this post was submitted on 12 Oct 2025
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[–] mfed1122@discuss.tchncs.de 44 points 6 days ago (2 children)

Very cool, but hopefully nobody actually thinks this proves anything on the game optimization debate, right? It's not like Half Life 2 is the graphical standard most gamers expect nowadays. But if you are content with this graphics, I assure you even recent releases that look like that will perform great, so...

[–] ch00f@lemmy.world 16 points 6 days ago (2 children)

I built my wife a gaming PC a year ago with a Radeon RX 7800 XT, and fucking Disney Dreamlight Valley will have the fans going at 50%.

[–] CallMeAnAI@lemmy.world 20 points 6 days ago (1 children)

Dream light looks great though. Just because it's casual doesn't mean it's not GPU intensive.

[–] ch00f@lemmy.world 2 points 5 days ago

Does it? Models are meh, lighting is baked in, view distance is limited in scope.

[–] Cethin@lemmy.zip 2 points 5 days ago (1 children)

The framerate was probably unlimited. It'll use all the power possible to render more frames than it needs if you let it. It needs v-sync or a framerate limit I'd guess. If you let it render 1000+ frames per second it will, despite almost none of them being displayed.

[–] TunaLobster@lemmy.world 3 points 5 days ago* (last edited 5 days ago)

I limit the frame rate every chance I get. VRR reduces the need to worry about low framerate. Gaming more efficiently and without tearing! It's a win win!

[–] MITM0@lemmy.world 2 points 6 days ago* (last edited 6 days ago)

Your average/typical Gamer doesn't know what to expect.