this post was submitted on 10 Oct 2025
44 points (94.0% liked)

Linux

13559 readers
42 users here now

Welcome to c/linux!

Welcome to our thriving Linux community! Whether you're a seasoned Linux enthusiast or just starting your journey, we're excited to have you here. Explore, learn, and collaborate with like-minded individuals who share a passion for open-source software and the endless possibilities it offers. Together, let's dive into the world of Linux and embrace the power of freedom, customization, and innovation. Enjoy your stay and feel free to join the vibrant discussions that await you!

Rules:

  1. Stay on topic: Posts and discussions should be related to Linux, open source software, and related technologies.

  2. Be respectful: Treat fellow community members with respect and courtesy.

  3. Quality over quantity: Share informative and thought-provoking content.

  4. No spam or self-promotion: Avoid excessive self-promotion or spamming.

  5. No NSFW adult content

  6. Follow general lemmy guidelines.

founded 2 years ago
MODERATORS
44
I Made a Game for Mobile Linux (friendlygeckogamedev.itch.io)
submitted 5 days ago* (last edited 5 days ago) by FriendlyGecko@lemmy.world to c/linux@lemmy.world
 

cross-posted from: https://lemmy.world/post/37124620

In hopes of helping out mobile linux, I decided to bolster its supply of mobile games. I don't know if mobile Linux needs mobile games, but I make games as a hobby and want to try to help out however I can. The code is open source and the game has been tested on my Librem 5. Code can be found on GitLab.

edit: The game also has a build that runs on 64-bit systems. In all it runs on 64-bit Linux/Windows and arm Linux/Windows.

you are viewing a single comment's thread
view the rest of the comments
[–] FriendlyGecko@lemmy.world 2 points 4 days ago (2 children)

I appreciate you taking the time to both play it and come back to me with critiques. I had some ideas for alternate modes like a timed one with a greater starting speed and one with "power ups" (one that increases the size of your swipe, one that freezes the screen, maybe some fruit like a pomegranate where you slice it open then have to slice 3-5 seed parts). I will play around more with the collisions and inspect more. May I ask which OS/architecture you were using?

[–] FriendlyGecko@lemmy.world 1 points 3 days ago

I made some adjustments to collisions without noticeably impacting performance on mobile. If you're open to give it another try I would appreciate your feedback.

[–] illusionist@lemmy.zip 1 points 4 days ago

Great ideas!

Opensuse Aeon