AC runs poorly even on switch. As soon as your island gets some decorations or becomes complex, you'll see tons of dips in performance and how the console struggles hard to run it. Not surprised the deck struggles too, the game itself is poorly optimized
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I'm running it on a first gen Deck with absolutely no issues, and a steady framerate. Be sure to switch your graphics backend from Vulkan to OpenGL, that should fix the crashing.
The game doesn't take a lot out of the Deck, so I actually have the GPU downclocked to 800Mhz, and the refresh rate locked to 30FPS, since that's what AC runs at. I keep the CPU at normal clock because it makes the game load faster, but you can also downclock that if you don't mind the load times.
-Just tested it and it really seems to bring the Steamdeck to its limits. Fan is running a lot, I had a crash or two as well. Kinda worried about frying my Steamdeck with this.
Not too be overbearing intentionally but that's fine on the deck. I run project zomboid on my LCD and it usually does have some expected hiccups.
as for the performance in general, I've heard nintendo switch is really hit or miss on steamdeck. sometimes it runs well, other times it doesn't depending on the game.
You need to switch the graphics backend from Vulkan to OpenGL. I'm running it really well, get the max FPS steady, and my Deck doesn't even get hot. To top it off, I have the GPU downclocked to half speed. I could downclock the CPU too, but I keep it unbound so the load times stay quick. It's the best performing Switch game I've played to date, stressing the Deck maybe half of what it's capable of.
I got it running smoothly on the latest available version of Yuzu on my LCD Deck, if that helps.
What helped me was pinning the GPU clock at 1200MHz using the tweakers DeckyPlugin (forgot the name, smth like PoweredDeck?)
though that was like a year+ ago on Yuzu
Yeah theres a few out there, but not tried em yet! The only one in active development is Citron (sudachi is too but only basic bug fixes for now)
I thought Ryujinx and Yuzu were sued out of existence?
Right, like how people got sued for piracy, and now there's no more piracy.
My point was those projects are still relevant this long after becoming defunct. That is kind of sad that there aren’t new projects that have arisen from the ashes, at least not ones that are talked about more than the corpses.
Doesn't mean you can't still get them....
The installers should be able to be hosted right? I believe Nintendo settled with both instead of going to court?
I have an AMD R5 8600g with the internal m760 IGPU, and with Citron I've been able to play "Super Mario wonder" pretty smoothly (no stutter) even without shader cache. Set emulation to medium+ handheld+ (the sitting that makes compiling shader cache in it's own thread).
Game worked ok with yuzu but had to stick to the gamecube version.
I never tried it on my Steam Deck but I did try it out on my PC and it ran miserably there, even though my laptop is a pretty powerful Gaming laptop. I couldn't imagine actually playing the game to completion that way. I also encountered lots and lots of bugs in the game, in addition to poor performance.