this post was submitted on 12 Nov 2025
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Steam doesn't win users and marketshare because of your needs. Or even hardware. It wins users because the steam library is already on the device.
Agreed but I'm not really talking about Steam here.
Are you not discussing factors to a successful foray by steam into VR?
I'm not. To me Steam is already successful with VR and on Linux. I have an Index since day 1. One of my favorite game, VR or not, is Half-life: Alyx. I also anecdotally already have a Steam Deck since day 1.
No rather to me, as I said before it's
namely more precisely how will Valve work impact VR on Linux upstream of Steam itself.