this post was submitted on 30 Oct 2025
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[–] dukemirage@lemmy.world 12 points 1 day ago (1 children)

Alan Wake felt more Max Payney than Max Payne 3, it lost all its character.

[–] Menschlicher_Fehler@feddit.org 0 points 1 day ago (1 children)

Don't know, the tone and the themes were very similar to the previous titles. People where thrown off by the colorful look, but the game had the same brooding and dark atmosphere as the originals. I think the contrast between Max's mental state and the environment works very well.

[–] dukemirage@lemmy.world 6 points 1 day ago (1 children)

Sam Lake has a very distinctive writing style, and Rockstar failed to emulate that (or they didn't even try, that's ok, but that'd be no Max Payne sequel for me). The team at Remedy also has a special way of building idle spaces that I missed.

[–] Menschlicher_Fehler@feddit.org 3 points 1 day ago (1 children)

Yes, I will give you that. Lake's writing style is more... let's say poetic. If that is one of the main draws of the series for someone, then MP3 might disappoint.

[–] Coelacanth@feddit.nu 2 points 1 day ago

I mean... as with all Remedy games the writing, tone and style is pretty much the draw. MP3 is a great third-person shooter, but it's not a great Max Payne.