These days damn near anything that costs more than 30. Because the extra money isn't enough, they want to sell you $5000 in hats, too.
Ask Lemmy
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Logo design credit goes to: tubbadu
Roguelikes. The infinite replayability and computer generated design are fatiguing to me. Seems like most of the reasons why people like them are the exact reasons I don't. ๐คทโโ๏ธ
For me it's the fact that most of them aren't actually able to be beaten on any given run.
This. I'm OK with permadeath (and in game), but when a game is setup in such a way that most playthroughs just aren't winnable, even by someone with perfect knowledge, I hate them.
Games made by Bethesda, EA, Ubisoft, or Paradox.
CoD, overwatch, sports games, free to play games, casino games.
Multiplayer games that require invasive anticheat or really long games that take 100+ hours to complete.
These days anything with a story honestly.
If I want a story I'll watch TV with my wife. When I play games I'd rather pay something short and fun, like a round of deadlock recently.
MOBA games, I spent years playing heroes of newerth and Dota2, but as I got older and had less time to play it got increasingly harder to keep up with all the changes, and I realised it was just making me stressed playing it rather than enjoying it. Still enjoyed watching The International for a few years after I quit though.
Any dev's online game that does not want to support Linux in their AC for whatever reason, even if it is a matter of just flipping a goddam switch.
Yup. Got locked out myself since I only play on a linux machine. Yeah rockstar you can fuck right off.
At this point, anything that isn't Smash Brothers or Apex Legends.
Anything Ubisoft
F2P, RTS, and anime games
And RTS? For the same reason or different?
Well, ever since the whole thing where macrohard/mojangles/whichever decided "you know what minecraft needs? CLIENT SIDE CHAT SCANNING AND CENSORSHIP!" I decided to switch over to Minetest and have never looked back.
I don't mind big servers having censorship because that's their deal and they can use whatever chat filters/plug-ins they want, but do we really need singleplayer to be censored? Or our chat messages to be scanned for things mc deem inappropriate? Absolutely not!
I'm gonna make a microtransaction-laden gambling trap competitive multiplayer dating sim, get EA to publish it, and title it "๐"
I think that's just called "reality".
Sonic.exe