Unreal Tournament series
UE4 movement was buttery smooth
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Unreal Tournament series
UE4 movement was buttery smooth
I really am dissapointed in current gaming, thought wed have a game in each genre that supported custom content, like ue would let ppl make their own maps/weapons, etc. everquest landmark for mmo worlds, etc.
Garry's mod/source games is about the closest we have to that. Or i guess Roblox too...?
Scalebound. That open-world Star Wars game. SimsVille
Star wars 1313 was THE game I was waiting for. Got very sad when it got cancelled.
Also all of the in-progress and for some completed content that just got shelved for Disney infinity because the new management at Disney forgot why games mattered. (Same time when they absolutely gutted lucasarts). Just for them to start from scratch again a few years later when they realised they still need a videogame presence. Which makes the losses of what could have been hurt more.
The original concept for Bioshock infinite.
man, you just pissed me off reminding me of that game
Wildstar! It was the best playing mmo I've ever seen. The platforming was neat, the world was varied and cool, there was player housing with almost endless customisation! I miss that game.
That game came out. I still miss it though, but it isn't a cancelled game.
Still keep hoping for a private server. That game ruined other mmos for me.
If an online only game comes out and is shut down sooner than the developer intended, it's accurate to say it's been cancelled.
I keep hoping Wildstar gets the City of Heroes like revival, just hoping so so much!
Hawken. :(
Edit: Started to read through everyone else's opinions and it dawns on me that this is just going to be a giant list of things I may have never even heard of that I might want to play, and can't. You are a sadomasochist. :)
That game was very cool, had a good time even though i was rubish at it
Could also be someone doing market research/looking for ideas
I miss firefall. It was very innovative and enormous. The devs were trying new ideas in the alpha all the time.
EverQuest Next. That game would have been the best MMO ever, if they would've stuck with it. Unfortunately, SOE got bought out and the new owners were whackos who didn't care. It's sad because nothing has come close since then. Only GW2 and ESO have even a fraction of the concepts of EQN.
Dota Underlords
Starwars Galaxies, pretty CU
That's not cancelled, that's just a game that was taken down.
There's a bunch of private servers for it too. My first experience is the game was through one of them and it was pretty great.
Legacy of Kain: Dead Sun
I'm sure it was cancelled for a good reason, but man I really want more Legacy of Kain/Soul Reaver lore!
Silent Hills
Any sort of sequel to the Tribes series. Talk about a franchise that had, at one point, a massive amount of potential that was completely squandered!
It has momentum (the franchise, not just the gameplay mechanic. Lol) and the visuals and world lended itself to be turned into something with great storytelling of they really wanted to make it into a story as well. Plus, it was fun a hell!
Ascend is technically still online, but any sequel that gets "announced" every one in a while is a lost cause from the start
The Original Lawn Darts. Life is no fun without a bit of risk.
Prey 2
Wildstar
The cancelled suite of Alternate Reality games.
Omfg...
Yesssssss. Our entire family loved The Dungeon so much. My father wrote a letter to the developers and got a response, with excited descriptions of upcoming games in the series that never came to be. The producer or developer, or whoever wrote him back was bragging about how the next game would have characters you could actually see while in combat! (E: referring to The Arena)
The Dungeon already sort of gave up on the original design. Philip Price wrote The City and the extension mechanism that things were supposed to plug into, but the new developers who finished The Dungeon didn't use any of it. So it was a one-way trip... Except you couldn't actually transfer characters, it was broken. :-/
The Cycle: Frontier. It was a pvpve extraction shooter that had such potential. Struggled to keep cheaters at bay, but it felt like they were making progress until one day they announced they were shutting down. Every month or two someone in our group chat brings it up and we're collectively sad that it's gone.
Two come to mind. Hardware Rivals which I got for free on PSN ages ago. The other is Mass Effect 3 multiplayer. I think I was in top 100 N7 rank percentile at one point. I've never been good at a multiplayer game since.
titan fall 2. never actually got to appreciate it because by the time i found it the server matching was completely broken. all they need to do is allow private servers or fix the matching system and the game would be playable. seems like plenty of people want to play it. I don't know why they decided let the game die instead. makes no damn sense.
It’s playable now on vanilla servers, but the North Star client also exists, pilot.
Star Wars galaxies
Orcs Must Die Unchained. Pretty good game overall, was trying to be a league of legends type of game with 3D TD, it didn't get a player base going, so they swapped it over to a solo game, the maps were fun as hell and picking through 10+ characters was fun, it was really dynamic and the endless mode was very fun to push. They ended all support, it's offline. Sucks. OMD 3 came out, it's not even a quarter the game. Theirs 4 different player characters, they are all humans. All enemies are orcs or other bad guy type of mobs, unchained had human enemies and a few other variations, there's no where near the number of maps and most maps play in a really predictable way. In Unchained there were maps you needed to build a kill box, sell it, move it, all to get one wave killed, at least on the first few waves, anyway. It almost scratches the itch, but not well. I'm honestly perplexed on why they didn't just include the characters and maps from unchained.
Anyway. It's a very ''there are dozens of us!'' Game. So. I don't expect much here.
K.O.L.M.