this post was submitted on 10 Oct 2025
20 points (100.0% liked)
rpg
4238 readers
5 users here now
This community is for meaningful discussions of tabletop/pen & paper RPGs
Rules (wip):
- Do not distribute pirate content
- Do not incite arguments/flamewars/gatekeeping.
- Do not submit video game content unless the game is based on a tabletop RPG property and is newsworthy.
- Image and video links MUST be TTRPG related and should be shared as self posts/text with context or discussion unless they fall under our specific case rules.
- Do not submit posts looking for players, groups or games.
- Do not advertise for livestreams
- Limit Self-promotions. Active members may promote their own content once per week. Crowdfunding posts are limited to one announcement and one reminder across all users.
- Comment respectfully. Refrain from personal attacks and discriminatory (racist, homophobic, transphobic, etc.) comments. Comments deemed abusive may be removed by moderators.
- No Zak S content.
- Off-Topic: Book trade, Boardgames, wargames, video games are generally off-topic.
- No AI-generated content. Discussion of AI generation pertaining to RPGs is explicitly allowed.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Could you try to sell that to me?
It's open source, no need to sell ;)
Some video that will probably be more digestible
What's underneath
I'm not sure from what POV you are coming, so first of all: Logseq allows you to write notes in markdown format (I don't know how canvas' work but it also should be some open standard. SVG maybe?). It is versatile while still being readable in pure text format. It also means that those are mostly pure files, so you can back them up however you want, you can move them to another markdown editor, another notes management program, etc.
Tags and references
Now, let's say that after an adventure you want to have some news for your players. I would go about it this way:
news
,radio #1
, maybe a reference to the parent adventure? Depends how you will want to view it in the future[[post mortem]]
, so it also is a reference topost mortem
note (does not need to exist ATM)[[news]]
, so news tag/page (Logseq does not really differentiate between tags and links) will also get a reference to this adventure.TODO
/DONE
, so you can mark if you passed it to them alreadyThat way, after a bunch of adventures
post mortem
page and see all references from all the adventuresnews
page and see a list of all pages tagged withnews
radio #1
and see all the news they saidbackground
notesSummary notes and tag structure
Let's say you have a bunch of adventures, some tagged as
adventure
some asadventure/done
. Logseq will recognize the latter as a part of a structure, same as if those were directories. But since everything is a note, you can have aadventure
note that is like a summary for all the adventures (you will get a list of all references out of the box). Or a noteact 1/adventures
with only the adventures in that act (andbackground
tags structure shared between them). With queries, you can in any note get a list of for example all notes that areact 1
, and not tagged withadventure/done
. So you still can have hierarchies where it makes sense, but you are not locked out of some name for a note because there is a directory with that name (like Obsidian does and why I decided to phase out of it). BTW, you can also embed only one point from another page. So you can take a reference to a point in the plan for an adventure from the past, embed it in another note, and if you decide to add some info to it, editing it in the embedding note will also affect all the other occurrences of that pointTL;DR
So in general it's very versatile, very tag-based, while not locking you out of directory-like structures and based on pure-text files (you can embed images) that are readable by other tools too