this post was submitted on 06 Nov 2025
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That's weird, I don't remember that game being very hard, at least on the normal difficulty
On launch it was quite "difficult" in that good gear was rare (and why wouldn't you sell a good piece of gear for 20 bucks instead of using it), and the damage being very one-shotty on higher difficulties.
Yeah I remember the travesty of that game at launch. Competent gameplay hamstrung by devs leaving room for their micro transactions. But, you didn't need to spend real money. You could grind for 20+ hours with pitiful low magic time until you find something mildly better or sell the good items you do have on the auction house to try and close loop to get better stuff.
It wasn't. But then you got to Inferno on act 2 (like 4 times through the game) and died over and over to flies.