at the moment so I guess I'm on a bit of a Team Ninja kick, which has made me look at them again. But from what I've heard they're perhaps even more prohibitively difficult than Ninja Gaiden.
The PC version of Ghost Recon Advanced Warfighter. This game is super difficult for me but I'm having fun trying. It also tends to jump-scare me more than any horror game has before. Sadly, I can't get GRAW2 to run because of weird Physx problems and Wine/Proton, so I might go re-play Ghost Recon Future Soldier for the Xbox 360 again after this one. I'm too busy to get to that this week, though.
I also scooped up a Fire Emblem Awakening cartridge last week. I might try to finish the last two chapters of Fire Emblem Warriors and then dive into that one. I'd play both at the same time but the contrasting speeds of the two genres might be a bit too much.
My "I have 10 minutes to play" game this week is BlazBlue: Clone Phantasma. I really enjoy the BlazBlue series (especially the 3DS release) and this one is the cutesy/chibi arena fighter version. Very simple and shallow but great for quick games.
Those advanced warfighter games were so cool. Rarely see them mentioned but I fucking loved those squad based shooters.
Still Outward. I love this game, probably going to be playing it for a while to come. I want to try a flamethrower mage build next, or perhaps an archer/off-hand dagger build. There are still two entire regions I've not yet visited in 60+ hours of gameplay.
Just figured out how to play fallout 3 on my phone so that and I'm also playing Mo.Co I'm loving that game
Streets of Rogue. Dunno. It's fun. But it also gets repetitive.
Tails of Iron. Artistically nice, but it's a souls-like so it gets annoying to keep hacking at frogs.
Stranded: Alien Dawn. Played several hours in one go. Built a house. Don't understand everything, like what triggers the flamethrower, but it's a colony sim i guess.
Ooh, I have Tails of Iron wishlisted! Is it more fun than annoying or equal measure of both? I was on a 2D Soulslike kick earlier this summer and wishlisted a bunch that look decent and that was one of them.
Depends. Are you skilled in this genre? Can't say that i am, so my experience has limitations.
If you like this stuff, the game does make use of weight, poise, blocking, dodging and rolls. Does it make use of them well? I don't know if it's my lack of ability or the game's own issues, but it can feel clunky at times.
Some dodges and rolls weren't working when i was expecting them to.
Still, I have yet to rage quit and will keep playing, at least for a while longer.
Dragon's Dogma. WTF? Why did nobody tell me it was good? Why do people describe it as "hack and slash"? It's a proper ARPG. Also, do I just suck or is it actually this hard?
I've beaten all the souls games multiple times but I got stuck in DD pretty early on and just quit out of frustration. I've been meaning to go back but I do think it actually is that hard.
Figured it out! It's not hard. It's actually quite easy. It just gives zero fucks about letting you know the level of the enemies or the areas where they are. I got a quest to gather some flowers at level 5 and was told they could be found in the outskirts of the city so I went south out of chance. Turns out that's 20ish level area. Perhaps the same happened to you.
I managed to finish Ninja Gaiden 2 (Xbox 360) on Normal. What a beautiful fucking mess of a game. If only they would have taken their time polishing it instead of pushing it out the door hoping for a bonus payout it really could have ended up the best action game of all time. Even though I spent more time screaming at it than any other game I've played so far I really can't wait for a Ninja Gaiden 2 Black sale to try it with FiendBusa's "White" mod.
Having come this far, and with NG4 on the horizon, I thought I might as well give Ninja Gaiden 3: Razor's Edge a try as well. Just to complete the trilogy. Man, I really don't like this game. I don't know whether I'll actually manage to make myself finish it. And it's weird because the combat had all the ingredients to be the very best of the entire series. Ryu is more fluid than ever, his moveset is larger than ever and the dynamic flexibility of combat is higher than ever. All the fundamentals are there. It just... doesn't feel that good to play. The game wants you to play for Steel On Bone counters, but that type of reactive gameplay is not that fun. It doesn't feel as measured and precise as NGB combat, and not as frantic and viscerally satisfying as NG2 combat.
Also, let's talk about the setting and the story. NGB did not have a good story, but it had a cool setting with the eclectic mix of ancient, steampunk and futuristic. Also the story was kind of comic book-y and didn't get in the way. NG2 dialled everything up to 11, and the story devolved into the absolutely insane campy nonsense that is so bad it's almost good. It's trash, but entertaining in a B-movie type way. Also NG2 had some incredible variation in locales, and while the globetrotting didn't make any sense you constantly saw new and exciting locations and the levels themselves were pretty cool.
NG3RE has an absolutely woeful story, so actively bad it's actually getting in the way of my enjoyment. It manages to be boring, derivative, cliche-ridden and lame without ever crossing over into so-bad-it's-good. It also completely ruins the vibe by reframing the game into some sort of Call of Duty or Ghost Recon-esque military special agent story, and the levels are poorly designed and extremely boring. NG2 had varied and interesting combat arenas, these are just mind numbing open squares with again a CoD type of military theme.
And on top of all this it's hard. Like, really fucking hard. And often not in a fun way, but in a "fuck you and your enjoyment"-way that makes the Itagaki games look strictly pleasant. Some of these boss fights make me wish I was fighting Gigadeath again, and that's a feat I thought was impossible.
I keep speedrunning already-completed levels in Demon Turf, doing occasional dungeons runs in Atlyss and playing new Doom 2 mapsets.
Demon Turf
Atlyss
Doom (Remanence)
I'm replaying Riftbreaker. They just dropped the extended endgame (plus a bunch of other new features) and it's a good reason to play through it again.
The combination of base building, tower defense, and action gameplay just works for me.
Right now i play "A Game about digging a Hole". I feel very dwarfy rn.
I‘m gonna play Outpath when I have time solo and Peak with my gf. And I‘ll probably randomly boot up half a dozen other games if Outpath loses me.
Outpath was a good time 🙂
Shantae and The Pirate's Curse. This weeb game showed up in my GOG library for free somehow, so I thought I'd install it so I can decide that I hate it, uninstall and move on. The problem is I love it because it's a great fucking game. Casual platforming, metroidvania elements, bangin' ass soundtrack, every character has giant tits for no reason. I recommend it!
Horizon Zero Dawn and Astro's Playroom
Traded in a bunch of stuff on Monday and picked up a PS5. So far really enjoying it and especially the controller, that thing is amazing. Next payday I'm definitely buying the newer Astro Bot game.
1000xRESIST. I first heard about this game from Balatro of all places. It's very good. It's hard to talk about it without spoiling too much and I do think this game is best played with knowing as little as possible. You really need to pay attention to what's going on. I haven't played a VN style game in a long time but I'm really enjoying it! Some twists I definitely did not see coming.
Umurangi Generation
I hopped in to unlock all the gear and achievements (all except for "Speed runner" since I can't be bothered with downgrading the game just to unlock it). Went pretty fast since levels are small and requirements simple but it was fun nonetheless.
I'll have to jump back in to do some proper photos of the DLC stages but that'll have to wait a bit.
Persona 3 Portable
Progressing pretty slowly with this one as I treat it like a "play before bed" type of game. I really like Kotone and enjoy the new events written for her, hopefully they keep their quality throughout. Social links seem to have the same problem as the original ones for the most part (agree with people to make them like you) but whatever.
There's one thing that's bothering me and that's lack of audio settings - the sound effects (especially crit hits) during combat tend to be slightly louder than everything else and quickly become rather grating to hear.
All in all, it's pretty fun so far. While I don't expect much differences in terms of the main story I'm curious where the rest of the writing ends up.
Project Wingman
I've decided to take another stab at playing this thing in VR. My initial attempt was a bit weird as even though my PC is close to being bare minimum to run the thing in VR it didn't seem to use all of the available resources during gameplay. After some searching I found multiple claims that VR performance got kinda wrecked with the release of patch 2.0 so I decided to give the old version a shot. Boy was it worth it! Well, kind of.
Both performance and hardware utilisation are definitely better, giving the speed and smoothness I didn't see during my previous session. It's super fun to play and gives me hope I might be able to finish the campaign before I finally manage to upgrade my PC. It's also has a functional menu controls in VR unlike the 2.0 version.
It's really fun and being able to look around makes planning your moves way easier (I should look into non-VR head tracking for my normal playthrough).
At the same time, 1.0 is 1.0. The anniversary update brought with it various improvements, including: better control of cloud settings, visual improvements to stages and updated HUD. It's also the only version of the game you can play the DLC with which is unfortunate since I really want to play the "Express Lane" in VR.
It's an acceptable compromise overall but far from ideal way to experience the game. Oh well...
Ace Combat 7: Skies Unknown
I honestly didn't expect to play this game any time soon due to price but it's currently 90% off (or 84% directly on Steam) so I decided to take this opportunity and compare it with Project Wingman while it's still fresh in my mind.
I haven't played much yet (only 5 missions so far) so I'll stick to first impressions, with more thought out writeup probably next week. Here are the things that stood out the most so far:
- Not being able to rebind HOTAS controls in game is a terrible choice and whoever decided on that should feel bad. It can be done by editing an ini file but that shouldn't be necessary in this day and age. Also, no mouse support for menus - seriously?
- Speed control doesn't feel right yet, I'm sure I'll get used to it though.
- Flares are so limited you might as well not have them. Not that they're as necessary as in PW but still.
- Not yet sold on voice acting, prefer Project Wingman on that front so far. It feels a bit too... clinical (or slightly less natural), I guess?
- I have similar feelings towards writing in general. It feels a bit too sterile, corporate and unnatural, with lots of "lordumpy" narration. Not the worst thing ever but it's definitely noticeable.
- Game looks great, more dynamic elements in the cockpit are always a plus.
- The idea of music fading out when flying through clouds is cool but gets annoying really fast. Decent way to push people away from flying into them, I guess.
- I'm playing on hard but it's not particularly challenging so far. I hope things pick up or there's an unlockable higher difficulty after completing the game.
All in all, I think PW is a better game for me at the moment - not because AC7 is bad, but rather because it's a bit more "safe" in comparison. I still like it and hope to warm up to it as I play but so far it kinda makes me want to go back to PW, not gonna lie.
Bioshock Infinite DLC. Recently purchased the remaster on sale. Never played through the DLC. Part 2 has a bit more sneaking around than I would like, but I still enjoy being in the world.
I've reinstalled Disco Elysium, but on the Steam Deck this time.
I had started a playground a while back, but I took a break after barely scratching the surface.
I was too burnt out from work at the time to really enjoyed it, so I parked it and kept it for later.
Playing it on the deck also has the benefit of me not still sitting in my home office after working.
Me not remembering much of the beginning of that playthrough is actually pretty immersive in its own way too.
My time at Sandrock was on humble last month. Good deal.
Slice of life crafting game with a bit of combat and farming.
I've been really digging Death Stranding. It's kind of a silly concept of just delivering packages all over the map but it seems to be scratching some itch I didn't even know I had. I like that I can pick it up for a delivery or two as my real life schedule allows and then randomly sometimes I actually progress the story or unlock a new tool to make my courier job easier. I'm only vaguely aware of the story but it's enough to get me to actually watch the cutscenes even if I'm confused the whole time.
Overall I'd recommend at least trying it out for a few hours since it's one that I never thought I'd enjoy but I've been proven wrong.
Hollow knight. Trying to wrap it up before silksong. Probs won't happen but That's okay. I'll get to silksong whenever I finish!
I'm playing Morimens. It's a gacha, but I love the dark, supernatural theme and atmosphere. The music is great, too.
Been enjoying playing Vampire Survivors on my SteamDeck, it's surprisingly fun for its simplicity and barely uses any battery.
Also just started Nova Lands because I heard it was a good gateway game to other automation games. It's pretty chill. Unsure how fun mid to late game progression is but I'm enjoying it so far.
Remnant 2 - as much as I suck at souls-likes, I am keep going back to this one. Loved the first one, beat it multiple times with friends and randos, but I think the sequel improved on every aspect. Just started a new character (of course the puppy class) and slowly progressing throught the firs world solo.
I'm rocking on Metal Gear Solid 2: Sons of Liberty
PixelJunk Monsters 2. It was like $3 and a fantastic price for that. Not as good as the first game, but an amazing tower defence game nonetheless
Hell is others
I picked up that Humble Bundle with the Mega Man X collection in it. Man that game still totally holds up. It's just fucking awesome.
Metal Gear Solid: Delta: Snake Eater (PC)
Never played an MGS game before (other than Portable Ops on the PSP), so I thought I'd install it tonight and give it a shot. There's no Denuvo BTW.