Ubisoft made a fun game, but it's way to big for it's own good.
Well, everyone expected this game to copy Ghost of Tsushima, so maybe it's not surprising that it ends up copying its biggest flaw as well.
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Ubisoft made a fun game, but it's way to big for it's own good.
Well, everyone expected this game to copy Ghost of Tsushima, so maybe it's not surprising that it ends up copying its biggest flaw as well.
Ghost of Tsushima is not quite as big as more recent Ubisoft games, though. Valhalla was just a stupidly large game with not much meaningful content in it. Just big for the sake of being big.
I heard that Shadows was supposed to be a bit smaller, but guessing they still don't know how to really pare down the scale to match the content.
Completely forgot about that with Ghost of Tsushima. I loved that game but by the third act i was ready for it to end
Yeah GoT quickly turned from a fun game I enjoyed to a game I almost loathed and resented as I had to force myself to finish it.
It really doesn't have enough variety to support being that long, in my opinion. The mission design is way too bland and samey and the tone of the writing just starts wearing you down. Literally everything is the same serious tone delivered in a dour monotone. A handful of moments with Kenji is not enough to break the tedium. It would be fine if the game was 20 hours long, not 60.
I still think it's a fine sort of 7.5-8/10 at the end of the day but I consider it one of the most overrated games of all time. It's just a polished Ubisoft collect-a-thon open world with solid combat at the end of the day. It's not game of the decade or whatever.
Definitely how i'm feeling with this game now. The opening was really good, but the middle is disconnected and very hard for me to get attached to the story. It definitely brings it down a point for me, which sucks because besides that i really enjoy the game.